Luxidream, lawful male alien User of Stand ----- |...| --...- |..... -.... -.@A- |.%@| ----- [Luxidream the Arrow Pierced] St10 Dx7 Co10 In9 Wi5 Ch7 UseAliMalLaw S0 Dlvl:1 $0 HP0(1) Pw0(0) AC11 Xp1/0 T9 Par Brd Latest messages You lose Wisdom # Are you sure you want to pray? [yn] (n) You begin praying to Jonathan Joestar. The bard called Michael Jackson the rhymer hits the New Kop. The New Kop is killed! You finish your prayer. The voice of Jonathan Joestar rings out: "Thou durst call upon me?" "Then die, mortal!" # Are you sure you want to pray? [yn] (n) You begin praying to Jonathan Joestar. The bard called Michael Jackson the lyrist hits the Keystone Kop. The Keystone Kop misses the bard called Michael Jackson the lyrist. The minor angel of Jonathan Joestar misses. The bard called Michael Jackson the lyrist hits the Keystone Kop. The Keystone Kop is killed! The minor angel of Jonathan Joestar hits you! You die... Your inventory Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} Tools a - an uncursed tooled horn {0} Gems b - a cursed +0 loadstone Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: reflection You could not have this property intrinsically: searching Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 89% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 75% Tool drop chance was reduced to 99% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: body armor (turn 12) The following skill became untrainable if you tried to train it too early: high heels (turn 1440) The following skill became untrainable after a while: techniques (turn 9359) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 11720) Heavy curses were more common by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 180138 Monster spawn increase reached its maximum at turn 470598 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 786780 The monster class that cannot be genocided was rodent The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: laten force patch (freq bonus 12) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 10) The monster species that spawned more often: fly of Mordor (freq bonus 15) The monster species that spawned more often: minotaur matron (freq bonus 24) The monster species that spawned more often: kobold mummy (freq bonus 8) The monster species that spawned more often: prospecting confutable emasculating (freq bonus 8) The monster species that spawned more often: wallower scrimping (freq bonus 9) The monster species that spawned more often: vegetarianism electro (freq bonus 18) The monster species that spawned more often: atavist scrawler (freq bonus 15) The monster species that spawned more often: sniper turret (freq bonus 18) The monster species that spawned more often: darkness gloam (freq bonus 16) The monster species that spawned more often: effected humidifying (freq bonus 8) The monster species that spawned more often: domestic ogre (freq bonus 15) The monster species that spawned more often: sky seraphon (freq bonus 8) The monster species that spawned more often: galltrit (freq bonus 24) The monster species that spawned more often: carthaginian teacher (freq bonus 8) The monster species that spawned more often: blue balrog (freq bonus 24) The monster species that spawned more often: bleach ghost (freq bonus 28) The monster species that spawned more often: Digging Mage (freq bonus 24) The monster species that spawned more often: charmander (freq bonus 12) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 4) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster species that never randomly spawned: rose sentai The monster species that never randomly spawned: red starlit sky The monster species that never randomly spawned: reddish wort The monster species that never randomly spawned: unloosening cranked perkily The monster species that never randomly spawned: giant jellyfish The monster species that never randomly spawned: yorkshire terrier The monster species that never randomly spawned: undead drunk The monster species that never randomly spawned: needlessly traffick morsel The monster species that never randomly spawned: mimicked yeah The monster species that never randomly spawned: mana sphere The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: bright cyan spell stone (gray) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 14) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 10) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 2) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 27) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 16) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 5) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 7) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 9) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 51) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: implant of dawn (sacred) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: curseuse trap (freq bonus 4) Trap randomization happened for 1 in 326 traps Next attribute increase check would have come at turn 359 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having jumping (0) You had 1492 points of nutrition remaining You had improved technique levels You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Jonathan Joestar The version you were playing was: Unix SlashEMExtended Version 2.4.2 (3c56ab0) - last build Wed Dec 12 16:07:30 2018. Jonathan Joestar was angry with you (2) You could not have safely prayed (2272) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (SWEETHEART BUNDLE) scroll of mana (GODDAMN THOSE BLUE STATUS LINES ARE VERY EYE STRAINING) scroll of phase door (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of standard id (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of cure (ALL TEAM ELFS IS MORE POWER IN SUNNY) * scroll of extra healing (THROW ANNOYING SEED TO MAKE WIRED) * scroll of greater mana restoration (THAZI N EPIBATHA CHEOUCH CHA) Tools tooled horn (horn) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kobolds (1 created) 0 minor angels (1 created) a New Kop a Keystone Kop 0 Detective Sergeants (1 created) 0 newt zombies (1 created) 0 bards (1 created) 0 +3 nd barriers (1 created) 0 small loudspeakers (1 created) 9 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 3 times You prayed to the gods 3 times You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) techniques [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Luxidream the User of Stand... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. Killer: a monster (minor angel of Jonathan Joestar), while praying unsuccessfully You were level 1 with a maximum of 1 hit point when you died. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 472 2 k2-Gla-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (grid xorn). - [13] 473 1 AmyBSOD-Wan-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an unsuccessful polymorph. 24 [24] * 0 Luxidream-Use-Ali-Mal-Law died in The Dungeons of * Doom on level 1. Killed by a monster (minor angel of Jonathan Joestar), while praying unsuccessfully. - [1]