Unix NetHack Version 3.7.0-66 Work-in-progress - last build Dec 5 2022 03:26:57 (dbea811729ade750c4c0c7f8ab6145c62533a6e7,branch:master). Game began 2022-12-08 14:05:25, ended 2022-12-09 23:53:28. Kontroller, chaotic male human Barbarian -------------- --------- |..f.........| ----- |.......-# ----------- |............-#####.Y...# #-.......|# |.........| |............| |..<|# #---)----.# |......^(.| |.............#####|...|# ###) # |.........| |............| -----# # #* ####### ..........| -------|------ # ** ### #----- ##-.........| # # # ####....| # ----------- ### # # *#|....#### Z # *# ###|...| # ##@# # # ## .----# ### # # ## -|------------- #------# #### |.............| #|....|# %## |...........>.| #...e[-# ## |...........).| |{...|#### |.............| |.....# --------------- ------ Kontroller the Brigand St:18/01 Dx:12 Co:17 In:7 Wi:8 Ch:8 Chaotic S:31111 Dlvl:8 $:1169 HP:0(110) Pw:20(20) AC:-1 Xp:10/7871 Satiated Burdened Stun T:13480 Latest messages: The scorpion stings! You kill the scorpion! What do you want to write with? [- abjknqruwyIMPRX or ?*] - Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with your fingertip. What do you want to add to the writing in the dust here? glass What do you want to write with? [- abjknqruwyIMPRX or ?*] u A gremlin suddenly appears next to you! Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a wand of create monster. What do you want to add to the writing in the dust here? The wand of create monster glows, then fades. You swap places with the peaceful gremlin. Something is written here in the dust. You read: "c?? d???vecgl?ss". You see here a mummy wrapping. There is a staircase up to level 9 here. There are several objects here. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') There is a staircase up to level 8 here. You see here an orcish dagger. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '_'. The giant zombie hits! The giant zombie hits! You smite the giant zombie! The giant zombie hits! The giant zombie misses! You smite the giant zombie! The giant zombie hits! The giant zombie hits! You smite the giant zombie! The giant zombie hits! The giant zombie hits! The giant zombie knocks you back with a forceful blow! Ouch! The giant zombie hits! The giant zombie hits! The giant zombie knocks you back with a forceful blow! Ouch! You stagger... The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1169 gold pieces Amulets z - a cursed amulet of ESP (being worn) Weapons j - 17 +0 darts a - a thoroughly rusty +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor v - an uncursed +0 elven leather helm (being worn) Y - an uncursed +0 pair of leather gloves (being worn) B - an uncursed +1 pair of low boots (being worn) K - an uncursed +0 oilskin cloak (being worn) J - an uncursed +0 Hawaiian shirt with a flamingo motif (being worn) D - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles U - 2 uncursed slime molds C - 2 uncursed C-rations d - 4 uncursed food rations s - 2 uncursed K-rations S - an uncursed lizard corpse Scrolls L - an uncursed scroll of amnesia t - a cursed scroll of amnesia p - 4 uncursed scrolls of blank paper f - 2 uncursed scrolls of confuse monster o - an uncursed scroll of destroy armor E - an uncursed scroll of enchant armor W - an uncursed scroll of enchant armor e - an uncursed scroll of fire A - 2 blessed scrolls of identify h - 2 uncursed scrolls of identify G - 2 uncursed scrolls of identify g - 2 uncursed scrolls of light c - an uncursed scroll of punishment x - 2 blessed scrolls of teleportation T - an uncursed scroll of teleportation Potions H - an uncursed potion of extra healing Q - a blessed potion of fruit juice O - an uncursed potion of fruit juice N - a blessed potion of monster detection V - an uncursed potion of object detection Rings r - an uncursed ring of fire resistance (on right hand) Wands u - a wand of create monster (0:12) I - a wand of polymorph (0:5) y - a wand of secret door detection (0:13) k - a cursed wand of speed monster (0:3) w - a wand of striking (0:6) q - a wand of striking (0:0) P - a wand of striking (0:0) Tools F - an uncursed oil lamp Z - a +0 pick-axe l - an uncursed skeleton key m - an uncursed stethoscope i - a +0 unicorn horn Gems/Stones X - 2 uncursed amber stones R - an uncursed worthless piece of orange glass n - an uncursed worthless piece of violet glass M - 2 uncursed worthless pieces of white glass Kontroller the Barbarian's attributes: Background: You were a Brigand, a level 10 male human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 13480 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 7871 experience points, 2129 more were needed to attain level 11. Your score was 31111 before end-of-game adjustments. Basics: You had 0 out of 110 hit points. You had all 20 energy points (spell power). Your armor class was -1. Your wallet contained 1169 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 12 (peak:17, limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 7 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 8 (limit:18). Final Status: You were stunned. You were satiated. You were burdened; movement was slightly slowed. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were fire resistant. Your items were protected from fire. You were poison resistant. You were telepathic. You were guarded. You were fast. You were very lucky. You are dead (2nd time!). Miscellaneous: You never encountered a bones level. Total elapsed playing time was 2 hours, 28 minutes and 44 seconds. Major events: Turn 1: Kontroller the chaotic male human Barbarian entered the dungeon 896: attained the rank of Pillager (level 3) 1105: entered the Gnomish Mines 2278: averted death (killed by an Elvenking) 2301: attained the rank of Bandit (level 6) 4848: reached Mine Town 8341: entered the Bigroom 10743: attained the rank of Brigand (level 10) 13480: killed by a giant zombie, while moving through the air Vanquished creatures: an elven monarch a wumpus a winter wolf a xan 3 quantum mechanics 2 sasquatches a gelatinous cube a large dog a freezing sphere a tiger 3 tengu 3 human mummies a red naga 3 wraiths 3 soldiers a chameleon 5 giant beetles 2 quivering blobs 4 cockatrices 2 panthers a leprechaun a mumak 3 giant spiders 3 scorpions a black light a vampire bat a forest centaur 2 gnome rulers a dwarf mummy an ogre 2 brown puddings 2 rust monsters 2 owlbears 2 yetis 2 gold golems 4 lizards 3 chickatrices a dog a jaguar a dwarf leader a white unicorn a black unicorn a dust vortex 2 plains centaurs a snake 2 rope golems 4 bugbears a wood nymph 2 water nymphs a mountain nymph 25 Mordor orcs 3 Uruk-hai 2 orc shamans 2 rock piercers 3 rock moles 2 ponies a fog cloud 6 gnome leaders 3 gnomish wizards a kobold mummy a guardian naga hatchling 4 gray oozes a paper golem 2 baby crocodiles 5 giant ants a little dog 3 floating eyes 10 dwarves a kobold leader a kobold shaman 29 hill orcs 7 rothes 3 rabid rats 2 centipedes a giant bat 6 monkeys 3 dwarf zombies 2 wererats 2 werejackals 4 iguanas 6 killer bees 6 coyotes a gas spore 5 hobbits 15 manes a large kobold 12 giant rats 4 cave spiders 33 gnomes 12 garter snakes 3 geckos 9 jackals 2 foxes 2 kobolds 7 goblins 2 sewer rats 7 grid bugs 4 bats 10 lichens 3 newts 371 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 12 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Pillager. You entered the Gnomish Mines. You attained the rank of Bandit. You entered Minetown. You entered a shop. You entered a temple. You entered the Big Room. You attained the rank of Brigand. The Dungeons of Doom: levels 1 to 10 Level 1: A grave. Level 2: A fountain. Level 3: An altar, a sink. Stairs down to The Gnomish Mines. Level 4: An altar to Set. Level 5: Level 6: Level 7: An altar to Set, a fountain. Level 8: <- You were here. A fountain. Final resting place for you, killed by a giant zombie, while moving through the air. Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Kontroller | | 1169 Au | | killed by a | | giant zombie | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Kontroller the Barbarian... You died in The Dungeons of Doom on dungeon level 8 with 30995 points, and 1169 pieces of gold, after 13480 moves. You were level 10 with a maximum of 110 hit points when you died.