Unix NetHack Version 3.7.0-73 Work-in-progress - last build Feb 17 2023 02:16:44 (48fe2e8c4a70f1d2d5b622443eb9b5bc1b8d05f7,branch:master). Game began 2023-02-23 11:43:29, ended 2023-02-23 12:40:38. Gandelf, neutral male human Monk ------ |....| |....-# |....|* |....|# ----.-% ## # # # # # # # # ### ## #... # ...1.| # .^.@| -----|- ----- |.<...| |.^...| ------- Gandelf the Initiate St:18 Dx:14 Co:11 In:8 Wi:15 Ch:12 Neutral S:5896 Dlvl:5 $:192 HP:0(56) Pw:45(45) AC:0 Xp:8/1346 T:4793 Burdened Blind Latest messages: You miss it. It bites! You hit it. You miss it. You hear some noises. You miss it. It bites! You miss it. It misses! You hit it. You hit it. You hit it. It bites! You hit it. It misses! You kill it! It bites! It misses! You miss it. It misses! It bites! You hit it. It misses! It bites! You're on fire! You miss it. It misses! It bites! You're on fire! It bites! It bites! You're on fire! Your bronze spellbook catches fire and burns! You miss it. It misses! It bites! You hear some noises. You hit it. It bites! It misses! It bites! It bites! You're on fire! Some of your potions called water boil and explode! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 192 gold pieces Weapons r - a +0 arrow (in quiver) s - a +0 bow (weapon in hand) I - a blessed +1 dagger Q - 2 blessed +0 daggers Armor N - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) O - an uncursed +0 pair of iron shoes (being worn) u - an uncursed +0 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles g - 5 uncursed apples D - an uncursed carrot U - an uncursed clove of garlic f - 8 uncursed food rations h - 7 uncursed oranges m - an uncursed tripe ration w - an uncursed egg Scrolls J - an uncursed scroll of amnesia Z - a blessed scroll of blank paper t - a cursed scroll of blank paper T - an uncursed scroll of enchant armor n - an uncursed scroll of light B - 2 uncursed scrolls of remove curse d - an uncursed scroll of scare monster v - an uncursed scroll of teleportation Potions Y - 4 potions of holy water Wands R - a wand of cancellation (0:3) L - a wand of digging (0:5) H - a wand of lightning (0:7) A - a wand of polymorph (0:5) X - a wand of speed monster (0:6) Tools V - a cursed crystal ball (0:4) K - an uncursed lock pick j - a magic marker (0:86) P - a +0 pick-axe k - an uncursed skeleton key x - an uncursed tallow candle W - 3 cursed tallow candles C - an uncursed towel o - a +0 unicorn horn Gems/Stones F - an uncursed obsidian stone q - an uncursed worthless piece of orange glass E - an uncursed luckstone Gandelf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 4793 turns ago. You had 1346 experience points, 1214 more were needed to attain level 9. Your score was 5896 before end-of-game adjustments. Basics: You had 0 out of 56 hit points. You had all 45 energy points (spell power). Your armor class was 0. Your wallet contained 192 zorkmids. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 12 (limit:18). Final Status: You were temporarily blind. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a bow. You had no skill with bow. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You were stealthy. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 57 minutes and 9 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 159: entered the Gnomish Mines 193: attained the rank of Novice (level 3) 756: attained the rank of Initiate (level 6) 786: reached Mine Town 4793: killed by boiling potions Vanquished creatures: 2 large mimics 4 small mimics a leprechaun 2 lizards a black unicorn 2 gnome mummies a Woodland-elf a rock piercer a rock mole a fog cloud a yellow light 5 gnome leaders 2 gnomish wizards 3 gray oozes a paper golem 4 giant ants 2 floating eyes a kitten 9 dwarves a homunculus 13 hill orcs 5 rothes 2 rabid rats a giant bat 2 wererats 2 iguanas an acid blob a coyote 2 hobbits a giant rat a green mold 34 gnomes 2 geckos 5 jackals a kobold a sewer rat 2 grid bugs 5 lichens a kobold zombie 4 newts 131 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You read items or engraved 6 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You attained the rank of Initiate. You entered Minetown. You entered a temple. You entered a shop. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An altar to Chih Sung-tzu, a sink, a grave. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: A general store, some fountains. Level 5: <- You were here. Final resting place for you, killed by boiling potions. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 192 Au | | killed by | | boiling potions | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Dungeons of Doom on dungeon level 5 with 5877 points, and 192 pieces of gold, after 4793 moves. You were level 8 with a maximum of 56 hit points when you died.