Unix NetHack Version 3.7.0-86 Work-in-progress - last build May 30 2023 01:50:43 (cc98dc9aa62a9957b082a042edf5bd7ec9f632c7,branch:master). Game began 2023-06-17 15:58:22, ended 2024-03-07 13:36:38. Judas, chaotic male elven Priest --------- |.......| |.......| |.......-# ..G |...<...|### |..CG --------- # #[%... ### #|(@.. ### ... ### ## # # ############ ## # # # ## ###% ### ## ## #####%## # -----+-----## # ## ###%#)%###)#)# `###### # |..........### # -|--------.----- --+---.-------|- |.........|# |...>..........| |.......?......| |..........# |..............| |..............| |.........| ...............| ##|..............| ----------- ---------------- #-..............| ---------------- Judas the Priest St:18 Dx:16 Co:16 In:18 Wi:20 Ch:10 Chaotic S:71086 Dlvl:11 $:10 HP:76(78) Pw:112(174) AC:-9 Xp:11/17480 T:19231 Latest messages: You enter an opulent throne room! You kill the hobgoblin! The mountain centaur wakes up! The mountain centaur misses! The mountain centaur kicks! The mountain centaur misses! You sit on the opulent throne. Your mind turns into a pretzel! The throne vanishes in a puff of logic. The mountain centaur misses! The mountain centaur just misses! The mountain centaur misses! What do you want to use or apply? [a-cf-hkloqswxzAGHJKN-QTVWZ or ?*] h You feel less confused now. The hobgoblin wakes up! The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks again! The mountain centaur hits! The mountain centaur misses! The mountain centaur kicks! You kill the hobgoblin! The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks again! The gnomish wizard wakes up! The mountain centaur wields a cursed crossbow! The crossbow welds itself to the mountain centaur's hand! Restoring save file... Hello Judas, the elven Priest, welcome back to NetHack! Pick an object. Can't find dungeon feature ')'. t - a rustproof aklys named Bessie (tethered weapon in hand). In what direction? . You feel better. In what direction? . You feel better. The mountain centaur tries to wield an orcish dagger. The mountain centaur's crossbow is welded to his hand! Unix NetHack Version 3.7.0-86 Work-in-progress - last build May 30 2023 01:50:43 (cc98dc9aa62a9957b082a042edf5bd7ec9f632c7,branch:master). Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 10 gold pieces Weapons d - a +0 dart t - a rustproof +6 aklys named Bessie (tethered weapon in hand) Armor n - a +1 elven leather helm (being worn) C - a +0 pair of leather gloves (being worn) L - a blessed +1 pair of high boots (being worn) m - a +0 small shield (being worn) Y - a blessed +2 mummy wrapping (being worn) S - a +0 set of silver dragon scales (being worn) Comestibles M - a food ration R - a fortune cookie Rings i - a ring of conflict j - a ring of polymorph control (on left hand) y - a ring of protection from shape changers U - a ring of regeneration X - a ring of stealth e - a ring of sustain ability Wands K - a wand of cold (0:4) V - a wand of cold (0:3) g - a wand of create monster (0:12) J - a wand of create monster (0:11) o - a wand of create monster (0:10) a - a wand of digging (0:5) s - a wand of light (0:11) f - a wand of light (0:10) W - a wand of lightning (0:8) Z - a wand of lightning (0:7) A - a wand of lightning (0:3) q - a cursed wand of polymorph (0:4) c - a wand of slow monster (0:3) T - a blessed wand of striking (0:3) O - a wand of striking (0:3) N - a wand of teleportation (0:6) H - a wand of undead turning (0:0) Tools b - a blessed bag of holding containing 79 items z - a leather drum l - an expensive camera (0:42) w - a magic whistle x - a +0 pick-axe (alternate weapon; not wielded) k - a skeleton key P - a towel Q - a towel h - a +0 unicorn horn Gems/Stones D - an amber stone E - 4 amethyst stones r - a citrine stone u - 3 diamonds B - a dilithium crystal v - 3 emeralds F - a jet stone p - an opal I - 2 rubies G - a luckstone Contents of the bag of holding: 146 gold pieces an amulet of magical breathing a blessed +6 mace a cursed -1 helm of opposite alignment a blessed +0 pair of gauntlets of dexterity a cursed -1 pair of fumble boots a blessed +0 cloak of displacement a +0 mummy wrapping a +0 mummy wrapping a +0 mummy wrapping a +0 mummy wrapping a +0 oilskin cloak a slime mold an apple a clove of garlic 8 eucalyptus leaves 3 K-rations 8 oranges 4 pears 2 sprigs of wolfsbane 3 tripe rations 2 eggs a lichen corpse a lizard corpse a blessed scroll of earth 2 scrolls of earth 2 scrolls of destroy armor a scroll of confuse monster a scroll of scare monster a scroll of amnesia 4 blessed scrolls of blank paper a cursed scroll of blank paper a cursed scroll of create monster 2 scrolls of identify a cursed scroll of identify a blessed scroll of remove curse a scroll of remove curse 2 blessed scrolls of teleportation 4 scrolls of teleportation a spellbook of remove curse a cursed potion of see invisible a potion of enlightenment 4 potions of booze a potion of fruit juice a potion of full healing 2 potions of gain energy 2 potions of invisibility a cursed potion of levitation 2 potions of object detection a cursed potion of object detection a potion of restore ability a potion of sleeping 2 potions of speed 2 potions of holy water a ring of warning a +2 ring of adornment a ring of fire resistance a +2 ring of gain strength a -2 ring of gain strength a cursed -1 ring of gain strength a cursed -1 ring of gain strength a ring of polymorph control a mirror a mirror a mirror a mirror a mirror a mirror 7 blessed tallow candles 2 tallow candles 4 wax candles an oil lamp an oil lamp an oil lamp an oil lamp a cursed expensive camera (0:31) a magic marker (0:31) a cursed stethoscope a +0 unicorn horn Judas the Priest's attributes: Background: You were a Priest, level 11 elf. You were chaotic, on a mission for Manannan Mac Lir who was opposed by Lugh (lawful) and Brigit (neutral). You were in the Dungeons of Doom, on level 11. You entered the dungeon 19231 turns ago. You had 17480 experience points, 2520 more were needed to attain level 12. Your score was 71086 before end-of-game adjustments. Basics: You had 76 out of 78 hit points. You had 112 out of 174 energy points (spell power). Your armor class was -9. Your wallet contained 10 zorkmids, and you had 146 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 10 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were visible. You could teleport. You had a moderate defense bonus (+7). You were warded. You had polymorph control. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 8 hours, 35 minutes and 18 seconds. Major events: Turn 1: Judas the chaotic elven Priest entered the dungeon 1431: attained the rank of Acolyte (level 3) 2938: entered the Gnomish Mines 3186: attained the rank of Adept (level 6) 5028: entered Sokoban 5466: completed 1st Sokoban level 6410: completed 2nd Sokoban level 7213: completed 3rd Sokoban level 8510: completed 4th Sokoban level 9786: attained the rank of Priest (level 10) 11307: acquired the Mines' End luckstone 15275: entered the Bigroom 19231: quit Vanquished creatures: a silver dragon a shopkeeper a nurse 2 Aleaxes 4 black puddings a queen bee 2 giant mimics a long worm 2 zruties a flesh golem an elven monarch 2 doppelgangers 3 stalkers a fire elemental 3 water elementals 2 giant mummies 3 black nagas a xorn a warg a winter wolf 4 small mimics a xan an ettin mummy 2 ogre leaders a quantum mechanic 2 trolls 2 gelatinous cubes a pyrolisk a large dog a freezing sphere a flaming sphere a tiger 2 gargoyles 3 tengu an ochre jelly 4 leocrottas an energy vortex a mountain centaur 2 elf mummies a python 2 cobras a wraith 2 ettin zombies 2 leather golems 3 soldiers an amorous demon 2 chameleons a giant beetle a quivering blob 6 cockatrices 15 winter wolf cubs 2 lynxes a panther 4 leprechauns 11 orc-captains an iron piercer 2 giant spiders 2 scorpions a horse an ice vortex a black light 3 vampire bats 2 gnome rulers an ogre 2 brown puddings a rust monster an owlbear a yeti a gold golem 3 lizards 5 dwarf leaders 4 blue jellies 2 white unicorns a gray unicorn 2 dust vortices 4 ravens a gnome mummy a snake 14 human zombies a rope golem 2 soldier ants 3 fire ants 4 bugbears a wood nymph a water nymph 2 mountain nymphs 16 Mordor orcs 9 Uruk-hai 3 orc shamans 3 rock piercers a rock mole a fog cloud 7 yellow lights 2 shriekers 14 gnome leaders 6 gnomish wizards 2 kobold mummies a gray ooze a barrow wight 7 elf zombies a ghoul a straw golem 2 paper golems 3 giant ants 2 little dogs 5 floating eyes 20 dwarves a kobold leader 3 kobold shamans 12 hill orcs 8 rothes 6 giant bats 3 monkeys 3 orc zombies 2 dwarf zombies a wererat a werejackal 7 iguanas 14 killer bees 3 acid blobs 2 coyotes a gas spore 8 hobbits 5 manes 6 hobgoblins 9 giant rats 4 cave spiders 2 brown molds 2 yellow molds 2 red molds 75 gnomes 2 gnome zombies 8 geckos 11 jackals a fox 2 kobolds 2 goblins 13 sewer rats 9 grid bugs 3 bats 11 lichens a kobold zombie 12 newts 554 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 21 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Acolyte. You entered the Gnomish Mines. You attained the rank of Adept. You entered Sokoban. You attained the rank of Priest. You completed the Gnomish Mines. You entered the Big Room. You entered a temple. The Dungeons of Doom: levels 1 to 19 Level 1: "bars" Level 2: "Black uni" A general store. Level 3: "$, black uni, sink done" An altar, a fountain, a sink. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A fountain, a sink. Level 6: Final resting place for Smithgift-Val-Dwa-Fem-Law, killed by a panther, while frozen by a floating eye's gaze. Level 7: A fountain. Level 8: "oracle" Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: A very big room. Level 11: <- You were here. Level 12: Some shops, an altar to Manannan Mac Lir. Level 13: A temple to Manannan Mac Lir, some fountains. Level 14: Some shops, a grave. Level 15: "BoH" Summoned by the Arch Priest. Portal to The Quest. Level 16: "$" A fountain, a sink. Level 17: An untended shop. Level 18: A primitive area. Final resting place for Demo-Val-Dwa-Fem-Law, killed by a mountain centaur. Level 19: "$" A fountain. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: "black uni" Level 8: An altar to Manannan Mac Lir, some fountains. Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: A temple, many trees. Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: "shocking sphere" Solved. Level 7: Solved. Level 8: Solved. Goodbye Judas the Priest... You quit in The Dungeons of Doom on dungeon level 11 with 71086 points, and 156 pieces of gold, after 19231 moves. You were level 11 with a maximum of 78 hit points when you quit.