Unix Setseed NetHack Version 1.0.0-32 Work-in-progress - last build Mon Apr 26 04:06:22 2021 (9b9c2ed45b32f63c8d65a3d1a663a307d72870d8,branch:master). Game began 2021-04-27 07:57:37, ended 2022-02-24 23:01:02. Randomly chosen seed: vM7tYkn2bmiBX88mFTH/T3656OBN3wkYy8hQF6aFjbE= Hill, chaotic male human Wizard # $ ------------- ------- ---------- $ |...........| ##########......| ##.........| #............|# # |.....| # |>.......| $ #|...........|##### |......### # |........| --------- ##-----------.-####### |.....| # ##-........| |.......| # ##### # --.---- # ##-----+-.-- * |.......-#### # ## # # # ## # @ # |.......| ### ## # # # ## ## |.....[.| # #### ## # # ## ## --------- # # ### # $ ######### $ ## $ ----.---- ## ### ## # ## # $ |..{....| * # $ # ## -.----# # |.......| # ## |....-# ---.------ $ |........#################`### ## |....| |........| |.......| #### -.-.-- ####|....| |........| $$ --------- $ # |....|#### #.....| |........| # * ## |$...|# ------ |...<....| * $ ####.. ..+# ---------- ------ $ # Hill the Enchanter St:18/60 Dx:18 Co:18 In:18 Wi:18 Ch:13 Chaotic S:561038 Dlvl:22 $:0 HP:284(284) Pw:208(208) AC:-40 Xp:15/219527 T:36661 Fly Latest messages: In what direction? k The door resists! In what direction? k The door closes. What do you want to use or apply? [a-cehikmrswyzDG-IMQVYZ or ?*] k In what direction? k Lock it? [yn] (n) y You succeed in locking the door. In what direction? k This door is locked. Unlock it with your skeleton key? [yn] (n) n What do you want to use or apply? [a-cehikmrswyzDG-IMQVYZ or ?*] b You put a cursed scroll of create monster into the bag of holding. You put a blessed scroll of teleportation into the bag of holding. You put an uncursed scroll of teleportation into the bag of holding. You put a cursed scroll of teleportation into the bag of holding. You put an uncursed potion of invisibility into the bag of holding. You put a potion of unholy water into the bag of holding. Restoring save file... Hello Hill, the human Wizard, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets f - an uncursed amulet of flying (being worn) d - the Amulet of Yendor named Eric n - the blessed Eye of the Aethiopica Weapons E - the blessed rustproof +7 Magicbane (weapon in hand) Armor l - a blessed fireproof +5 elven leather helm (being worn) v - a blessed fireproof +5 pair of leather gloves (being worn) q - a blessed fireproof +5 pair of speed boots (being worn) X - an uncursed fireproof +4 small shield (being worn) u - a blessed fireproof +4 cloak of protection (being worn) C - a blessed +2 Hawaiian shirt (being worn) F - an uncursed +0 silver dragon scale mail (being worn) Spellbooks y - the uncursed Book of the Dead Rings p - an uncursed ring of conflict S - an uncursed ring of free action (on left hand) g - an uncursed ring of stealth Wands D - a wand of death (0:4) a - a wand of digging (0:5) G - a wand of digging (0:4) Y - a wand of fire (0:3) I - a wand of teleportation (3:6) H - a wand of teleportation (0:4) c - a wand of teleportation (0:1) Q - a wand of teleportation (1:1) Tools b - a blessed greased bag of holding containing 108 items Z - an uncursed greased oilskin sack named DANGER containing 1 item V - an empty uncursed sack named 2 z - an uncursed bugle e - the Bell of Opening (0:1) M - the uncursed Candelabrum of Invocation (7 of 7 candles attached) i - a magic marker (0:34) w - an uncursed magic whistle m - an uncursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope r - an uncursed towel h - a blessed +0 unicorn horn Gems/Stones N - a blessed luckstone Contents of the bag of holding: 3296 gold pieces an uncursed +0 mummy wrapping an uncursed +0 robe an uncursed slime mold 4 uncursed food rations 8 uncursed K-rations an uncursed sprig of wolfsbane an uncursed tripe ration a blessed homemade tin of quantum mechanic meat a blessed tin of rogue meat a blessed tin of wizard meat an uncursed egg an uncursed lizard corpse 11 blessed scrolls of blank paper 2 uncursed scrolls of blank paper 2 cursed scrolls of blank paper named c a blessed scroll of charging a blessed scroll of confuse monster 5 uncursed scrolls of create monster a cursed scroll of create monster a blessed scroll of destroy armor a blessed scroll of earth 3 uncursed scrolls of earth a blessed scroll of enchant weapon 2 blessed scrolls of fire an uncursed scroll of fire a cursed scroll of genocide a blessed scroll of gold detection a blessed scroll of identify a blessed scroll of magic mapping an uncursed scroll of magic mapping 3 blessed scrolls of remove curse an uncursed scroll of remove curse a blessed scroll of scare monster an uncursed scroll of scare monster an uncursed scroll of scare monster an uncursed scroll of stinking cloud an uncursed scroll of taming a blessed scroll of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed novel named Thief of Time an uncursed spellbook of blank paper an uncursed potion of acid 2 uncursed potions of booze an uncursed potion of extra healing a blessed potion of full healing 3 blessed potions of healing 2 uncursed potions of healing an uncursed potion of invisibility an uncursed potion of monster detection 2 uncursed potions of object detection 2 uncursed potions of oil an uncursed potion of paralysis an uncursed potion of polymorph a blessed potion of restore ability an uncursed potion of speed 7 potions of holy water 2 potions of unholy water an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed +2 ring of protection an uncursed +2 ring of protection an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of teleport control a wand of cold (0:6) a wand of digging (1:11) a wand of digging (0:9) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:7) a wand of fire (0:5) a wand of fire (1:5) a wand of polymorph (1:3) a wand of speed monster (0:8) a wand of striking (0:2) a blessed wand of teleportation (1:6) a wand of teleportation (0:7) a wand of teleportation (1:7) a wand of teleportation (1:6) a wand of teleportation (0:6) a wand of teleportation (0:6) a wand of undead turning (0:7) a wand of wishing (0:3) a can of grease (0:5) a magic marker (0:83) an uncursed oil lamp an uncursed oil lamp a +0 pick-axe a blessed tinning kit (0:21) an uncursed wax candle 9 uncursed agate stones 6 uncursed amethyst stones 3 uncursed black opals 4 uncursed diamonds 2 uncursed dilithium crystals 4 uncursed emeralds an uncursed garnet stone 4 uncursed jacinth stones an uncursed jasper stone 2 uncursed rubies 2 uncursed topaz stones an uncursed touchstone Contents of the oilskin sack named DANGER: a wand of cancellation (2:10) Hill the Wizard's attributes: Background: You were an Enchanter, a level 15 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 22. You entered the dungeon 36661 turns ago. It was nighttime. You had 219527 experience points, 100473 more were needed to attain level 16. Your score was 561038 before end-of-game adjustments. Basics: You had all 284 hit points. You had all 208 energy points (spell power). Your armor class was -40. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/60 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 13 (limit:18). Final Status: You were flying. You were not hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You could teleport. You had teleport control. You had a moderate defense bonus (+9). You were protected. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Miscellaneous: You never encountered a bones level. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (6 times) Vlad the Impaler a high cleric a mastodon 5 krakens 4 iron golems 4 master liches a titan a balrog 3 purple worms a gray dragon 5 silver dragons 3 red dragons 4 white dragons 2 green dragons a minotaur the Dark One 3 baluchitheria an Angel a demilich a stone golem 3 master mind flayers 4 Olog-hai 3 Nazgul a pit fiend a hell hound 2 displacer beasts a titanothere a baby gray dragon 4 guardian nagas a genetic engineer 2 disenchanters 14 vampire leaders a skeleton 8 shopkeepers 7 aligned clerics 5 captains 3 shades 7 liches a water troll 2 ice devils 3 nalfeshnees a lurker above 2 frost giants an ettin a golden naga a black pudding 14 vampires 5 lieutenants a watch captain 20 ghosts a rogue a wizard a queen bee 2 winged gargoyles 3 giant mimics 2 long worms 3 zruties 5 fire giants 4 ogre tyrants 3 umber hulks a flesh golem 3 elven monarches 4 doppelgangers 2 bone devils 5 large mimics a wumpus a fire vortex a couatl 4 stalkers 2 fire elementals 2 earth elementals 2 water elementals 4 hill giants a giant mummy a black naga 11 xorns 4 giant zombies 4 elf-nobles 6 sergeants a water demon 10 barbed devils 5 vrocks 8 wargs 2 winter wolves a hell hound pup 9 small mimics 2 glass piercers 3 warhorses a steam vortex 9 xans 3 ettin mummies 3 ogre leaders 6 quantum mechanics 19 trolls a wood golem 3 erinyes 2 mariliths 2 sharks 2 gelatinous cubes 3 pyrolisks 2 large dogs 2 freezing spheres 5 flaming spheres 4 shocking spheres 3 large cats 2 tigers 7 gargoyles a dwarf ruler 11 tengu 3 ochre jellies 2 leocrottas 2 energy vortices a mountain centaur 8 stone giants an elf mummy 5 human mummies 3 red nagas a green slime 3 pythons 2 pit vipers 2 cobras 21 wraiths 4 carnivorous apes 15 ettin zombies 6 leather golems 5 Grey-elves 44 soldiers 4 watchmen an amorous demon 4 horned devils 3 crocodiles 10 giant beetles 4 quivering blobs 11 cockatrices 13 wolves 6 winter wolf cubs 30 leprechauns 3 orc-captains 2 iron piercers 2 mumakil 10 giant spiders 2 scorpions 2 horses an ice vortex 2 baby long worms 7 black lights 26 vampire bats 3 forest centaurs 7 gnome rulers 5 orc mummies 5 dwarf mummies an ogre 2 brown puddings 9 rust monsters 7 owlbears 2 yetis 5 gold golems 2 werewolves 5 Green-elves 2 piranha 9 giant eels 9 lizards 4 chickatrices a dingo 3 dogs a housecat 3 jaguars 4 dwarf leaders a white unicorn 3 gray unicorns 3 black unicorns 7 dust vortices 10 ravens 10 plains centaurs 4 gnome mummies 5 snakes 9 apes 15 human zombies 3 rope golems 3 Woodland-elves 11 soldier ants 3 fire ants 21 bugbears 4 imps 8 quasits 4 wood nymphs 5 water nymphs a mountain nymph 3 Mordor orcs 24 Uruk-hai 6 orc shamans 8 rock piercers 2 rock moles 7 fog clouds 7 yellow lights a shrieker a violet fungus 23 gnome leaders 7 gnomish wizards a kobold mummy a guardian naga hatchling 7 gray oozes 3 barrow wights 14 elf zombies 7 ghouls a straw golem 2 paper golems 11 giant ants 10 floating eyes 4 kittens 20 dwarves 7 homunculi a kobold leader 2 kobold shamans 30 hill orcs 12 rothes 3 rabid rats 2 centipedes 14 giant bats 6 monkeys 11 orc zombies 9 dwarf zombies 4 wererats 2 werejackals 7 iguanas 38 killer bees 4 acid blobs 4 coyotes 3 gas spores 6 hobbits 4 manes 4 large kobolds 14 hobgoblins 6 giant rats 3 cave spiders 3 brown molds 3 yellow molds 2 green molds 5 red molds 65 gnomes 19 garter snakes 10 gnome zombies 12 geckos 12 jackals a fox 4 kobolds 9 goblins 2 grid bugs 17 bats 6 lichens 4 kobold zombies 11 newts 1429 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You read items or engraved 134 times. You never engraved Elbereth. You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. You violated the special Sokoban rules once. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You entered Sokoban. You attained the rank of Magician. You completed Sokoban. You completed the Gnomish Mines. You attained the rank of Enchanter. You had the Bell of Opening. You entered Gehennom. You had the Book of the Dead. You had the Candelabrum of Invocation. You gained access to Moloch's Sanctum. You had the Amulet of Yendor. The Dungeons of Doom: levels 1 to 27 Level 1: A fountain, a grave. Level 2: An untended shop, some fountains. Level 3: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 4: "ICE BOX" An untended shop. Level 5: A fountain. Level 6: A fountain. Level 7: Level 8: "Black uni" Oracle of Delphi. Level 9: An untended shop, a fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: Level 12: Level 13: Level 14: A fountain. Portal to The Quest. Level 15: A primitive area. Level 16: A fountain. Level 17: A fountain. Level 18: A fountain. Level 19: An untended shop, a sink. Level 20: A temple, a grave. Level 21: A fountain. Level 22: <- You were here. A fountain. Level 23: Level 24: A fountain. Level 25: Level 26: Level 27: A fountain. The castle. Connection to Gehennom. Gehennom: levels 28 to 47 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: "jubi" Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: Level 41: Level 42: An altar, many graves. Level 43: "FakeWiz" Level 44: "RealWiz" Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: "black uni" Level 5: Level 6: Level 7: Many shops, a temple to Anhur. Level 8: Level 9: Level 10: Level 11: A fountain. The Quest: levels 1 to 5 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple to Anhur. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: "black uni" Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 36 up to 34 Level 34: A throne. Level 35: Level 36: Goodbye Hill the Wizard... You quit in The Dungeons of Doom on dungeon level 22 with 561038 points, and 3296 pieces of gold, after 36661 moves. You were level 15 with a maximum of 284 hit points when you quit.