Unix NetHack Version 3.7.0-73 Work-in-progress - last build Feb 15 2023 13:44:07 (7e882657273b58d2b20c000abed489558a81fd26,branch:master). Game began 2023-02-15 16:36:29, ended 2023-02-15 18:04:54. Gandelf, neutral male human Monk ---------------- |..............| ####-..............| #####----------%----- # # #------- # # ####.>....| # # # #|.....| ## # ## ##### |......### # ##%### # ------- ## --|---- -----.- |....<| |..{..| |.....| ...1.1| |.....| |..1@.| ------- ------- Gandelf the Initiate St:18 Dx:11 Co:14 In:11 Wi:13 Ch:8 Neutral S:11558 Dlvl:9 $:78 HP:0(60) Pw:56(56) AC:-3 Xp:8/2509 T:7251 Blind Latest messages: You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! It just misses! You feel an unseen monster! It bites! You feel an unseen monster! You feel an unseen monster! It bites! You feel an unseen monster! It bites! You feel an unseen monster! It bites! You hear some noises. You feel an unseen monster! It bites! You feel an unseen monster! It bites! You feel an unseen monster! It bites! You feel an unseen monster! You feel an unseen monster! Something growls! You feel hemmed in. It misses! You feel an unseen monster! It bites! It misses! It misses! You feel an unseen monster! It bites! It misses! It misses! You feel an unseen monster! It bites! It bites! It bites! You feel an unseen monster! It bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 78 gold pieces Amulets z - an uncursed amulet of guarding (being worn) Armor l - an uncursed +0 dwarvish iron helm (being worn) D - an uncursed +2 pair of leather gloves (being worn) f - an uncursed +0 pair of iron shoes (being worn) x - an uncursed +0 dwarvish roundshield (being worn) b - an uncursed burnt +1 robe (being worn) Comestibles n - an uncursed food ration E - an uncursed partly eaten food ration T - an uncursed fortune cookie Scrolls R - a blessed scroll of blank paper S - 2 uncursed scrolls of blank paper I - an uncursed scroll of scare monster o - a blessed scroll of teleportation U - an uncursed scroll of teleportation Spellbooks J - an uncursed spellbook of confuse monster Z - an uncursed spellbook of detect food c - a blessed spellbook of protection W - an uncursed spellbook of remove curse P - an uncursed spellbook of teleport away Potions N - an uncursed potion of extra healing Rings d - an uncursed ring of free action g - a cursed -1 ring of gain strength Wands s - a wand of fire (0:6) j - a wand of locking (0:4) H - a wand of magic missile (0:6) F - a wand of make invisible (0:5) Y - a wand of sleep (0:6) M - a wand of teleportation (0:2) Tools A - a blessed greased bag of holding containing 25 items v - an uncursed blindfold e - a blessed oil lamp G - a +0 pick-axe k - an uncursed skeleton key V - an uncursed tallow candle Gems/Stones O - an uncursed jasper stone K - an uncursed topaz stone Contents of the bag of holding: 974 gold pieces 8 +0 shuriken an uncursed +0 mummy wrapping 2 uncursed apples an uncursed food ration an uncursed fortune cookie 3 uncursed fortune cookies 2 uncursed oranges 2 uncursed tripe rations a blessed scroll of amnesia an uncursed scroll of charging an uncursed scroll of confuse monster an uncursed scroll of confuse monster 2 uncursed scrolls of destroy armor an uncursed scroll of enchant weapon 2 uncursed scrolls of enchant weapon 3 uncursed scrolls of light 2 uncursed scrolls of magic mapping an uncursed scroll of scare monster an uncursed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed novel named The Colour of Magic an uncursed potion of full healing a potion of holy water 2 uncursed potions of water Gandelf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 7251 turns ago. You had 2509 experience points, 51 more were needed to attain level 9. Your score was 11558 before end-of-game adjustments. Basics: You had 0 out of 60 hit points. You had all 56 energy points (spell power). Your armor class was -3. Your wallet contained 78 zorkmids, and you had 974 more stashed away in your pack. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18 (peak:18/02, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (peak:14, limit:18). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were not hungry. You were unencumbered. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You were stealthy. You had a small defense bonus (+2). You were protected. You were fast. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 4 minutes and 45 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 603: attained the rank of Novice (level 3) 2215: entered the Gnomish Mines 2509: attained the rank of Initiate (level 6) 2892: reached Mine Town 4996: entered Sokoban 5229: made his first wish - "blessed greased bag of holding", got "a greased bag" 5232: read a Discworld novel 7251: killed by a wolf Vanquished creatures: a ghost 5 small mimics an ettin mummy a dwarf ruler a tengu a leocrotta a wraith 4 Grey-elves a chameleon a panther a leprechaun an orc-captain an iron piercer a black light 2 vampire bats an ogre a yeti a werewolf a lizard a dingo a jaguar 2 dwarf leaders a raven a plains centaur 6 bugbears a quasit a mountain nymph a Mordor orc an orc shaman a rock piercer a rock mole 2 yellow lights a shrieker 8 gnome leaders 3 gnomish wizards a gray ooze 2 straw golems a paper golem 2 giant ants a floating eye 5 dwarves a homunculus a kobold shaman a giant bat a monkey a dwarf zombie 2 iguanas 9 killer bees 5 coyotes 4 hobbits 12 manes a large kobold 8 hobgoblins 4 giant rats a green mold 21 gnomes a gnome zombie 4 geckos 4 jackals 2 foxes 4 kobolds 2 goblins 3 grid bugs a bat 3 lichens a kobold zombie 4 newts 172 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 10 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Novice. You entered the Gnomish Mines. You attained the rank of Initiate. You entered Minetown. You entered a temple. You entered Sokoban. You read from a Discworld novel. The Dungeons of Doom: levels 1 to 10 Level 1: A sink. Level 2: A general store, a fountain. Level 3: A scroll shop. Level 4: An altar. Stairs down to The Gnomish Mines. Level 5: Level 6: An altar to Chih Sung-tzu, a fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: A fountain. Level 9: <- You were here. A fountain. Final resting place for you, killed by a wolf. Level 10: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple to Chih Sung-tzu, some fountains. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 1052 Au | | killed by a wolf | | | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Dungeons of Doom on dungeon level 9 with 11453 points, and 1052 pieces of gold, after 7251 moves. You were level 8 with a maximum of 60 hit points when you died.