# This is an example nethackrc file for Slash'EM Extended 2.x. You should edit # this file to meet your play style needs. # Available editors: rnano or virus via the terminal, or see our web-based RC Editor # at https://www.hardfought.org/nethack/rcedit OPTIONS=showexp,showscore,time,color,!autopickup OPTIONS=autodig,fruit:slime mold,boulder:0 OPTIONS=msghistory:20000 OPTIONS=!moreforced OPTIONS=noclassic_status,menucolors,menu_glyphs,quiver_fired OPTIONS=showrealtime,showrace,showweight,showmc,showmovement,showlongstats,showdmg,showsym OPTIONS=standout,pilesize:1 # BINDING BINDINGS=-:travel BINDINGS=^o:overview # Curses interface is available on this server. Some common settings: ## Curses interface (be sure to disable windowtype:tty) OPTIONS=windowtype:curses OPTIONS=align_status:bottom OPTIONS=align_message:top OPTIONS=windowborders:3 # OPTIONS=petattr:I # Set terminal window for same dimensions # OPTIONS=term_cols:124 # OPTIONS=term_rows:32 # MENUCOLORS MENUCOLOR=" uncursed"=white MENUCOLOR=" blessed"=cyan MENUCOLOR=" cursed"=red MENUCOLOR=" holy "=cyan MENUCOLOR=" unholy "=red MENUCOLOR="(weapon in [a-z]+)"=gray&underline MENUCOLOR="(in quiver)"=gray&underline MENUCOLOR="(being worn)"=gray&underline MENUCOLOR="(on \(left\|right\) [a-z]*)"=gray&underline MENUCOLOR=" uncursed .*?(weapon in [a-z]+)"=white&underline MENUCOLOR=" uncursed .*?(in quiver)"=white&underline MENUCOLOR=" uncursed .*?(being worn)"=white&underline MENUCOLOR=" uncursed .*?(on \(left\|right\) [a-z]*)"=white&underline MENUCOLOR=" blessed .*?(weapon in [a-z]+)?"=cyan&underline MENUCOLOR=" blessed .*?(in quiver)"=cyan&underline MENUCOLOR=" blessed .*?(being worn)"=cyan&underline MENUCOLOR=" blessed .*?(on \(left\|right\) [a-z]*)"=cyan&underline MENUCOLOR=" cursed .*?(weapon in [a-z]+)"=red&underline MENUCOLOR=" cursed .*?(in quiver)"=red&underline MENUCOLOR=" cursed .*?(being worn)"=red&underline MENUCOLOR=" cursed .*?(on \(left\|right\) [a-z]*)"=red&underline # STATUS # HP STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse,hp%0:red&inverse&blink # Pw STATUSCOLOR=pw%100=lightcyan,pw%66=cyan,pw%50:lightblue,pw%33=blue # Carry STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse&blink # Hunger STATUSCOLOR=satiated:yellow,hungry:orange,weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse&blink # Mental STATUSCOLOR=hallu:yellow,conf:orange,stun:red&bold # Health STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse # Other STATUSCOLOR=held:red&inverse,blind:red&inverse