The November NetHack Tournament (2022) Unix NetHack Version 3.6.6-0 post-release - last build Sun Nov 6 19:08:25 2022 (f909a8e46825a6be562717b59d5fb69aa14a177e,branch:master). Game began 2022-11-06 22:32:05, ended 2022-11-06 22:45:25. Gandelf, neutral male human Monk ---------- |..--..|.-- - |.........| |. |-........----------- | | -- ------.---......................| |..r........h......@...--......-------------- --....... ---.%-----|..--..-- - |.- ----|...| ---- --- | --------..-- |..---.------- |..........---...|........| | ----...................| - ----................| . ----..)..%%.)....| .- |........--...--...| |.................- ---......--..<...-- --.....|---..--- ------- ---- Gandelf the Initiate St:18/03 Dx:16 Co:10 In:12 Wi:12 Ch:9 Neutral S:4031 Dlvl:10 $:0 HP:0(47) Pw:37(37) AC:0 Xp:7/878 T:1316 Latest messages: What do you want to zap? [D or ?*] ? In what direction? l The wand misses the rust monster. The rust monster eats an arrow! The rust monster touches you! Your robe is not affected by oxidation. The rust monster touches you! Your robe is not affected by oxidation. You hit the rust monster! You hit the rust monster! The rust monster touches you! Your robe is not affected by oxidation. The rust monster misses! The rust monster touches you! Your robe is not affected by oxidation. The rust monster touches you! Your robe is not affected by oxidation. You kill the rust monster! x - 12 crossbow bolts. You have a little trouble lifting a crossbow. Continue? [ynq] (q) y You have a little trouble lifting y - a crossbow. Your movements are slowed slightly because of your load. What do you want to use or apply? [ADKMY or ?*] A You put 12 crossbow bolts into the bag. You put 11 crossbow bolts into the bag. You put a crossbow into the bag. You put a crossbow into the bag. You put 11 blessed darts into the bag. You put 16 uncursed darts into the bag. You put 4 daggers into the bag. You put a dagger into the bag. You put a dwarvish cloak into the bag. Your movements are now unencumbered. What do you want to wear? [BG or ?*] B You finish your dressing maneuver. What do you want to wear? [G or ?*] G You finish your dressing maneuver. You kill the gnome! You hear crashing rock. The wererat changes into a rat. The gnome staggers from your powerful strike! You kill the gnome! The dwarf zaps an oak wand! The death ray hits you! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Do you want to see your earned achievements? [ynq] (y) y Inventory: Armor G - a blessed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) B - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles g - 6 uncursed apples L - an uncursed carrot f - 4 uncursed food rations Z - an uncursed food ration i - 3 uncursed fortune cookies h - 5 uncursed oranges o - 2 cursed tins of jackal meat Scrolls j - 2 uncursed scrolls of blank paper O - 2 uncursed scrolls of blank paper m - a cursed scroll of confuse monster P - a cursed scroll of enchant armor W - a cursed scroll of food detection l - an uncursed scroll of gold detection H - a cursed scroll of magic mapping d - an uncursed scroll of scare monster k - a cursed scroll of teleportation Potions S - an uncursed potion of full healing e - 5 uncursed potions of water Wands D - a cursed wand of striking (0:3) Tools A - an uncursed bag of holding containing 13 items Y - an uncursed oil lamp M - an uncursed skeleton key K - an uncursed partly used tallow candle (lit) Gems/Stones v - 2 uncursed garnet stones E - 2 uncursed jasper stones s - an uncursed worthless piece of green glass q - 3 uncursed worthless pieces of white glass t - 2 uncursed worthless pieces of yellow glass w - an uncursed worthless piece of yellowish brown glass F - an uncursed worthless piece of yellowish brown glass Contents of the bag of holding: 69 gold pieces 12 +0 crossbow bolts 11 cursed -1 crossbow bolts a blessed +1 crossbow a +0 crossbow 11 blessed +0 darts 16 +0 darts 4 blessed +2 daggers a +0 dagger an uncursed +0 dwarvish cloak an uncursed spellbook of clairvoyance a blessed spellbook of healing a +0 pick-axe Gandelf the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 1316 turns ago. It was nighttime. You had 878 experience points, 402 more were needed to attain level 8. Your score was 4031 before end-of-game adjustments. You have been playing for 13 minutes and 20 seconds. Basics: You had 0 out of 47 hit points. You had all 37 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a giant mimic 3 small mimics a baby long worm a rust monster a dwarf lord 5 gnome lords 4 gnomish wizards a black naga hatchling a paper golem a giant ant 6 dwarves a gas spore a hobbit a giant rat 26 gnomes a jackal 2 foxes a kobold 3 sewer rats 2 lichens 4 newts 67 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain, a grave. Level 2: A sink. Level 3: Level 4: A fountain, a grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a death ray. TNNT statistics: You found 1 graffito. You tamed 0 felines. You changed gender 0 times. You ate 0 artifacts. You were sent back 0 levels by the mysterious force. You had a door resist 2 consecutive times. You lit up 0 dark rooms in Dungeons levels. You gained 0 max Pw from eating corpses. High altar alignments visited: none Regular altar alignments visited: lawful You received wishes from: nothing Things you read: nothing Traps #untrapped: none Harmful potions drunk: none Polearms collected: none You never blew up a land mine in Fort Ludios. You collected 0/9 Nazgul rings. You killed 0/3 erinyes. You killed the Wizard of Yendor 0 times. Home plane elementals killed: 0/4 0/4 0/4 0/4 Object classes eaten: % Uneaten: )[="(?+/$0_ Achievements earned: [X] #001 "Back to Civilisation" - Step onto the Minetown altar [X] #066 "Friendly Fire" - Get one hostile monster killed by another's projectile weapon [X] #171 "Dungeon Economics" - Buy or sell something at a shop [X] #191 "Get Flashed" - Learn an item's beatitude from an altar 4/323 achievements earned in this game. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 69 Au | | killed by a | | death ray | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Gnomish Mines on dungeon level 10 with 4025 points, and 69 pieces of gold, after 1316 moves. You were level 7 with a maximum of 47 hit points when you died.