The November NetHack Tournament 2023 Unix NetHack Version 3.6.7-0 post-release - last build Fri Nov 17 05:47:53 2023 (6901d0fbd3d5a40b1be21eb7360bebdcec31317c,branch:master). Game began 2023-11-21 18:50:17, ended 2023-11-21 19:26:57. Gandelf, neutral male human Monk --- --.-- .....---- ---- ---- ...<....--- ---- |..| )0 |..| ......^....| ---..| |..|--##------..| ............| |....------.#-)...)......| ...[.......-- |.)............----------- ........|.-- ---....--.--.---- -......---- ---......#..|.-- .....-| --.|[*%|.....| .....| ----(-|.....| ....---- --- --.|....-- .......---.-------------......-- ..............................--- ........------------...........------- .......--- |-............--..| --.(..f-- |.................| |...k@-- --......---.....--- --...-- --.....| --...-- ----- ---.--- ----- --- Gandelf the Initiate St:17 Dx:16 Co:10 In:7 Wi:15 Ch:10 Neutral S:5448 Dlvl:10 $:319 HP:0(49) Pw:38(38) AC:-2 Xp:6/614 T:3239 Weak Stressed Latest messages: The jaguar hits! The jaguar misses! The jaguar misses! The jaguar hits! The jaguar hits! The jaguar bites! You hit the jaguar! The jaguar hits! The jaguar misses! The jaguar misses! You hit the jaguar! The jaguar hits! The jaguar hits! The jaguar misses! The jaguar misses! The jaguar hits! The jaguar misses! You miss the jaguar. The jaguar hits! The jaguar hits! The jaguar misses! The jaguar hits! The jaguar misses! The jaguar bites! You miss the jaguar. The jaguar hits! The jaguar misses! The jaguar bites! The jaguar misses! The jaguar hits! The jaguar just misses! You don't have enough stamina to move. The jaguar hits! The jaguar misses! The jaguar misses! You don't have enough stamina to move. The jaguar hits! The jaguar hits! The jaguar misses! The jaguar hits! The jaguar misses! The jaguar just misses! The jaguar hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Do you want to see your earned achievements? [ynq] (y) y Inventory: Coins $ - 319 gold pieces Armor S - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) j - an uncursed +0 pair of high boots (being worn) v - an uncursed +0 dwarvish roundshield (being worn) b - an uncursed +1 robe (being worn) y - a cursed +0 robe Comestibles g - 5 uncursed apples B - a cursed apple x - 2 uncursed C-rations C - a cursed C-ration D - an uncursed carrot f - 3 uncursed food rations W - an uncursed partly eaten food ration E - 2 cursed food rations i - 2 uncursed fortune cookies F - an uncursed fortune cookie G - an uncursed K-ration h - 6 uncursed oranges l - an uncursed pancake X - an uncursed pancake r - an uncursed tripe ration K - 2 cursed tripe rations m - an uncursed lichen corpse L - a cursed lichen corpse Scrolls N - a cursed scroll of identify Spellbooks c - a blessed spellbook of healing Rings O - an uncursed ring of see invisible Wands R - a cursed wand of cancellation (0:2) Q - a wand of striking (0:6) t - a wand of undead turning (0:5) Tools n - an uncursed sack containing 25 items w - an uncursed sack containing 27 items Y - an empty uncursed sack P - an uncursed bugle s - a cursed magic harp (0:8) J - an uncursed lock pick z - a +0 pick-axe k - a cursed skeleton key o - an uncursed towel U - a cursed +0 unicorn horn A - an uncursed wax candle Gems/Stones V - a cursed black opal Z - an uncursed obsidian stone H - an uncursed worthless piece of blue glass I - 2 uncursed worthless pieces of green glass d - a cursed worthless piece of orange glass q - an uncursed worthless piece of red glass e - a cursed worthless piece of white glass p - 2 cursed worthless pieces of yellowish brown glass u - a blessed luckstone M - an uncursed touchstone Contents of the sack: 387 gold pieces 6 blessed +1 darts 19 +0 darts a +0 dagger a blessed +0 elven dagger a cursed -2 mummy wrapping a cursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant weapon an uncursed scroll of light a cursed scroll of light a blessed scroll of remove curse an uncursed scroll of remove curse a cursed scroll of teleportation an uncursed potion of blindness an uncursed potion of hallucination an uncursed potion of sickness an uncursed agate stone an uncursed amethyst stone an uncursed jet stone an uncursed worthless piece of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of red glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass Contents of the sack: 120 gold pieces a cursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of genocide an uncursed scroll of identify an uncursed scroll of punishment an uncursed spellbook of detect monsters a blessed potion of full healing an uncursed potion of object detection an uncursed ring of conflict an uncursed ring of fire resistance an uncursed ring of free action a cursed ring of regeneration an uncursed ring of shock resistance a wand of opening (0:6) an uncursed tin whistle 3 uncursed amethyst stones 2 uncursed diamonds 5 uncursed emeralds 2 uncursed rubies 3 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass 3 uncursed worthless pieces of red glass 6 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of white glass an uncursed luckstone Gandelf the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 3239 turns ago. You had 614 experience points, 26 more were needed to attain level 7. Your score was 5448 before end-of-game adjustments. You have been playing for 36 minutes and 40 seconds. Basics: You had 0 out of 49 hit points. You had all 38 energy points (spell power). Your armor class was -2. Your wallet contained 319 zorkmids. Autopickup was on for '$?!+=/' plus thrown. Final Characteristics: Your strength was 17 (base:18, peak:18/01, limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were trapped in a bear trap. You were weak from severe hunger. You were stressed; movement was moderately slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were stealthy. You were guarded. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a sergeant a small mimic a dwarf king a giant spider a dwarf mummy a dog a black unicorn a bugbear a yellow light a violet fungus 10 gnome lords a gnomish wizard a barrow wight 12 dwarves a homunculus a dwarf zombie an iguana 2 hobbits 2 giant rats 2 red molds 46 gnomes 3 geckos a jackal a goblin 2 sewer rats 5 grid bugs 2 lichens a kobold zombie 2 newts 107 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 3 Level 1: A sink. Level 2: Level 3: An altar to Chih Sung-tzu, some fountains. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 10 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: <- You were here. A grave. Final resting place for you, killed by a jaguar, docpi-Wiz-Hum-Fem-Neu, killed by a sergeant. TNNT statistics: You found 0 graffiti. You tamed 0 felines. You changed gender 0 times. You ate 0 artifacts. You were sent back 0 levels by the mysterious force. You had a door resist 4 consecutive times. You lit up 0 dark rooms in Dungeons levels. You gained 0 max Pw from eating corpses or tins. High altar alignments visited: none Regular altar alignments visited: neutral chaotic You received wishes from: nothing Things you read: cookie Traps #untrapped: none Harmful potions drunk: none Polearms collected: none You never blew up a land mine in Fort Ludios. You collected 0/9 Nazgul rings. You killed 0/3 erinyes. You killed the Wizard of Yendor 0 times. Home plane elementals killed: 0/4 0/4 0/4 0/4 Monsters on Astral eaten by purple worms: 0 Object classes eaten: % Uneaten: )[="(?+/$0_ You ate 3/30 foods. You killed 23/295 eligible species. Achievements earned: [X] #001 "Back to Civilisation" - Step onto the Minetown altar [X] #036 "Kill it Twice" - Destroy a ghost [X] #057 "It's The Pits" - Kill something while you are stuck in a pit [X] #157 "Those Who Came Before" - Sight another player's bones pile [X] #173 "Dungeon Economics" - Buy or sell something at a shop [X] #193 "Get Flashed" - Learn an item's beatitude from an altar [X] #223 "Pygmalion" - Create a monster from a figurine [X] #276 "Got No Talent" - Scare something by playing music 8/325 achievements earned in this game. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 826 Au | | killed by a | | jaguar | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Gnomish Mines on dungeon level 10 with 5366 points, and 826 pieces of gold, after 3239 moves. You were level 6 with a maximum of 49 hit points when you died.