Lymia, chaotic female tumblrer Mahou Shoujo --------- .......| |.......| |.......| |@......| --------- [Lymia the Schoolkid] St6 Dx5 Co7 In8 Wi11 Ch24 MahTumFemCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC-2 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic female x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: stealth You could not have this property intrinsically: flying Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 75% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 84% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 38% Tool drop chance was reduced to 88% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: form VII (Vaapad) (turn 365) The following skill became untrainable if you tried to train it too early: divination spells (turn 150) The following skill became untrainable after a while: attack spells (turn 35287) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 20396) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46510 Monster spawn increase reached its maximum at turn 268930 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1348412 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: amnesia growth (freq bonus 14) The monster species that spawned more often: asshole gnome rogue (freq bonus 14) The monster species that spawned more often: contamination fungus (freq bonus 30) The monster species that spawned more often: gun cat (freq bonus 30) The monster species that spawned more often: eldritch rubber (freq bonus 3) The monster species that spawned more often: amnesia warp patch (freq bonus 48) The monster species that spawned more often: armored larva (freq bonus 8) The monster species that spawned more often: farting queen (freq bonus 6) The monster species that spawned more often: sleepyhead unhygienic marsupialize (freq bonus 12) The monster species that spawned more often: misplace pierce hemlock (freq bonus 10) The monster species that spawned more often: uncurl wasteful (freq bonus 24) The monster species that spawned more often: stone serpent (freq bonus 15) The monster species that spawned more often: spooky (freq bonus 40) The monster species that spawned more often: Kisuke (freq bonus 9) The monster species that spawned more often: nukvah sephirah (freq bonus 4) The monster species that spawned more often: jiggly detonate (freq bonus 24) The monster species that spawned more often: Marie's hugging boot (freq bonus 18) The monster species that spawned more often: triscele pushcart insolvable (freq bonus 3) The monster species that spawned more often: off-shitter (freq bonus 14) The monster species that spawned more often: minor mind flayer (freq bonus 36) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 6) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1) The monster species that never randomly spawned: yuki-onna The monster species that never randomly spawned: Levuntator The monster species that never randomly spawned: Radio Lieutenant The monster species that never randomly spawned: blade naga hatchling The monster species that never randomly spawned: futural ontogenetically The monster species that never randomly spawned: loving asian girl The monster species that never randomly spawned: Katrin the Violet Beauty The monster species that never randomly spawned: colluded mushroom The monster species that never randomly spawned: querulously funnier countably The monster species that never randomly spawned: wrinkled mold The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 6) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 12) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 15) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 9) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 34) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 21) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 4) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 11) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 13) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 5) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 11) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 99) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: meltdown (salted) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this trap was always invisible: jessica trap The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 9) Next attribute increase check would have come at turn 151 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from having stunnopathy (0) You fumbled You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (1122) You survived Spells known in the end Name Level Category Fail Memory a - holy shield 3 protect 1% 300% b - polymorph 6 body 30% 600% c - turn undead 6 protect 30% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor fumble boots (beautiful heels) Scrolls scroll of healing (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of mana (APONEUROSISPLANTARIS) scroll of phase door (CONFUSION YOU FUXXOR) scroll of standard id (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of cure (PANEMORFA TRAVMATA) * scroll of extra healing (LA VIVME) * scroll of greater mana restoration (STUNT OF GHOST IS DIFFER) Spellbooks spellbook of holy shield (fat) spellbook of polymorph (rolled) spellbook of turn undead (rainbow) Wands wand of striking (stemlike) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.