Unix NetHack Version 3.7.0-71 Work-in-progress - last build Jan 31 2023 02:41:03 (7ba98a1283f2b7cec35fde026edb48fc825ab8ae,branch:master). Game began 2023-02-13 17:44:22, ended 2023-02-13 18:51:20. Gandelf, neutral male human Monk -------------------------- |.^^^^^^.......[).......[| |.----------------@..u...| |.| ------c------- |.| |...........| |.| |0.0...0.0.0| |.| |----)-------- |.| |............| |.| |..........0.| |.|------ --------.----- |.|.....|-- |..........| |.|.....+.| |..........| |.|.....|-| --.0.....0.| |.+.....+.| ----.------- --|.....|-| |........| |.....+.| |........| |.....|-- ------...| ------- ----- Gandelf the Initiate St:18/03 Dx:14 Co:15 In:10 Wi:13 Ch:8 Neutral S:7902 Dlvl:2 $:37 HP:0(56) Pw:54(54) AC:-4 Xp:8/1868 T:5705 Stone Latest messages: (For instructions type a '?') What do you want to call the warhorse? Peacehorse You hear a monster behind the boulder. Perhaps that's why you cannot move it. You swap places with Peacehorse. You hear a wolf howling at the moon. Peacehorse drops an orcish helm. Peacehorse picks up an orcish helm. The boulder falls into and plugs a hole in the floor! Please move the cursor to an unknown object. (For instructions type a '?') In what direction? h You kick an ebony wand. The ebony wand falls through the hole. Peacehorse drops an orcish helm. Peacehorse picks up an orcish helm. You see here a curved sword. Peacehorse drops an orcish helm. Peacehorse drops a curved sword. With great effort you move the boulder. You hear a wolf howling at the moon. You hear a wolf howling at the moon. You see here a curved sword. You see here a curved sword. The boulder falls into and plugs a hole in the floor! You see here a curved sword. Peacehorse drops an orcish helm. You hear a wolf howling at the moon. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. Are you sure you want to pray? [yn] (n) n In what direction? Never mind. Are you sure you want to pray? [yn] (n) y You begin praying to Chih Sung-tzu. The cockatrice bites! The cockatrice touches you! Your limbs are stiffening. Your limbs have turned to stone. The cockatrice bites! The cockatrice touches you! You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 37 gold pieces Weapons T - 26 +0 arrows (in quiver) Armor Y - an uncursed +0 dwarvish iron helm (being worn) a - a blessed +2 pair of leather gloves (being worn) p - a blessed +2 pair of iron shoes (being worn) R - an uncursed +0 dwarvish roundshield (being worn) b - an uncursed +1 robe (being worn) Wands K - a wand of light (0:15) t - a wand of make invisible (0:3) k - a wand of undead turning (0:6) Tools A - an uncursed bag of holding containing 69 items r - a horn of plenty (0:6) G - an uncursed blindfold w - an uncursed lock pick o - a magic marker (0:98) P - a cursed oil lamp B - an uncursed stethoscope S - an uncursed tin whistle Contents of the bag of holding: 121 gold pieces 10 +1 darts 16 +0 darts a +0 knife an uncursed +0 dwarvish cloak a blessed +0 mummy wrapping an uncursed slime mold 5 uncursed apples an uncursed candy bar labeled "Chocolate Nuggie" an uncursed cream pie 5 uncursed food rations an uncursed food ration a cursed food ration 3 uncursed fortune cookies 7 uncursed oranges an uncursed tripe ration an uncursed egg an uncursed egg an uncursed lizard corpse an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of earth a cursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of identify a blessed scroll of light an uncursed scroll of light a cursed scroll of magic mapping an uncursed scroll of remove curse a blessed scroll of taming an uncursed scroll of teleportation an uncursed spellbook of confuse monster a blessed spellbook of protection an uncursed spellbook of slow monster an uncursed potion of healing an uncursed potion of object detection an uncursed potion of sickness 5 uncursed potions of water 4 uncursed potions of water an uncursed -1 ring of adornment an uncursed ring of conflict a cursed -1 ring of gain strength a blessed +3 ring of increase accuracy an uncursed ring of poison resistance an uncursed ring of see invisible an uncursed bell an uncursed brass lantern a can of grease (0:23) an uncursed mirror an uncursed mirror an uncursed mirror a +0 pick-axe 2 uncursed tallow candles a cursed tallow candle an uncursed agate stone an uncursed jet stone an uncursed worthless piece of black glass 2 uncursed worthless pieces of blue glass an uncursed worthless piece of blue glass a cursed worthless piece of green glass an uncursed worthless piece of red glass 2 uncursed worthless pieces of red glass a cursed worthless piece of violet glass 2 uncursed worthless pieces of white glass Gandelf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 2. You entered the dungeon 5705 turns ago. You had 1868 experience points, 692 more were needed to attain level 9. Your score was 7902 before end-of-game adjustments. Basics: You had 0 out of 56 hit points. You had all 54 energy points (spell power). Your armor class was -4. Your wallet contained 37 zorkmids, and you had 121 more stashed away in your pack. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 13 (peak:14, limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were not hungry. You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. Chih Sung-tzu was angry with you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 6 minutes and 57 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 42: entered the Gnomish Mines 538: attained the rank of Novice (level 3) 1234: reached Mine Town 1301: attained the rank of Initiate (level 6) 4067: entered Sokoban 4322: completed 1st Sokoban level 4702: completed 2nd Sokoban level 5021: completed 3rd Sokoban level 5705: petrified by a cockatrice Vanquished creatures: 2 giant mimics a small mimic an ogre leader a tengu a horse a gnome ruler a yeti 2 lizards a dingo a jaguar a bugbear a quasit a wood nymph a water nymph a mountain nymph 4 Mordor orcs 2 fog clouds a shrieker 7 gnome leaders 2 gnomish wizards a kobold mummy a red naga hatchling an elf zombie a floating eye a kitten 9 dwarves 2 homunculi 4 rothes 2 giant bats an orc zombie 2 iguanas 10 killer bees 3 acid blobs 3 coyotes a gas spore 3 hobbits 3 manes 2 hobgoblins a brown mold 2 yellow molds 31 gnomes 2 geckos 3 jackals 2 foxes a kobold a goblin 4 sewer rats 7 grid bugs 6 lichens 9 newts 152 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You entered Minetown. You entered a temple. You attained the rank of Initiate. You entered a shop. You entered Sokoban. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain, a grave. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain, a grave. Level 4: A general store. Level 5: Many fountains. Level 6: A fountain, a grave. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: <- You were here. Unsolved. Final resting place for you, petrified by a cockatrice. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 158 Au | | petrified by a | | cockatrice | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You turned to stone in Sokoban on dungeon level 2 with 7887 points, and 158 pieces of gold, after 5705 moves. You were level 8 with a maximum of 56 hit points when you turned to stone.