######################################################################################## # CHARACTER SETTINGS ################################################################### ######################################################################################## # Options = name:Vlad # Options = role:Wizard, race:Elf, gender:female ######################################################################################## # GENERAL ############################################################################## ######################################################################################## OPTIONS=scores:10 top/2 around/own OPTIONS=menustyle:full OPTIONS=perm_invent OPTIONS=time,showexp,number_pad:0,lit_corridor,silent OPTIONS=hilite_pet,hilite_pile,toptenwin OPTIONS = force_invmenu, extmenu, hitpointbar OPTIONS = showrace, showscore OPTIONS = autodescribe # OPTIONS = altmeta OPTIONS = noautopickup OPTIONS = nolegacy OPTIONS = pickup_types:$%?!=/(*0 OPTIONS = pile_limit:2 OPTIONS = runmode:walk OPTIONS = sortloot:full OPTIONS = autodig OPTIONS = noimplicit_uncursed ######################################################################################## # BINDINGS ############################################################################# ######################################################################################## BINDINGS=-:travel ######################################################################################## # GUI SETTING ########################################################################## ######################################################################################## OPTIONS=windowtype:curses OPTIONS=cursesgraphics OPTIONS=align_message:bottom OPTIONS=align_status:top OPTIONS=popup_dialog OPTIONS=windowborders:3 OPTIONS=noclassic_status OPTIONS=scroll_margin:100 OPTIONS=msg_window:reversed,msghistory:1000 OPTIONS=guicolor OPTIONS=nosplash_screen ######################################################################################## # STATUS ############################################################################### ######################################################################################## # Ensure changes will be shown for a few turns after they happen. OPTIONS=statushilites:10 # Always show gold as the proper color. OPTIONS=hilite_status:gold/always/yellow # Show when XL changes. OPTIONS=hilite_status:experience-level/changed/white/cyan # Hilight multiple encumbrance statuses. OPTIONS=hilite_status:carrying-capacity/burdened/yellow/stressed/orange # Percentage cutoffs for hitpoints. OPTIONS=hilite_status:hitpoints/100%/brightgreen OPTIONS=hilite_status:hitpoints/<100%/green OPTIONS=hilite_status:hitpoints/<60%/yellow OPTIONS=hilite_status:hitpoints/<40%/red # Specify multiple cutoffs for all ability scores. OPTIONS=hilite_status:characteristics/<5/red/>6/orange/>8/brown/>11/yellow/>13/green/>16/cyan/>18/lightblue ######################################################################################## # MENU COLORS ########################################################################## ######################################################################################## OPTIONS=menucolors ######### # B/U/C # ######### #MENUCOLOR="^[a-zA-Z$] - "=white&underline #may want to enable this if regularly playing priest.. (priests don't see the 'uncursed') MENUCOLOR=" !C"=white MENUCOLOR=" !B"=white MENUCOLOR=" !UC"=white MENUCOLOR=" uncursed| UC?($| )"=white MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=white MENUCOLOR=" [+-][0-9]"=white MENUCOLOR=" blessed| B($| )"=green MENUCOLOR=" cursed| C($| )"=red ################ # WATER SPORTS # ################ MENUCOLOR=" holy water"=cyan&bold MENUCOLOR=" blessed clear potion"=cyan&bold MENUCOLOR=" blessed potions? called water"=cyan&bold MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" unholy water"=orange MENUCOLOR=" cursed clear potion"=orange MENUCOLOR=" cursed potions? called water"=orange MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange ################# # FOOD CONDUCTS # thanks, teabing! ################# # vegan MENUCOLOR="(food |cram |K-|C-)ration|gunyoki"=green&bold MENUCOLOR="lembas wafer|melon|carrot|tins? .* spinach"=green&bold MENUCOLOR=" oranges?( named.*)?$"=green&bold MENUCOLOR=" pears?( named.*)?$"=green&bold MENUCOLOR=" (apple|banana|kelp|eucalyptus|garlic|wolfsbane)"=green&bold MENUCOLOR=" (slime mold|brain)"=green&bold MENUCOLOR="(tins? of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=green&bold MENUCOLOR="(tins? of )?(blue|spotted|ochre) jelly( corpse)?"=green&bold MENUCOLOR="(tins? of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=green&bold # vegetarian MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green ########### # GOODIES # ########### MENUCOLOR=" bag .* holding"=magenta MENUCOLOR=" luck(stone)?($| )"=magenta MENUCOLOR=" wand .* wish(ing)?($| )"=magenta MENUCOLOR=" wand .* tele(port(ation)?)?($| )"=magenta MENUCOLOR=" wand .* polymorph"=magenta MENUCOLOR=" wand .* death"=magenta MENUCOLOR=" gain level"=magenta MENUCOLOR=" full healing"=magenta MENUCOLOR=" magic marker"=magenta MENUCOLOR=" magic lamp|lamp .* magic"=magenta MENUCOLOR=" unicorn horn[^[]*$"=magenta MENUCOLOR=" tinning kit"=magenta MENUCOLOR=" ring .* regen(eration)?($| )"=magenta MENUCOLOR=" ring .* conflict"=magenta MENUCOLOR=" ring .* (FA|free action)($| )"=magenta MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta MENUCOLOR=" ring .* lev(itation)?($| )"=magenta MENUCOLOR=" scrolls? .* genocide($| )"=magenta MENUCOLOR=" scrolls? .* charging($| )"=magenta MENUCOLOR=" scrolls? .* identify($| )"=magenta MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta MENUCOLOR=" egg .* cockatrice"=magenta MENUCOLOR=" stethoscope"=magenta #instruments MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta MENUCOLOR=" harp"=magenta MENUCOLOR=" bugle"=magenta MENUCOLOR=" flute"=magenta # unidentified magic armor MENUCOLOR="piece of cloth|opera cloak|ornamental cope|tattered cape"=magenta MENUCOLOR="plumed helmet|etched helmet|crested helmet|visored helmet"=magenta MENUCOLOR="(old|padded|riding|fencing) gloves"=magenta MENUCOLOR="(mud|buckled|riding|snow|hiking|combat|jungle) boots"=magenta ############# # ARTIFACTS # ############# #unaligned MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=lightgreen #lawful normal, quest MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=lightgreen MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=lightgreen #neutral normal, quest MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=lightgreen MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=lightgreen #chaotic normal, quest MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=lightgreen MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=lightgreen #invocation items MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold #raison d'etre MENUCOLOR=" Amulet of Yendor named"=magenta&underline ################## # CURSED GOODIES # ################## MENUCOLOR=" cursed.* bag .* holding"=red&bold MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold MENUCOLOR=" cursed.* unicorn horn"=red&bold MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold MENUCOLOR="cursed tins? .* spinach|tins? .* spinach .* (cursed|C($| ))"=red ############# # BAD STUFF # ############# MENUCOLOR=" load(stone)?($| )"=red&underline ################ # SHINY THINGS # ################ MENUCOLOR=" gold piece"=yellow MENUCOLOR=" valuable"=brown MENUCOLOR=" gems? .* hard"=yellow #soft gems MENUCOLOR=" ([0-9]+|an?|gems? .*) (uncursed |cursed |blessed )?(dilithium|opal|garnet|jasper|agate|jet|obsidian|jade|citrine|chrysoberyl|amber|amethyst|fluorite|turquoise)(e?s)?( stones?| gems?| crystals?)?( named .*)?$"=brown #hard gems MENUCOLOR=" ([0-9]+|an?|gems?.*) (uncursed |cursed |blessed )?(diamond|rub(y|ies)|jacinth|sapphire|black opal|emerald|topaz|aquamarine)(e?s)?( stones?| gems?)?( named .*)?$"=yellow ####################### # SPELL FAILURE RATES # ####################### MENUCOLOR=" 0%.*%.*%"=white MENUCOLOR=" [1-9]%.*%.*%"=cyan MENUCOLOR=" [12][0-9]%.*%.*%"=cyan MENUCOLOR=" [3-6][0-9]%.*%.*%"=yellow MENUCOLOR=" 7[0-5]%.*%.*%"=yellow MENUCOLOR=" 7[6-9]%.*%.*%"=orange MENUCOLOR=" 8[0-9]%.*%.*%"=orange MENUCOLOR=" 9[0-9]%.*%.*%"=red MENUCOLOR=" 100%.*%.*%"=red ################### # FORGOTTEN SPELL # thanks, Stevie ################### MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%.*%.*%"=magenta MENUCOLOR=". -.* \[(Unskilled|Basic|Skilled|Expert|Master)"=green ################ # FORCE COLORS # ################ # Some of these are subject to change ! MENUCOLOR="\{R\}"=red MENUCOLOR="\{B\}"=blue MENUCOLOR="\{C\}"=cyan MENUCOLOR="\{G\}"=green MENUCOLOR="\{Y\}"=yellow MENUCOLOR="\{[MP]\}"=magenta MENUCOLOR="\{O\}"=orange MENUCOLOR="\{W\}"=white MENUCOLOR="\{L\}"=black MENUCOLOR="\{y\}"=gray MENUCOLOR="\{g\}"=lightgreen MENUCOLOR="\{b\}"=lightblue MENUCOLOR="\{[mp]\}"=lightmagenta MENUCOLOR="\{c\}"=lightcyan MENUCOLOR="\{R\}\{U\}"=red&underline MENUCOLOR="\{RU\}"=red&underline ######################################################################################## # MESSAGES ############################################################################# ######################################################################################## MSGTYPE=norep "WHAMMM!!!" MSGTYPE=norep "With great effort you move the boulder." MSGTYPE=norep "Count: *" MSGTYPE=norep "The door resists!" # delayed instadeaths, credits to stth MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel much worse." MSGTYPE=stop "You feel even worse." # near-death MSGTYPE=stop "You hear the howling of the CwnAnnwn..." MSGTYPE=stop ", your life force is running out." MSGTYPE=stop ", all your powers will be lost..." MSGTYPE=stop "You hear the wailing of the Banshee..." MSGTYPE=stop " is about to die." # Things that aren't dangerous by themselves but could kill you if you don't notice. MSGTYPE=stop "You fail to cast the spell correctly." MSGTYPE=stop "You see here a cockatrice corpse." MSGTYPE=stop "You see here a chickatrice corpse." MSGTYPE=stop "You are beginning to feel weak." # displacing pets MSGTYPE=hide "You displaced *" MSGTYPE=hide "You swap places with *" # vibrating square MSGTYPE=stop "You feel a strange vibration beneath " MSGTYPE=stop "You feel a strange vibration under your " # #enhance MSGTYPE=stop "You feel more confident " # status effects MSGTYPE=stop "You feel hungry" MSGTYPE=stop "You are beginning to feel hungry" MSGTYPE=stop "You are getting the munchies" MSGTYPE=stop "You feel weak now" MSGTYPE=stop "You still have the munchies" MSGTYPE=stop "You feel weak" MSGTYPE=stop "You are beginning to feel weak" MSGTYPE=stop "The munchies are interfering with your motor capabilities" MSGTYPE=stop " needs food, badly!" MSGTYPE=stop "You only feel hungry now" MSGTYPE=stop "You now have a lesser case of the munchies" MSGTYPE=stop "You faint from lack of food" MSGTYPE=stop "You regain consciousness" MSGTYPE=stop "You die from starvation" MSGTYPE=stop "You die from hunger and exhaustion" MSGTYPE=stop "You feel deathly sick" MSGTYPE=stop "You feel even worse" MSGTYPE=stop "You feel much worse" MSGTYPE=stop "You die from your illness" # Some versions of Windows allow you to adjust the win32 console port # colors using R-G-B settings. # #OPTIONS=palette:black-0-0-0 #OPTIONS=palette:red-210-0-0 #OPTIONS=palette:green-80-200-0 #OPTIONS=palette:brown-180-100-0 #OPTIONS=palette:blue-0-0-200 #OPTIONS=palette:magenta-128-0-128 #OPTIONS=palette:cyan-50-180-180 #OPTIONS=palette:gray-192-192-192 #OPTIONS=palette:dark gray-100-100-100 #OPTIONS=palette:orange-255-128-0 #OPTIONS=palette:bright green-0-255-0 #OPTIONS=palette:yellow-255-255-0 #OPTIONS=palette:bright blue-100-100-240 #OPTIONS=palette:bright magenta-255-0-255 #OPTIONS=palette:bright cyan-0-255-255 #OPTIONS=palette:white-255-255-255 #OPTIONS=palette:white-0-0-0