Unix NetHack Version 3.7.0-88 Work-in-progress - last build Aug 21 2023 04:08:40 (b68ccb3e4f8f5dcb83e1e40b1ff56e7dffd4cd28,branch:master). Game began 2023-07-22 07:27:54, ended 2023-10-21 18:01:53. Hill, neutral male human Wizard ----------------------------------------------------------------------------- |....)|.....|........$....|..$..|<..|...&.|@*...|.....|...............|.....| |.----|.|*|.|.---------.|.|.---.|.|.|.----|.---.|.|.---.-------.-----%|.|.--| |.....|.|.|.|...$.|.....|...|...|.|...|...|.|.|...|.|.`.|^|.....|..*|.|N|...| |----.|.|.|.------|.--------|.---.|----.|.|.|.----|.|.---.|.----|.|.|.-----.| |w..|...|.|.$.....|.|..*|...|.....|.....|Q..|....^|.|$|...|..$..|.|.....|...| |.|.|.--|.|------.|.|.|.|.|.|------.-------------.|.|.|.-------.|------.|.|.| |m|.|...|.|.....|.|...|...|.|..^....|^..........|.|~..|.....|...|..*|=|...|.| |.|.|.---.|.|.--|.-------.|.|.------|4-----.---.|.-------.|.|.---.|.|.|---|$| |...|.|...|.|...|......*|.|...|.....|..^..|.|.......$...|.|.|.$...|.|.|$..|.| |.--|.|.|.|----.-------.--|.-----.|.-------.|----------.--|.------|.|.|.|.|.| |.|.|.|.|.|...|.*.....|...|...)...|.........|...|...|.|...|.......|)|...|...| |.|.|.|.---.|.|.-----.---.|----.-------.-----.|.|.|.|.---.|.---.---.|.------| |.|...|.....|.|.|.".|.).|.|.|...|.....|.|....f|.|.|.|.......|.$.|^..|*|.....| |.----|.----|.|.|--.|.|.|.|.|.--|.---^---.----|.|.|@-------------.--|.---.--| |.....|.....|.|.|...|.|$|.|.....|.|.|.....|...|...|......$......^.|.|.'.|...| |----.-------.|.|.|.|.---.-------.|.-------.|.---------------------.---.---.| |.............|...|.|*............|.*.......|....................../........| ----------------------------------------------------------------------------- Hill the Enchanter St:18/21 Dx:20 Co:18 In:18 Wi:18 Ch:14 Neutral S:539585 Dlvl:48 $:674 HP:131(131) Pw:13(190) AC:-28 Xp:15/162987 T:30824 Burdened Conf Latest messages: Hello Hill, the human Wizard, welcome back to NetHack! It is hot here. You smell smoke... Your movements are slowed slightly because of your load. Really save? [yn] (n) y Saving... Restoring save file... Hello Hill, the human Wizard, welcome back to NetHack! It is hot here. You smell smoke... Your movements are slowed slightly because of your load. You don't have anything to drink. Really save? [yn] (n) y Saving... Restoring save file... Hello Hill, the human Wizard, welcome back to NetHack! It is hot here. You smell smoke... Your movements are slowed slightly because of your load. Really save? [yn] (n) y Saving... Restoring save file... Hello Hill, the human Wizard, welcome back to NetHack! It is hot here. You smell smoke... Your movements are slowed slightly because of your load. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 674 gold pieces Amulets U - an uncursed amulet of life saving v - an uncursed amulet of reflection (being worn) a - the blessed Eye of the Aethiopica Weapons E - the blessed rustproof +7 Magicbane (weapon in hand) Armor m - an uncursed thoroughly burnt +1 elven leather helm (being worn) R - a blessed fireproof +3 pair of gauntlets of dexterity (being worn) O - a blessed fireproof +3 pair of water walking boots (being worn) c - a blessed fireproof +2 small shield g - a blessed fireproof +3 cloak of magic resistance (being worn) i - a blessed +4 Hawaiian shirt with a plumeria motif (being worn) o - a blessed greased +3 blue dragon scale mail (being worn) Comestibles x - an uncursed lizard corpse Rings M - an uncursed ring of free action (on right hand) K - an uncursed ring of teleport control (on left hand) Wands I - a wand of digging (0:4) Z - a wand of digging (0:3) H - a wand of fire (0:3) B - a wand of lightning (0:6) D - a wand of teleportation (0:7) u - a wand of teleportation (0:2) Tools b - a blessed bag of holding containing 173 items z - an uncursed bugle l - the Bell of Opening (0:3) P - an uncursed blindfold J - a blessed magic lamp t - a magic marker (0:36) w - an uncursed magic whistle k - an uncursed skeleton key s - an uncursed stethoscope e - an uncursed towel h - a blessed +0 unicorn horn Gems/Stones q - an uncursed black opal S - 2 uncursed fluorite stones G - 2 uncursed jasper stones W - an uncursed turquoise stone T - an uncursed luckstone Contents of the bag of holding: 17707 gold pieces an uncursed amulet of life saving an uncursed amulet of magical breathing an uncursed amulet of reflection a rustproof +2 athame 11 +5 daggers named B@st@rd a +1 aklys named +1 a +0 bullwhip an uncursed +0 pair of gauntlets of power a blessed +0 pair of leather gloves a blessed +1 pair of high boots an uncursed +0 pair of jumping boots an uncursed +2 elven cloak a blessed +1 mummy wrapping an uncursed thoroughly burnt +0 mummy wrapping 3 uncursed slime molds 3 uncursed food rations 4 uncursed fortune cookies 6 uncursed tripe rations 5 uncursed eggs 2 uncursed lizard corpses an uncursed lizard corpse an uncursed scroll of amnesia 5 blessed scrolls of blank paper 9 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a blessed scroll of charging 2 uncursed scrolls of charging an uncursed scroll of confuse monster 9 uncursed scrolls of create monster 2 cursed scrolls of destroy armor an uncursed scroll of earth a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon 2 uncursed scrolls of fire an uncursed scroll of food detection a blessed scroll of genocide an uncursed scroll of genocide 2 uncursed scrolls of gold detection a blessed scroll of identify an uncursed scroll of punishment an uncursed scroll of remove curse an uncursed scroll of scare monster 2 uncursed scrolls of scare monster an uncursed scroll of stinking cloud 2 blessed scrolls of teleportation an uncursed scroll of teleportation 7 cursed scrolls of teleportation an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of charm monster an uncursed spellbook of create monster a cursed spellbook of detect unseen an uncursed spellbook of extra healing an uncursed spellbook of haste self an uncursed spellbook of jumping a blessed spellbook of magic mapping an uncursed spellbook of sleep an uncursed spellbook of slow monster 2 uncursed potions of confusion an uncursed potion of extra healing 3 uncursed potions of full healing 2 uncursed potions of gain energy 2 uncursed potions of gain level a cursed potion of gain level a blessed potion of healing 2 uncursed potions of healing a cursed potion of healing an uncursed potion of invisibility an uncursed potion of levitation an uncursed potion of monster detection an uncursed potion of object detection an uncursed potion of oil a cursed potion of oil an uncursed potion of polymorph an uncursed potion of restore ability a cursed potion of sleeping 3 uncursed potions of speed 7 potions of holy water 3 uncursed potions of water 2 potions of unholy water an uncursed -2 ring of adornment an uncursed ring of aggravate monster named c an uncursed ring of cold resistance an uncursed ring of conflict an uncursed ring of fire resistance an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of free action an uncursed +1 ring of gain strength an uncursed +2 ring of increase damage a cursed ring of invisibility a cursed ring of levitation an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of polymorph a blessed +4 ring of protection an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of see invisible an uncursed ring of sustain ability an uncursed ring of sustain ability an uncursed ring of teleportation named c a wand of cold (0:5) a blessed wand of digging (0:8) a wand of digging (0:6) a wand of digging (0:6) a wand of digging (0:5) a wand of light (0:12) a wand of lightning (0:5) a wand of lightning (0:2) a wand of locking (0:7) a wand of magic missile (0:7) a wand of magic missile (0:4) a wand of magic missile (0:4) a wand of make invisible (0:4) a wand of opening (0:6) a wand of probing (0:7) a wand of secret door detection (0:14) a wand of secret door detection (0:11) a wand of secret door detection (0:11) a wand of sleep (0:5) a wand of sleep (0:4) a wand of slow monster (0:7) a wand of speed monster (0:5) a wand of striking (0:8) a wand of striking (0:6) a wand of striking (0:6) a wand of striking (0:5) a wand of striking (0:4) a wand of striking (0:1) a wand of teleportation (0:4) a wand of teleportation (0:0) a wand of undead turning (0:8) a wand of undead turning (0:5) a wand of undead turning (0:4) a wand of wishing (0:1) an empty uncursed sack an uncursed blindfold a magic marker (1:23) an uncursed mirror a blessed oil lamp a blessed oil lamp an uncursed oil lamp a cursed +0 pick-axe an uncursed tallow candle an uncursed tin whistle an uncursed tin whistle a blessed tinning kit (0:81) an uncursed towel an uncursed towel a +0 unicorn horn 2 uncursed agate stones 2 uncursed amethyst stones an uncursed aquamarine stone 2 uncursed black opals 2 uncursed chrysoberyl stones 4 uncursed citrine stones 4 uncursed diamonds an uncursed dilithium crystal 3 uncursed emeralds an uncursed fluorite stone an uncursed garnet stone an uncursed jacinth stone an uncursed jet stone an uncursed obsidian stone 3 uncursed opals 3 uncursed rubies 2 uncursed sapphires a cursed sapphire an uncursed topaz stone 6 uncursed turquoise stones Hill the Wizard's attributes: Background: You were an Enchanter, a level 15 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Gehennom, on level 48. You entered the dungeon 30824 turns ago. You had 162987 experience points, 157013 more were needed to attain level 16. Your score was 539585 before end-of-game adjustments. Basics: You had all 131 hit points. You had 13 out of 190 energy points (spell power). Your armor class was -28. Your wallet contained 674 zorkmids, and you had 17707 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18/21 (limit:18/100). Your dexterity was 20 (base:17, peak:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 14 (limit:18). Final Status: You were confused. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You saw invisible. You were telepathic. You were warned. You could teleport. You had teleport control. You could walk on water. You had a moderate defense bonus (+9). You were warded. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 18 hours, 27 minutes and 24 seconds. Major events: Turn 1: Hill the neutral male human Wizard entered the dungeon 1199: entered the Gnomish Mines 1253: attained the rank of Conjurer (level 3) 1932: reached Mine Town 2392: attained the rank of Thaumaturge (level 6) 7136: entered Sokoban 7460: completed 1st Sokoban level 8572: completed 2nd Sokoban level 9317: completed 3rd Sokoban level 10877: completed 4th Sokoban level 10941: attained the rank of Magician (level 10) 10971: acquired the Sokoban amulet of reflection 12989: acquired the Mines' End luckstone 17375: made his first wish - "marker", got "a magic marker" 18009: entered the Bigroom 19417: became Thoth's Envoy of Balance 19417: was bestowed with spellbook of finger of death 19518: wished for "blessed greased +2 blue dragon scale mail", got "a greased blue dragon scale mail" 20771: killed Medusa 20992: entered Gehennom 21594: was bestowed with Magicbane by Thoth 22146: performed his first genocide (disenchanters) 23625: attained the rank of Enchanter (level 14) 24893: found the Eye of the Aethiopica on the floor 24894: killed the Dark One 24896: acquired the Bell of Opening 29563: bribed Asmodeus with 23 zorkmids for safe passage 29826: bribed Baalzebub with 7 zorkmids for safe passage 30824: quit Vanquished creatures: 3 arch-liches Medusa 3 krakens an iron golem 2 master liches 2 storm giants a purple worm 2 gray dragons a gold dragon a white dragon a blue dragon a green dragon 2 yellow dragons 19 minotaurs a jabberwock the Dark One a baluchitherium an Angel 2 demiliches a stone golem a master mind flayer a Nazgul 2 sandestins a hell hound a displacer beast a baby silver dragon 4 baby yellow dragons a genetic engineer 15 vampire leaders a captain 7 liches 2 clay golems 2 nurses 3 ice devils 3 nalfeshnees 2 Aleaxes a frost giant a golden naga 5 black puddings 9 vampires 3 lieutenants 31 ghosts a rogue a wizard a queen bee 3 winged gargoyles 2 giant mimics 2 zruties 3 fire giants 5 ogre tyrants an ice troll a rock troll a flesh golem an elven monarch a doppelganger a hezrou 2 large mimics 4 wumpuses 5 stalkers an air elemental 2 earth elementals 2 water elementals 2 hill giants 2 giant mummies 3 black nagas 8 xorns 9 giant zombies 3 elf-nobles 14 sergeants a water demon 2 barbed devils 4 wargs a small mimic a warhorse 6 xans 4 ettin mummies 3 ogre leaders 4 quantum mechanics 12 trolls 4 sasquatches a wood golem an erinys a djinni 4 sharks 7 gelatinous cubes a pyrolisk 3 large dogs 3 freezing spheres 3 flaming spheres 3 shocking spheres 2 large cats 2 tigers 3 gargoyles 16 tengu 2 ochre jellies 3 leocrottas 2 energy vortices 3 mountain centaurs 3 stone giants 4 elf mummies 4 human mummies 4 red nagas 5 pythons 2 pit vipers a cobra 25 wraiths 7 ettin zombies a leather golem 4 Grey-elves 51 soldiers 3 watchmen 2 amorous demons 3 horned devils 2 chameleons 5 crocodiles 6 giant beetles 5 quivering blobs 10 cockatrices 12 wolves 10 winter wolf cubs a lynx 3 panthers 5 leprechauns 2 orc-captains 2 iron piercers a mumak 7 giant spiders 4 scorpions 6 horses an ice vortex 8 black lights 30 vampire bats 6 forest centaurs 8 gnome rulers an orc mummy 4 dwarf mummies 4 ogres 3 brown puddings 6 rust monsters 5 owlbears 3 yetis 2 werewolves 7 Green-elves 10 giant eels 11 lizards 5 chickatrices a dingo a dog 4 housecats 3 jaguars 7 dwarf leaders 4 blue jellies 3 white unicorns 3 black unicorns 4 dust vortices 14 ravens 3 plains centaurs 5 gnome mummies 5 snakes 8 water moccasins 2 apes 10 human zombies 4 rope golems 8 soldier ants 12 fire ants 6 bugbears 6 imps 10 quasits 2 wood nymphs 4 water nymphs 5 mountain nymphs 11 Mordor orcs 19 Uruk-hai 4 orc shamans 6 rock piercers 5 rock moles a pony a fog cloud 9 yellow lights 2 shriekers 4 violet fungi 17 gnome leaders 7 gnomish wizards 3 kobold mummies a black naga hatchling a gray ooze 2 barrow wights 10 elf zombies 6 ghouls a straw golem 2 paper golems 3 jellyfish 7 giant ants 4 little dogs 12 floating eyes a kitten 19 dwarves 3 homunculi 2 kobold leaders 5 kobold shamans 38 hill orcs 6 rothes 2 rabid rats a centipede 19 giant bats a monkey 16 orc zombies 18 dwarf zombies a wererat 3 werejackals 6 iguanas 31 killer bees 9 acid blobs a coyote 2 gas spores 4 hobbits 11 manes 3 large kobolds 15 hobgoblins 8 giant rats 13 cave spiders 2 brown molds 4 yellow molds a green mold a red mold 58 gnomes 2 garter snakes 17 gnome zombies 9 geckos 16 jackals 4 foxes 2 kobolds 9 goblins 4 sewer rats 12 grid bugs 10 bats 6 lichens 25 kobold zombies 11 newts 1344 creatures vanquished. Genocided species: disenchanters 1 species genocided. Voluntary challenges: You read items or engraved 93 times. You never engraved Elbereth. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used 2 wishes. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Thaumaturge. You entered Sokoban. You attained the rank of Magician. You completed Sokoban. You completed the Gnomish Mines. You entered the Big Room. You defeated Medusa. You entered Gehennom. You attained the rank of Enchanter. You had the Bell of Opening. The Dungeons of Doom: levels 1 to 27 Level 1: "$" Level 2: An altar to Thoth. Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: Level 5: Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: An altar to Thoth, a fountain. Level 8: Level 9: "BoH" Level 10: A very big room. Level 11: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 12: Level 13: Level 14: A temple to Thoth. Level 15: Level 16: Level 17: A fountain, a grave. Level 18: A primitive area. Level 19: A fountain. Level 20: Level 21: Level 22: "throneroom" Level 23: A temple. Level 24: "+'s R Us" Some fountains, many trees. Level 25: Level 26: Level 27: The castle. Connection to Gehennom. Gehennom: levels 28 to 48 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: "Asmo" Level 33: Level 34: "Juib" A fountain. Level 35: Level 36: "Baalz" Level 37: An altar, a grave. Level 38: "orcus+1" Level 39: Level 40: Level 41: Level 42: "Rodney" Level 43: Level 44: Level 45: Level 48: <- You were here. Gateway to Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: "BoH" Level 8: Level 9: Level 10: Level 11: Some fountains. The Quest: levels 1 to 6 Level 1: Given quest by Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple to Thoth. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Goodbye Hill the Wizard... You quit in Gehennom on dungeon level 48 with 539585 points, and 18381 pieces of gold, after 30824 moves. You were level 15 with a maximum of 131 hit points when you quit.