Unix NetHack Version 3.7.0-32 Work-in-progress - last build Thu Mar 25 04:45:27 2021 (358ce2f7809b84b8c85bfdc289ec1846f2ff0513,branch:3.7-hdf). Game began 2021-03-12 13:30:32, ended 2021-03-28 13:40:19. Hill, chaotic male elven Wizard --------- ........... ....[..%..... ....)..[..... -......).%... .[...).[.... ------ -----/.)-- |.... --.---- --..---------4 )$....-- --.%.|.)[w...| [......---[)..|...w.w.| ...[..)D)..))[..@@)w.|4 .....---..1.|....wA.| ...-- --./)|...w...|1 --- --[.--------- |... ----- Hill the Wizard St:25 Dx:16 Co:16 In:20 Wi:20 Ch:18 Chaotic S:734424 Astral Plane $:0 HP:253(281) Pw:351(407) AC:-50 Xp:26/60015122 Stressed Fly T:42789 Latest messages: The high priestess intones: "Pilgrim, you enter a sacred place!" The purple worm drops a long sword. The purple worm misses the renegade Angel of Anhur. The purple worm swallows the renegade Angel of Anhur. "Burrrrp!" The renegade Angel of Anhur is killed! The purple worm picks up a large shield. The purple worm drops a long sword. The purple worm picks up a long sword. The purple worm picks up a long sword. The priestess of Thoth turns to flee. The purple worm drops a smooth shield. The purple worm picks up a long sword. There is a high altar to Anhur (chaotic) here. What do you want to use or apply? [bcfh-kosuwDF-HNQSUV or ?*] b You have much trouble removing g - an uncursed potion called booze. The priestess of Thoth picks up a potion of paralysis. What do you want to use or apply? [bcfh-kosuwDF-HNQSUV or ?*] u You put an uncursed potion called booze into the ice box. Pestilence moves the guardian Angel of Anhur out of the way! You hear some noises in the distance. What do you want to use or apply? [bcfh-kosuwDF-HNQSUV or ?*] w You produce a strange whistling sound. The purple worm bites the priestess of Thoth. The purple worm swallows the priestess of Thoth. "Burrrrp!" The priestess of Thoth is killed! The purple worm drops a long sword. You feel the amulet draining your energy away. In what direction? h You kill Pestilence! The purple worm drops a large shield. The purple worm drops a mace. What do you want to zap? [cfijHNSV or ?*] ? You may wish for an object. For what do you wish? 5 blessed potions of booze n - a potion called booze. What do you want to sacrifice? [d or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets m - an uncursed amulet of flying (being worn) J - the blessed Eye of the Aethiopica Weapons E - the blessed rustproof +6 Magicbane (weapon in hand) Armor O - a blessed fireproof +7 cornuthaum (being worn) P - a blessed rustproof +4 pair of gauntlets of power (being worn) Z - an uncursed fireproof +5 pair of speed boots (being worn) x - an uncursed fireproof +4 small shield (being worn) v - a blessed fireproof +5 robe (being worn) r - a blessed +4 Hawaiian shirt (being worn) y - a blessed +5 silver dragon scale mail (being worn) Comestibles A - an uncursed lizard corpse Scrolls X - 5 cursed scrolls of genocide W - an uncursed scroll of scare monster Spellbooks U - the uncursed Book of the Dead Potions n - a blessed potion of booze a - an uncursed potion of healing e - an uncursed potion of sickness Rings l - an uncursed ring of conflict I - an uncursed ring of free action (on left hand) R - an uncursed +2 ring of protection Wands V - a wand of cancellation (1:8) S - a wand of death (0:2) N - a wand of digging (0:7) f - a wand of fire (3:5) H - a wand of striking (0:5) i - a wand of teleportation (2:1) j - a wand of teleportation (0:1) c - a wand of wishing (0:0) Tools b - a blessed bag of holding containing 71 items u - an uncursed ice box containing 2 items D - an uncursed tooled horn Q - the Bell of Opening (0:2) o - an uncursed blindfold G - the uncursed Candelabrum of Invocation (7 of 7 candles attached) F - an uncursed magic lamp (lit) w - an uncursed magic whistle named c k - an uncursed skeleton key s - an uncursed stethoscope h - a blessed +0 unicorn horn Gems/Stones B - an uncursed luckstone Contents of the bag of holding: an uncursed amulet of life saving an uncursed +0 pair of water walking boots an uncursed +0 mummy wrapping 2 uncursed slime molds an uncursed banana an uncursed C-ration an uncursed carrot 2 uncursed K-rations 2 uncursed lembas wafers a blessed homemade tin of chameleon meat an uncursed homemade tin of chameleon meat a blessed homemade tin of genetic engineer meat 3 blessed homemade tins of Wizard of Yendor meat 7 blessed scrolls of blank paper 5 cursed scrolls of blank paper 4 uncursed scrolls of charging a blessed scroll of earth a blessed scroll of genocide 5 blessed scrolls of remove curse named c 3 uncursed scrolls of scare monster 2 uncursed scrolls of taming an uncursed scroll of teleportation an uncursed spellbook of blank paper a blessed potion of full healing an uncursed potion of gain level 3 cursed potions of gain level a blessed potion of polymorph 2 uncursed potions of polymorph 5 potions of holy water a potion of unholy water an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of slow digestion a wand of cold (0:5) a wand of death (0:6) a wand of death (0:5) a wand of enlightenment (0:12) a wand of fire (0:4) a wand of polymorph (0:0) a wand of speed monster (0:3) a wand of teleportation (0:8) a wand of teleportation (1:7) a wand of teleportation (0:7) a wand of teleportation (0:6) a wand of teleportation (0:6) a wand of teleportation (0:6) a wand of undead turning (0:6) a can of grease (0:16) an expensive camera (0:75) an uncursed magic lamp named c a magic marker (0:54) a magic marker (0:35) an uncursed agate stone 5 uncursed amethyst stones 2 uncursed aquamarine stones 4 uncursed citrine stones 3 uncursed diamonds 6 uncursed emeralds 5 uncursed fluorite stones 3 uncursed garnet stones 2 uncursed jade stones an uncursed jet stone an uncursed opal 5 uncursed rubies 5 uncursed topaz stones an uncursed luckstone 2 uncursed touchstones named c Contents of the ice box: a blessed cockatrice corpse an uncursed potion of booze Hill the Wizard's attributes: Background: You were a Wizard, level 26 male elf. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 42789 turns ago. There was a full moon in effect when your adventure ended. You had 60015122 experience points, 9984878 more were needed for level 27. Your score was 734424 before end-of-game adjustments. Basics: You had 253 out of 281 hit points. You had 351 out of 407 energy points (spell power). Your armor class was -50. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18). Your dexterity was 16 (peak:18, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 18 (base:17, limit:18). Final Status: You were flying. You were not hungry. You were stressed; movement was moderately slowed. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were clairvoyant. You had infravision. You were invisible to others. You could teleport. You had teleport control. You had a large defense bonus (+12). You were guarded. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 2 bones levels. Vanquished creatures: Orcus Yeenoghu Juiblex the Wizard of Yendor (7 times) Pestilence (thrice) Vlad the Impaler an arch-lich a high cleric Medusa Croesus a kraken 2 Archons 5 iron golems 6 master liches 2 storm giants a balrog a purple worm 9 silver dragons 4 red dragons 5 white dragons 5 orange dragons 4 black dragons 3 green dragons 2 yellow dragons 7 minotaurs a jabberwock the Dark One 6 baluchitheria 13 Angels 2 demiliches 5 stone golems 2 master mind flayers 2 Olog-hai 2 Nazgul a pit fiend 2 sandestins 6 hell hounds 4 displacer beasts a titanothere 2 trappers 2 baby silver dragons 3 baby yellow dragons 3 guardian nagas 3 genetic engineers 2 disenchanters 8 vampire leaders 2 skeletons 7 shopkeepers 2 prisoners 13 aligned clerics 3 captains 6 shades 7 liches 2 clay golems 2 nurses 2 ice devils 2 nalfeshnees 4 lurkers above 2 Aleaxes 5 ettins 3 black puddings 16 vampires 11 lieutenants 2 watch captains 48 ghosts a rogue a wizard a winged gargoyle a mind flayer 5 giant mimics 2 long worms 6 zruties 10 fire giants an ogre tyrant 2 rock trolls 12 umber hulks 3 flesh golems 4 elven monarches 4 hezrous 2 bone devils 5 large mimics a wumpus 4 fire vortices 3 couatls 14 stalkers an air elemental a fire elemental 5 water elementals a hill giant 3 giant mummies 6 black nagas 9 xorns 10 giant zombies 7 elf-nobles 26 sergeants 11 barbed devils 7 vrocks 8 salamanders 11 wargs 2 winter wolves 2 hell hound pups 12 small mimics 2 glass piercers 4 warhorses 2 steam vortices 8 xans 3 ogre leaders 9 quantum mechanics 7 trolls a sasquatch 3 wood golems 3 erinyes 2 mariliths 2 djinn 4 sharks 3 gelatinous cubes 2 pyrolisks a freezing sphere 4 flaming spheres 7 shocking spheres 2 large cats 5 tigers 4 gargoyles 2 dwarf rulers 15 tengu 9 ochre jellies 8 leocrottas 3 energy vortices 3 mountain centaurs 7 stone giants an elf mummy 7 human mummies 2 red nagas 2 green slimes 4 pythons 6 pit vipers 7 cobras 38 wraiths 6 carnivorous apes 18 ettin zombies 4 leather golems 2 Grey-elves 115 soldiers 3 watchmen 9 amorous demons 4 horned devils a chameleon 2 crocodiles 13 giant beetles 6 quivering blobs 12 cockatrices a wolf a winter wolf cub 4 lynxes 135 gremlins 10 leprechauns 4 orc-captains 3 iron piercers 3 mumakil 7 giant spiders 2 scorpions 3 horses 6 black lights 36 vampire bats a forest centaur 5 gnome rulers 2 orc mummies 8 dwarf mummies 3 ogres 9 brown puddings 7 rust monsters 13 owlbears 5 yetis 3 gold golems 3 werewolves 3 Green-elves 3 piranha 9 giant eels 9 lizards a chickatrice 4 dingoes 2 dogs 2 housecats 3 jaguars 5 dwarf leaders 3 blue jellies 5 white unicorns 4 gray unicorns 2 black unicorns 7 dust vortices 10 ravens 4 plains centaurs 2 Kop Kaptains 3 gnome mummies 7 snakes a water moccasin an ape 22 human zombies a rope golem 4 Woodland-elves 20 soldier ants 38 fire ants 8 bugbears 4 lemures 3 quasits 3 wood nymphs 3 water nymphs 3 mountain nymphs 12 Mordor orcs 5 Uruk-hai 3 orc shamans 6 rock piercers 5 rock moles 2 ponies 10 fog clouds 6 yellow lights 2 shriekers 5 violet fungi 17 gnome leaders 10 gnomish wizards 3 kobold mummies 2 red naga hatchlings 2 black naga hatchlings 5 gray oozes 2 barrow wights 20 elf zombies 11 ghouls 4 straw golems 3 paper golems 4 jellyfish 19 giant ants 3 little dogs 12 floating eyes 2 kittens 24 dwarves 7 homunculi a kobold leader 5 kobold shamans 26 hill orcs 7 rothes 2 rabid rats 2 centipedes 11 giant bats 2 monkeys 15 orc zombies 15 dwarf zombies 3 werejackals 7 iguanas 51 killer bees 10 acid blobs 4 coyotes 4 gas spores 10 hobbits a manes 12 hobgoblins 5 giant rats 4 cave spiders 2 brown molds 7 yellow molds 4 green molds 5 red molds 66 gnomes 22 garter snakes 15 gnome zombies 11 geckos 20 jackals 2 foxes a kobold 10 goblins 4 sewer rats 15 grid bugs 8 bats 8 lichens 7 kobold zombies 14 newts 1973 creatures vanquished. Extinct species: soldiers (extinct) erinyes (extinct) 2 species extinct. Voluntary challenges: You read items or engraved 155 times. You never engraved Elbereth. You never genocided any monsters. You used 3 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Sokoban. You attained the rank of Thaumaturge. You completed Sokoban. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Magician. You read from a Discworld novel. You attained the rank of Enchanter. You had the Bell of Opening. You defeated Medusa. You entered Gehennom. You had the Candelabrum of Invocation. You had the Book of the Dead. You gained access to Moloch's Sanctum. You attained the rank of Sorcerer. You attained the rank of Necromancer. You attained the rank of Wizard. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. A temple to Anhur. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: An untended shop, some sinks. Level 3: Stairs down to The Gnomish Mines. Level 4: An untended shop, a fountain, some sinks, a grave. Final resting place for quervo1-Arc-Hum-Mal-Law, killed by a heavily wounded large mimic. Level 5: Many fountains. Oracle of Delphi. Level 6: An untended shop, a fountain. Stairs up to Sokoban, level 5. Level 7: Some fountains. Level 8: A fountain. Level 9: An untended shop, a fountain. Level 10: Level 11: Level 12: Some fountains. Summoned by Neferet the Green. Portal to The Quest. Level 13: A fountain. Level 14: Level 15: An altar. Level 16: A fountain. Level 17: A primitive area. Level 18: Many fountains. Level 19: A temple to Anhur. Portal to Fort Ludios. Level 20: A sink. Level 21: A grave. Final resting place for oh6-Mon-Hum-Mal-Law, killed by a death ray. Level 22: A temple, some fountains. Level 23: Some fountains. Level 24: Some fountains, many trees. Level 25: Level 26: Level 27: A fountain. The castle. Connection to Gehennom. Gehennom: levels 28 to 49 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: "Asmo" Level 32: Level 33: Level 34: A fountain. Level 35: Level 36: "Baal" Level 37: Level 38: Level 39: An untended shop, an altar, many graves. Level 40: Stairs up to Vlad's Tower, level 39. Level 41: "c% in an ice box" Level 42: Level 43: Level 44: Level 45: "FakeWiz" Level 46: Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: "saddle" Many shops, a temple to Anhur, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: "black uni" The Quest: levels 1 to 5 Level 1: Given quest by Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple to Anhur. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: "black uni" Solved. Level 4: Solved. Level 5: Solved. Fort Ludios: Level 1: Fort Ludios. Vlad's Tower: levels 39 up to 37 Level 37: Level 38: Level 39: Goodbye Hill the Demigod... You and the purple worm and the purple worm went to your reward with 1605586 points, Magicbane (worth 3500 zorkmids and 8750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 6 emeralds (worth 15000 zorkmids), 5 rubies (worth 17500 zorkmids), 5 topaz stones (worth 4500 zorkmids), 5 amethyst stones (worth 3000 zorkmids), 5 fluorite stones (worth 2000 zorkmids), 4 citrine stones (worth 6000 zorkmids), 3 diamonds (worth 12000 zorkmids), 3 garnet stones (worth 2100 zorkmids), 2 aquamarine stones (worth 3000 zorkmids), 2 jade stones (worth 600 zorkmids), 1 jet stone (worth 850 zorkmids), 1 opal (worth 800 zorkmids), 1 agate stone (worth 200 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 amulet of flying (worth 150 zorkmids), and 0 pieces of gold, after 42789 moves. You were level 26 with a maximum of 281 hit points when you ascended.