Unix NetHack Version 3.7.0-71 Work-in-progress - last build Jan 31 2023 02:41:03 (7ba98a1283f2b7cec35fde026edb48fc825ab8ae,branch:master). Game began 2023-02-07 15:38:13, ended 2023-02-07 16:05:26. Gandelf, neutral male human Monk ------------------ |0..0......%^^^^.| ---0..|-----------+| |....-||---|.......| |.--..||...|.......| |.....|....|.......| |....-@--.-|1..<...| |=-....|...|.......| |.0.-....0.|.......| |.-.00-00|.|.......| |%..0....|---------- ---.|....| -------- Gandelf the Initiate St:18 Dx:16 Co:13 In:7 Wi:13 Ch:9 Neutral S:7311 Dlvl:4 $:2367 HP:0(43) Pw:38(36) AC:-2 Xp:7/1146 T:4565 Burdened Latest messages: With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! You are beginning to feel hungry. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. You are beginning to feel weak. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! What do you want to eat? [f-iEFMOPUW or ?*] ? Blecch! Rotten food! You feel rather light headed. You finish eating the food ration. You feel less confused now. The boulder won't roll diagonally on this floor. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. The boulder falls into and plugs a hole in the floor! Your knapsack cannot accommodate any more items. You see here an ivory ring. You see here 2 tripe rations. Your knapsack cannot accommodate any more items. With great effort you move the boulder. The Grey-elf wields a runed broadsword! The Grey-elf wields a runed broadsword! With great effort you move the boulder. The Grey-elf swings her runed broadsword. The Grey-elf hits! The Grey-elf swings her runed broadsword. The Grey-elf hits! The Grey-elf zaps a wand of cold! The bolt of cold hits the Grey-elf! The bolt of cold hits the Grey-elf! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2367 gold pieces Amulets q - an uncursed amulet of guarding (being worn) Weapons Q - a cursed +0 bow B - a +0 dagger (at the ready) G - a +0 dagger I - a +0 scimitar Armor z - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) C - an uncursed +0 pair of iron shoes (being worn) S - an uncursed +0 dwarvish cloak b - an uncursed +1 robe (being worn) Comestibles U - an uncursed slime mold g - 5 uncursed apples E - an uncursed clove of garlic f - 4 uncursed food rations M - an uncursed food ration P - an uncursed partly eaten food ration i - 2 uncursed fortune cookies h - 7 uncursed oranges W - an uncursed pancake O - an uncursed tripe ration F - an uncursed tin of french fried iguana meat Scrolls m - 2 uncursed scrolls of amnesia l - an uncursed scroll of blank paper J - an uncursed scroll of create monster N - an uncursed scroll of earth T - a cursed scroll of earth r - a blessed scroll of fire j - 2 uncursed scrolls of identify d - an uncursed scroll of magic mapping u - 2 uncursed scrolls of remove curse A - 2 uncursed scrolls of remove curse Spellbooks c - a blessed spellbook of healing Potions D - an uncursed potion of restore ability o - an uncursed potion of water V - 3 uncursed potions of water e - 3 potions of unholy water Rings Y - an uncursed ring of polymorph control Wands L - a wand of cold (0:8) y - a wand of cold (0:7) X - a wand of digging (0:8) n - a wand of light (0:12) Z - a wand of magic missile (0:6) Tools R - an uncursed brass lantern v - an uncursed mirror K - a +0 pick-axe k - an uncursed skeleton key x - an uncursed tallow candle Gems/Stones w - 2 uncursed jacinth stones t - an uncursed worthless piece of black glass H - an uncursed worthless piece of green glass s - 2 uncursed worthless pieces of yellow glass p - 2 uncursed worthless pieces of yellowish brown glass Gandelf the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 4. You entered the dungeon 4565 turns ago. There was a full moon in effect when your adventure ended. You had 1146 experience points, 134 more were needed to attain level 8. Your score was 7311 before end-of-game adjustments. Basics: You had 0 out of 43 hit points. You had 38 out of 36 energy points (spell power). Your armor class was -2. Your wallet contained 2367 zorkmids. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You had a small defense bonus (+2). You were protected. You were fast. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 27 minutes and 13 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 952: entered the Gnomish Mines 964: attained the rank of Novice (level 3) 1435: reached Mine Town 1499: attained the rank of Initiate (level 6) 2929: entered Sokoban 3366: completed 1st Sokoban level 4222: completed 2nd Sokoban level 4565: killed by a bolt of cold Vanquished creatures: a large mimic a warg 2 small mimics a leather golem an iron piercer an ice vortex a yeti a dingo a dust vortex a bugbear a mountain nymph 2 orc shamans a rock piercer a rock mole a violet fungus 4 gnome leaders 3 gnomish wizards a giant ant 2 floating eyes 5 dwarves a homunculus a kobold leader 6 rothes a giant bat 4 orc zombies 2 werejackals 2 iguanas an acid blob 2 hobbits a large kobold a hobgoblin 2 giant rats 2 yellow molds 17 gnomes 2 geckos 4 jackals 2 foxes 3 bats 3 lichens 3 kobold zombies 4 newts 96 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Novice. You entered Minetown. You entered a temple. You attained the rank of Initiate. You entered Sokoban. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: An altar to Chih Sung-tzu, a fountain. Level 6: Level 7: Stairs up to Sokoban, level 6. Level 8: A fountain. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 6 up to 4 Level 4: <- You were here. Unsolved. Final resting place for you, killed by a bolt of cold. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 2367 Au | | killed by a bolt | | of cold | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in Sokoban on dungeon level 4 with 7075 points, and 2367 pieces of gold, after 4565 moves. You were level 7 with a maximum of 43 hit points when you died.