The November NetHack Tournament, November 2018 Unix NetHack Version 3.6.2-1 Beta - last build Wed Oct 17 02:54:30 2018. (3b69284259985ac62c4492d27238aa8f1846919b,branch:master) Game began 2018-10-17 02:20:33, ended 2018-10-17 13:12:45. Hill, chaotic male human Wizard l ------.- #.......| ####|......| ---.- #### |.<....| |@... ## -------- |...| ## |.u..###### B f |..>| & ----- Hill the Magician St:14 Dx:15 Co:18 In:18 Wi:13 Ch:10 Chaotic Dlvl:9 $:22 HP:0(103) Pw:83(97) AC:0 Xp:11/14092 T:13483 Blind Latest messages: You see here 3 gold pieces. $ - 3 gold pieces. You see here a bag. There is a bag here, loot it? [ynq] (q) y You carefully open the bag... c - a leathery spellbook. What do you want to read? [c or ?*] c This spellbook is difficult to comprehend. Continue? [yn] (n) y A cloud of darkness falls upon you. To what position do you want to be teleported? (For instructions type a '?') You try to feel what is lying here on the floor. You feel here an empty bag. It hits! It hits! It just misses! It hits! It hits! It hits! It hits! It hits! It hits! It hits! It misses! It hits! It misses! It hits! It hits! It hits! It hits! It hits! It hits! It hits! It hits! It hits! It misses! It hits! It just misses! It hits! It hits! It hits! It hits! It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 22 gold pieces Weapons C - 3 +0 darts a - a blessed +3 quarterstaff (weapon in hands) Armor l - an uncursed +1 dwarvish iron helm (being worn) t - an uncursed +0 pair of leather gloves (being worn) v - a blessed +0 pair of low boots (being worn) E - a blessed +1 cloak of magic resistance (being worn) q - an uncursed +0 mummy wrapping Spellbooks c - an uncursed spellbook of teleport away Rings Y - an uncursed ring of cold resistance W - an uncursed ring of polymorph control F - an uncursed ring of protection from shape changers X - an uncursed ring of searching d - an uncursed ring of teleport control (on left hand) Wands z - a wand of cancellation (0:3) r - a wand of create monster (0:12) T - a wand of digging (1:0) x - a wand of enlightenment (0:2) D - a wand of fire (0:1) G - a wand of polymorph (0:3) Q - a wand of striking (2:9) I - a wand of teleportation (0:7) Tools b - an uncursed bag of holding containing 59 items n - an uncursed blindfold S - a blessed magic lamp (lit) i - a magic marker (0:50) w - an uncursed magic whistle A - an uncursed pair of lenses k - an uncursed skeleton key s - an uncursed stethoscope u - a blessed tallow candle h - a +0 unicorn horn j - an uncursed wax candle m - an uncursed wooden flute Gems/Stones K - an uncursed luckstone Z - an uncursed topaz stone Contents of the bag of holding: 2117 gold pieces 3 +0 elven daggers an uncursed slime mold 2 uncursed apples 2 uncursed cram rations 7 uncursed food rations an uncursed K-ration 2 uncursed lembas wafers an uncursed sprig of wolfsbane an uncursed tripe ration an uncursed tripe ration an uncursed lichen corpse an uncursed lizard corpse 5 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of destroy armor 3 uncursed scrolls of destroy armor a blessed scroll of food detection an uncursed scroll of identify an uncursed scroll of light 4 uncursed scrolls of teleportation an uncursed spellbook of create monster an uncursed spellbook of detect unseen a blessed spellbook of dig named a token from Raisse an uncursed potion of gain energy a cursed potion of invisibility 3 uncursed potions of object detection an uncursed potion of see invisible 6 uncursed potions of water an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of levitation an uncursed ring of regeneration named c a wand of create monster (0:14) an uncursed oil lamp a +0 pick-axe an uncursed tallow candle 2 uncursed amethyst stones an uncursed aquamarine stone 2 uncursed diamonds 2 uncursed dilithium crystals an uncursed emerald 4 uncursed emeralds an uncursed jet stone an uncursed jet stone an uncursed luckstone an uncursed obsidian stone 2 uncursed rubies an uncursed sapphire 5 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass 10 uncursed worthless pieces of green glass 3 uncursed worthless pieces of orange glass 4 uncursed worthless pieces of red glass 4 uncursed worthless pieces of violet glass 4 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellow glass 3 uncursed worthless pieces of yellowish brown glass Hill the Wizard's attributes: Background: You were a Magician, a level 11 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:103). You had 83 magic power (max:97). Your armor class was 0. You had 14092 experience points. You entered the dungeon 13483 turns ago. Your strength was 14 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You were invisible. You could teleport. You had teleport control. You had a small defense bonus (+3). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a master mind flayer 3 giant mimics 2 large mimics a baby purple worm a couatl an earth elemental a giant mummy a black naga 5 small mimics a quantum mechanic 2 sasquatches a shocking sphere a large cat a tengu a leocrotta an elf mummy 2 wraiths 2 ettin zombies a soldier an incubus 2 chameleons 2 giant beetles a quivering blob 6 wolves 2 lynxes 19 leprechauns an orc-captain 2 mumakil a giant spider 2 ice vortices 4 black lights 2 vampire bats a gnome king an ogre 2 brown puddings 3 rust monsters 2 yetis a werewolf a Green-elf 2 lizards 2 chickatrices 2 housecats 2 jaguars a dwarf lord a blue jelly 3 white unicorns a dust vortex 3 gnome mummies 2 snakes 2 human zombies a rope golem a Woodland-elf 2 soldier ants 2 fire ants a water nymph 3 mountain nymphs a rock piercer a rock mole 5 ponies 7 yellow lights a violet fungus 18 gnome lords 5 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes 2 barrow wights a ghoul a straw golem 2 paper golems 2 baby crocodiles 7 giant ants 5 floating eyes a kitten 20 dwarves a kobold lord 2 kobold shamans 5 rothes a rabid rat a centipede 4 giant bats a monkey a wererat 6 iguanas 4 killer bees 3 acid blobs 5 coyotes 2 gas spores 9 hobbits 7 manes a large kobold 3 hobgoblins 3 giant rats 2 cave spiders 3 yellow molds a green mold 61 gnomes 6 garter snakes 2 gnome zombies 14 jackals a fox 7 goblins a sewer rat 6 grid bugs 7 bats 6 lichens 3 kobold zombies 9 newts 389 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 39 times. You engraved Elbereth 7 times. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: Some fountains. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Some fountains, a grave. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: <- You were here. Final resting place for you, killed by a human mummy, while reading a book. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Hill | | 2139 Au | | killed by a | | human mummy | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Hill the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 33828 points, and 2139 pieces of gold, after 13483 moves. You were level 11 with a maximum of 103 hit points when you died.