Unix NetHack Version 3.7.0-32 Work-in-progress - last build Sun May 16 22:55:01 2021 (5b2f6a90d3f33ee2cc901c80ce942d53b8ecc510,branch:3.7-hdf). Game began 2021-04-12 07:35:49, ended 2021-12-08 14:18:30. Hill, chaotic male human Wizard --------------- .........%....... ..........----|--- ..........--....... .....`....-- ....... ----- ...........| .4.4... ...| -...------- ..4%5.. ---------..-- ----.--- ..5.... |.......|...-- --....... -----|----- |.......|....---........ ---.4..@.5..--- |..._...-........%..... |....5.a..4...| 4 |.......|....---...... |. ----A----4.| |.......|...-- --... | |...D...| | ---------..-- --- 5|....@..|55 ...| |...@.a.| ----- |.....a.| |.......| 4--------- Hill the Enchanter St:25 Dx:18 Co:18 In:18 Wi:18 Ch:10 Chaotic S:688922 Astral Plane $:0 HP:182(192) Pw:200(207) AC:-49 Xp:15/251341 T:33394 Fly Latest messages: The Angel of Anhur misses! The Angel of Anhur just misses! The Angel of Anhur casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The air crackles around the priestess of Thoth. The Angel of Moloch swings her long sword. The Angel of Moloch misses! The Angel of Moloch swings her long sword. The Angel of Moloch misses! The Angel of Moloch misses! The Angel of Moloch casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! You hit Gregg the Kokushu! The giant ant misses! What do you want to use or apply? [bchknpsuw-zH-JQTVXZ or ?*] ? Are you really sure you want to break your wand of teleportation? [yn] (n) y Raising your wand of teleportation high above your head, you break it in two! The Angel of Anhur is caught in the magical blast! The giant ant is caught in the magical blast! Gregg the Kokushu is caught in the magical blast! The Angel of Moloch is caught in the magical blast! The fire ant is caught in the magical blast! The renegade Angel of Anhur is caught in the magical blast! You are caught in the magical blast! A mysterious force prevents you from teleporting! "Look! Thy bootlace is undone!" "Only thy reflection could love thee!" The invisible high priestess of Anhur swings her mace. The invisible high priestess of Anhur hits! The invisible high priestess of Anhur kicks! The invisible high priestess of Anhur casts a spell at you! A pillar of fire strikes all around you! The Book of the Dead glows a strange dark red, but remains intact. Your Candelabrum of Invocation catches light! The invisible high priestess of Anhur points at you, then curses. The invisible high priestess of Anhur swings her mace. The invisible high priestess of Anhur misses! The invisible high priestess of Anhur misses! The invisible high priestess of Anhur points all around, then curses. The invisible high priestess of Anhur points at you, then curses. What do you want to use or apply? [bchknpsuw-zH-JQTVZ or ?*] b What do you want to sacrifice? [d or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets S - an uncursed amulet of flying (being worn) B - the blessed Eye of the Aethiopica Weapons A - the blessed rustproof +6 Magicbane (weapon in hand) Armor P - a blessed fireproof +6 elven leather helm (being worn) j - a blessed rustproof +5 pair of gauntlets of power (being worn) G - a blessed fireproof +4 pair of speed boots (being worn) e - a blessed fireproof +5 small shield (being worn) E - a blessed fireproof +4 robe (being worn) K - a blessed +5 Hawaiian shirt (being worn) t - a blessed +4 silver dragon scale mail (being worn) Comestibles Y - 2 uncursed K-rations M - an uncursed lizard corpse Spellbooks u - the uncursed Book of the Dead Rings v - an uncursed ring of conflict C - an uncursed ring of free action (on left hand) W - an uncursed ring of levitation o - an uncursed +2 ring of protection (on right hand) Wands Z - a wand of death (1:6) V - a wand of digging (0:5) I - a wand of digging (0:3) J - a wand of digging (0:1) w - a wand of fire (0:5) T - a wand of polymorph (0:7) x - a wand of teleportation (1:3) Tools b - a blessed greased bag of holding containing 119 items Q - an uncursed oilskin sack named DANGER containing 2 items z - an uncursed tooled horn c - the Bell of Opening (0:1) y - the uncursed Candelabrum of Invocation (7 of 7 candles, lit) n - an uncursed magic lamp (lit) p - a magic marker (0:12) k - an uncursed skeleton key s - a blessed stethoscope H - an uncursed towel h - a blessed +0 unicorn horn Gems/Stones R - a blessed luckstone Contents of the bag of holding: an uncursed amulet of guarding an uncursed amulet of life saving an uncursed amulet of magical breathing an uncursed amulet of reflection a +3 athame a +2 aklys named +2 a blessed +5 quarterstaff an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of jumping boots an uncursed +0 pair of water walking boots an uncursed +0 cloak of magic resistance an uncursed +2 mummy wrapping an uncursed slime mold an uncursed partly eaten food ration an uncursed food ration 2 uncursed food rations an uncursed lembas wafer 2 uncursed lumps of royal jelly an uncursed sprig of wolfsbane an uncursed tripe ration 4 uncursed eggs an uncursed lizard corpse 7 blessed scrolls of blank paper 6 uncursed scrolls of blank paper a cursed scroll of confuse monster a blessed scroll of create monster 4 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of earth 2 blessed scrolls of enchant weapon an uncursed scroll of enchant weapon a blessed scroll of genocide 2 uncursed scrolls of identify a cursed scroll of light an uncursed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of stinking cloud 4 uncursed scrolls of taming 3 uncursed scrolls of teleportation an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of fruit juice 4 uncursed potions of full healing an uncursed potion of full healing 2 uncursed potions of gain ability an uncursed potion of gain energy a blessed potion of gain level 4 uncursed potions of gain level 2 uncursed diluted potions of gain level a cursed potion of healing 2 uncursed potions of invisibility an uncursed potion of levitation an uncursed potion of monster detection 2 uncursed potions of oil an uncursed potion of paralysis a blessed potion of see invisible 2 uncursed potions of speed an uncursed potion of speed 9 potions of holy water 2 uncursed potions of water 2 potions of unholy water an uncursed ring of conflict an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control a wand of create monster (0:12) a wand of death (0:4) a blessed wand of digging (0:5) a wand of digging (0:8) a wand of digging (0:8) a wand of digging (3:7) a wand of digging (0:5) a wand of digging (0:4) a wand of digging (0:4) a wand of fire (0:8) a wand of speed monster (0:6) a wand of speed monster (0:1) a wand of wishing (0:1) an empty blessed sack an empty uncursed sack an empty uncursed sack an empty uncursed sack an empty uncursed sack an empty uncursed sack an empty uncursed sack an empty uncursed sack an uncursed leather drum a can of grease (0:20) a magic marker (1:89) a magic marker (0:66) an uncursed magic whistle 4 uncursed wax candles 6 uncursed agate stones 2 uncursed amber stones 5 uncursed amethyst stones an uncursed aquamarine stone an uncursed black opal an uncursed chrysoberyl stone 2 uncursed citrine stones 2 uncursed diamonds 5 uncursed emeralds an uncursed fluorite stone an uncursed garnet stone 2 cursed garnet stones 7 uncursed jasper stones 3 uncursed jet stones an uncursed obsidian stone 4 uncursed opals 4 uncursed rubies an uncursed topaz stone Contents of the oilskin sack named DANGER: a wand of cancellation (1:5) a bag of tricks (0:18) Hill the Wizard's attributes: Background: You were an Enchanter, a level 15 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 33394 turns ago. You had 251341 experience points, 68659 more were needed to attain level 16. Your score was 688922 before end-of-game adjustments. Basics: You had 182 out of 192 hit points. You had 200 out of 207 energy points (spell power). Your armor class was -49. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/16, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were flying. You were not hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You could teleport. You had teleport control. You had a large defense bonus (+11). You were protected. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Miscellaneous: You encountered 1 bones level. Vanquished creatures: Orcus the Wizard of Yendor (9 times) Pestilence Famine (twice) Vlad the Impaler an arch-lich a high cleric Medusa 2 iron golems 3 master liches a storm giant 2 titans a balrog 7 silver dragons 3 red dragons 3 white dragons 2 orange dragons a black dragon a blue dragon a green dragon 2 yellow dragons 5 minotaurs 3 jabberwocks the Dark One a baluchitherium 4 demiliches 3 stone golems 6 Olog-hai a Nazgul a sandestin 4 hell hounds 3 displacer beasts a titanothere a guardian naga 3 genetic engineers 2 disenchanters 16 vampire leaders 4 shopkeepers a guard 2 prisoners 12 aligned clerics 2 captains 5 shades 3 liches 2 clay golems 5 nurses 3 ice devils 2 nalfeshnees 2 lurkers above an Aleax an ettin a golden naga 4 black puddings 13 vampires 8 lieutenants 26 ghosts a rogue a wizard 2 queen bees 2 winged gargoyles a mind flayer 4 giant mimics 2 long worms 4 fire giants 4 ogre tyrants an ice troll 4 umber hulks 3 flesh golems 3 elven monarches a doppelganger 3 hezrous 3 bone devils 4 large mimics a wumpus 4 couatls 6 stalkers an air elemental a fire elemental 2 earth elementals 3 water elementals a hill giant a giant mummy a black naga 10 xorns 10 giant zombies 4 elf-nobles 11 sergeants 5 barbed devils 4 vrocks 6 salamanders 7 wargs 3 winter wolves 4 hell hound pups 12 small mimics 3 glass piercers 4 warhorses a steam vortex 7 xans 3 ettin mummies an ogre leader 5 quantum mechanics 20 trolls a sasquatch 2 wood golems 2 erinyes 2 mariliths 3 sharks 6 electric eels 5 gelatinous cubes 4 pyrolisks 3 large dogs 2 shocking spheres 3 large cats 5 tigers 4 gargoyles 2 dwarf rulers 18 tengu 3 ochre jellies 7 leocrottas 2 mountain centaurs 4 stone giants an elf mummy 2 human mummies 4 red nagas a green slime a python 3 pit vipers 3 cobras 22 wraiths a carnivorous ape 15 ettin zombies 2 leather golems 2 Grey-elves 44 soldiers 4 amorous demons 4 horned devils 4 chameleons a crocodile 6 giant beetles 2 quivering blobs 3 cockatrices 12 wolves 8 winter wolf cubs 2 lynxes a panther 2 gremlins 4 leprechauns 2 orc-captains 2 iron piercers 3 mumakil 6 giant spiders 3 scorpions 6 horses 3 ice vortices 3 black lights 25 vampire bats 3 forest centaurs 5 gnome rulers 4 orc mummies 2 dwarf mummies 2 ogres 4 brown puddings 6 rust monsters 4 owlbears 5 yetis 2 gold golems 2 werewolves 4 Green-elves 7 giant eels 4 lizards 2 chickatrices 3 dingoes a dog 3 housecats 5 jaguars 3 dwarf leaders a white unicorn 2 dust vortices 8 ravens 3 plains centaurs 2 Kop Kaptains a gnome mummy 4 snakes 10 apes 17 human zombies a rope golem 2 Woodland-elves 3 soldier ants 3 fire ants 9 bugbears an imp 2 lemures 2 quasits 3 wood nymphs 3 water nymphs 5 mountain nymphs 28 Mordor orcs 12 Uruk-hai an orc shaman 7 rock piercers 3 rock moles 8 ponies 4 fog clouds 10 yellow lights 2 shriekers 16 gnome leaders 10 gnomish wizards 3 Kop Lieutenants 3 kobold mummies 5 gray oozes 2 barrow wights 13 elf zombies 7 ghouls 6 straw golems 2 paper golems 25 giant ants 4 little dogs 8 floating eyes a kitten 24 dwarves 12 homunculi a kobold leader 4 kobold shamans 8 rothes 2 rabid rats 5 centipedes 12 giant bats 13 Kop Sergeants 4 monkeys 19 orc zombies 6 dwarf zombies a wererat 2 werejackals 11 iguanas 23 killer bees 5 acid blobs 10 hobbits 3 manes 3 large kobolds 13 hobgoblins 5 giant rats 3 cave spiders 2 brown molds 59 gnomes 32 Keystone Kops 12 garter snakes 8 gnome zombies 6 geckos 8 jackals 2 foxes 4 kobolds 2 goblins 6 grid bugs 5 bats 7 lichens 8 kobold zombies 14 newts 1364 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You read items or engraved 148 times. You never engraved Elbereth. You never genocided any monsters. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Thaumaturge. You completed the Gnomish Mines. You entered Sokoban. You attained the rank of Magician. You completed Sokoban. You read from a Discworld novel. You attained the rank of Enchanter. You had the Bell of Opening. You defeated Medusa. You entered Gehennom. You had the Candelabrum of Invocation. You had the Book of the Dead. You gained access to Moloch's Sanctum. You reached the Elemental Planes. You reached the Astral Plane. You delivered the Amulet of Yendor. You ascended! The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: "$" An altar, a fountain. One way stairs up to The Elemental Planes. Level 2: "$" A fountain, a sink. Level 3: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: An altar. Level 6: An altar, a fountain, a grave. Level 7: A fountain, many trees. Level 8: Many fountains. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: Many fountains. Level 12: Level 13: An altar, a fountain. Level 14: A scroll shop, some fountains. Level 15: Portal to The Quest. Level 16: Some altars, a fountain. Level 17: A primitive area. Level 18: Some fountains. Level 19: Level 20: A sink. Level 21: A general store, a grave. Level 22: A fountain, a grave. Level 23: Level 24: A sink. Portal to Fort Ludios. Level 25: Level 26: Level 27: "c% in an ice box" A fountain. The castle (play 5-note tune to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 47 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: A fountain. Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Level 40: Stairs up to Vlad's Tower, level 39. Level 41: An altar, some graves. Level 42: Level 43: "RealWiz" Level 44: Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Anhur, a grave. Final resting place for Hill-Wiz-Elf-Mal-Cha, killed by a wounded mumak. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple to Anhur. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Fort Ludios: Level 1: Vlad's Tower: levels 39 up to 37 Level 37: A throne. Level 38: Level 39: Goodbye Hill the Demigod... You went to your reward with 1508594 points, The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) Magicbane (worth 3500 zorkmids and 8750 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) and 0 pieces of gold, after 33394 moves. You were level 15 with a maximum of 192 hit points when you ascended.