Unix EvilHack Version 0.8.3-0 Beta - last build Sun Dec 17 02:14:52 2023 (22e9dac5b6737080c289d175019a574278a62612, branch: master).
Game began 2023-12-16 23:44:08, ended 2023-12-17 06:32:40.
Imanity, chaotic female orcish Rogue
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rsewer rat
rgiant rat
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+closed door
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rsewer rat
@orcish rogue called Imanity
@wererat, wielding an aklys
.floor of a room
.floor of a room
.floor of a room
)an uncursed +0 dagger named NonCursed
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[Imanity the Rogue ] St:13 Dx:12 Co:17 In:9 Wi:10 Ch:9 S:8335
Chaotic $:35 HP:14(65) Pw:25(25) AC:1 MC:1 TH:15 Xp:8/1955 Burdened
Dlvl:7 T:8011
Time information:
Play time: 01h:15m:48s
Wallclock time: 06h:48m:32s
Latest messages:
In what direction?
The steel thonged club named NonCursed hits the wumpus.
The steel thonged club named NonCursed returns to your hand!
In what direction?
The steel thonged club named NonCursed misses the wumpus.
The steel thonged club named NonCursed returns to your hand!
In what direction?
The steel thonged club named NonCursed misses the wumpus.
The steel thonged club named NonCursed returns to your hand!
In what direction?
The steel thonged club named NonCursed misses the wumpus.
The steel thonged club named NonCursed fails to return!
Air currents pull you down into a hole!
You see here a wand of striking.
N - a wand of striking (7 aum).
The stairs are solidly fixed to the floor.
You climb up the stairs.
You see here 4 uncursed +0 daggers named NonCursed.
C - 4 uncursed +0 daggers named NonCursed (at the ready) (40 aum).
You see here 14 uncursed +0 orcish daggers.
b - 14 uncursed +0 orcish daggers (140 aum).
What do you want to ready? [- $bgvCV or ?*]
That ammunition is already readied!
You see here a slime mold.
In what direction?
You throw 4 daggers named NonCursed.
The 1st dagger named NonCursed hits the wumpus.
The 2nd dagger named NonCursed hits the wumpus.
The 3rd dagger named NonCursed hits the wumpus.
You kill the wumpus!
C - 3 uncursed +0 daggers named NonCursed (at the ready) (30 aum).
You have a little trouble lifting a wrinkled spellbook. Continue? [ynq] (q)
You have a little trouble lifting O - a wrinkled spellbook (35 aum).
Your movements are slowed slightly because of your load.
You see here a blessed steel thonged club named NonCursed.
Air currents pull you down into a hole!
You climb up the stairs.
The wererat wields a blessed steel thonged club named NonCursed!
You begin bashing monsters with your gloved hands.
You miss the wererat.
What do you want to wield? [- bgvCV or ?*]
v - an uncursed silver dagger (weapon in hand) (11 aum).
The wererat summons help!
The wererat swipes his steel thonged club named NonCursed.
The wererat hits you!
What do you want to ready? [- $bgCV or ?*]
That ammunition is already readied!
#
Really quit? [yn] (n)
Do you want your possessions identified? [ynq] (y)
Inventory:
Inventory: 802/800 weight (34/52 slots)
Coins ('$')
$ - 35 gold pieces (0 aum)
Weapons (')')
C - 3 uncursed +0 daggers named NonCursed (at the ready) (30 aum)
g - an uncursed +0 copper dagger (10 aum)
v - an uncursed +0 silver dagger (weapon in hand) (11 aum)
b - 14 uncursed +0 orcish daggers (140 aum)
V - an uncursed +1 stone aklys named NonCursed (13 aum)
Armor ('[')
L - an uncursed +0 stone orcish helm (being worn) (26 aum)
n - an uncursed burnt +0 pair of leather gloves (being worn) (10 aum)
w - an uncursed +0 pair of speed boots (being worn) (20 aum)
k - an uncursed +0 cloak of displacement (being worn) (10 aum)
c - an uncursed +1 leather armor (being worn) (75 aum)
Comestibles ('%')
m - 3 uncursed food rations (60 aum)
Q - 3 uncursed food rations (60 aum)
x - an uncursed tripe ration (10 aum)
J - an uncursed tin of lynx meat (10 aum)
R - 2 uncursed lichen corpses (40 aum)
j - an uncursed lizard corpse (10 aum)
Scrolls ('?')
H - an uncursed scroll of earth (5 aum)
A - an uncursed scroll of remove curse (5 aum)
Spellbooks ('+')
O - an uncursed spellbook of force bolt (35 aum)
Rings ('=')
M - an uncursed ring of cold resistance (3 aum)
K - an uncursed ring of invisibility (3 aum)
E - an uncursed ring of poison resistance (3 aum)
F - an uncursed ring of regeneration (3 aum)
Wands ('/')
G - an uncursed wand of cold (0:4) (7 aum)
l - an uncursed wand of sleep (0:1) (7 aum)
N - an uncursed wand of striking (0:7) (7 aum)
Tools ('(')
e - an uncursed sack containing 8 items (153 aum)
Z - an uncursed expensive camera (0:48) (12 aum)
d - an uncursed leash (12 aum)
s - an uncursed lock pick (4 aum)
T - an uncursed iron magic whistle (3 aum)
Gems/Stones ('*')
Y - 2 uncursed obsidian stones (2 aum)
f - an uncursed worthless piece of black glass (1 aum)
q - 2 uncursed worthless pieces of black glass (2 aum)
Contents of the sack:
- an uncursed scroll of identify
- a cursed scroll of remove curse
- an uncursed spellbook of remove curse
- an uncursed potion of blindness
- a cursed potion of restore ability
- a blessed potion of confusion
- an uncursed potion of sickness
- a cursed ring of cold resistance
Imanity the Rogue's attributes:
Background:
- You were a Rogue, level 8 female orc.
- You were chaotic, on a mission for Kos
- who was opposed by Issek (lawful) and Mog (neutral).
- You were in Sokoban, on level 7.
- You entered the dungeon 8011 turns ago.
- You had 1955 experience points, 605 more were needed to attain level 9.
- Your score was 8335 before end-of-game adjustments.
- You played for 1 hour, 15 minutes and 48 seconds.
Basics:
- You had 14 out of 65 hit points.
- You had all 25 energy points (spell power).
- Your armor class was 1.
- Your wallet contained 35 zorkmids.
- Autopickup was off.
Final Characteristics:
- Your strength was 13 (limit:18/50).
- Your dexterity was 12 (peak:18, limit:18).
- Your constitution was 17 (limit:19).
- Your intelligence was 9 (limit:16).
- Your wisdom was 10 (limit:16).
- Your charisma was 9 (limit:16).
Final Status:
- You were burdened; movement was slightly slowed.
- You were wielding a dagger.
- You had expert skill with dagger.
Final Attributes:
- You were piously aligned.
- Monster generation rate was 1.00x.
- You were 5% fire resistant.
- You were 21% sleep resistant.
- You were 100% poison resistant.
- You were telepathic.
- You had infravision.
- You were displaced.
- You were stealthy.
- You were warded.
- You were harmed by mithril.
- You were very fast.
- You survived.
You didn't know any spells.
Vanquished creatures:
- the Goblin King
- a wumpus
- a small mimic
- 2 large dogs
- a tengu
- an ochre jelly
- an ettin zombie
- a cockatrice
- a lynx
- a leprechaun
- an owlbear
- a werewolf
- a lizard
- a giant cockroach
- a snake
- an ape
- a rope golem
- 5 Woodland-elves
- a soldier ant
- a bugbear
- 13 gnome nobles
- 2 gnomish wizards
- 4 floating eyes
- a kitten
- a hobbit pickpocket
- 13 mountain dwarves
- a lesser homunculus
- 3 kobold nobles
- a kobold shaman
- a goblin shaman
- 10 hill orcs
- 3 rothes
- 4 rabid rats
- 3 large spiders
- 2 giant bats
- 2 baby owlbears
- 9 dwarf zombies
- a wererat
- 2 iguanas
- an acid blob
- 3 coyotes
- 4 hobbits
- 2 large kobolds
- 8 hobgoblins
- 4 giant rats
- 5 cave spiders
- a red mold
- 28 rock gnomes
- a garter snake
- a gecko
- 2 jackals
- 2 foxes
- 5 kobolds
- 18 goblins
- 6 sewer rats
- 4 grid bugs
- 3 lichens
- 4 kobold zombies
- 6 newts
209 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 8 times.
- You never engraved Elbereth.
- You never abused your alignment.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- Achievements completed:
- You defeated the Goblin King.
The Dungeons of Doom: levels 1 to 10
Level 1:
An altar to Kos, some fountains.
Level 2: "gt"
A fountain, a sink.
Portal to Goblin Town.
Level 3:
A forge, a fountain.
Stairs down to The Gnomish Mines.
Level 4:
A general store, some fountains, a sink.
Level 5:
Level 6: "Box"
A fountain, a sink.
Level 7: "Box"
Level 8:
Many fountains.
Oracle of Delphi.
Level 9:
A fountain.
Stairs up to Sokoban, level 8.
Level 10:
Some fountains, many trees.
The Gnomish Mines: levels 4 to 8
Level 4:
Level 5:
Level 6:
Level 7: "Neutral temple"
A lighting shop, a temple, a magic chest, some fountains.
Level 8:
Goblin Town:
Level 2: "Stash"
A weapon shop, a forge, a magic chest, many dead trees.
Sokoban: levels 8 up to 7
Level 7: <- You were here.
Unsolved.
Level 8:
A magic chest.
Solved.
Goodbye Imanity the Rogue...
You quit in Sokoban on dungeon level 7 with 8335 points,
and 35 pieces of gold, after 8011 moves.
You were level 8 with a maximum of 65 hit points when you quit.