Lymia, chaotic female tumblrer Mahou Shoujo ## # # # # ### # # # # # # # # # ## # ## # ### # - # # # # # ##### # ## #--------- ## - # # . # ---- # # # # |........ ,| ` # # # # # , .. # # ## # #|.......| # # ## | . . .. . . # ### # # |..<....|# ,| # ,,,,,, - - - , # - - -- # |...@.... + # # - ,,,,, ,# | . .. ,## | . # ----.--.- - - # . . #, # , - - - # ## . .- # # # .. . # ### ### # # ## { . , ###, ## # |. .. ,# # # # # # # , . . . # .- - # . . , ,, ,,,, , # . # . ### . ## # ###,,- -- - - # . , # # -- .....|, # ### - - # # #### # ## . ## ## | .. # # #, . . # # #### ### # # # # # | # # ## # # - - # ## ### . . | # ### ## # ### # # # # # .. .| # # # # ## # # - # # # # # # ## ## # ## #### # # # # # # # # # # # # # # # ### # ### # # ### # ## # # ### ### ## [Lymia the Schoolkid] St5 Dx3 Co9 In9 Wi22 Ch17 MahTumFemCha+X S0 Dlvl:1 $0 HP0(15) Pw0(5) AC10 Xp1/0 T7 Bli Stn Latest messages [-5 -> 9] "magic mapping!" You grasp some bits from the current map! The pack kobold wields 3 crude spears {36}! The pack kobold thrusts her crude spear. The pack kobold hits you! [-3 -> 6] Unknown command ' '. You don't have enough energy to cast that spell. Continue? Doing so may damage your maximum health. [yn] (n) Your maximum health was reduced by 2. [-3 -> 1] Warning: HP low! "teleport away!" In what direction? [hykulnjb><] The magical energy goes out of control! Everything suddenly goes dark. You hear a flinging sound. You are hit! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: cold resistance You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 70% chance Wand drop chance was reduced to 91% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 50% Tool drop chance was reduced to 83% Food drop chance was reduced to 81% The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: enchantment spells (turn 6) The following skill became untrainable if you tried to train it too early: morning star (turn 143) The following skill became untrainable after a while: body spells (turn 30494) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 34448) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48824 Monster spawn increase reached its maximum at turn 246032 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2049720 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: angelic being (freq bonus 6) The monster species that spawned more often: big bear (freq bonus 56) The monster species that spawned more often: romancer eof (freq bonus 20) The monster species that spawned more often: wood elf shaman (freq bonus 22) The monster species that spawned more often: Gas Kop (freq bonus 48) The monster species that spawned more often: rust spitter (freq bonus 36) The monster species that spawned more often: stalking poison lichen (freq bonus 27) The monster species that spawned more often: slighter scarred (freq bonus 33) The monster species that spawned more often: transmogrifying wifedom bateau (freq bonus 66) The monster species that spawned more often: undead valkyrie (freq bonus 21) The monster species that spawned more often: petty torment worm (freq bonus 48) The monster species that spawned more often: bloody lawyer (freq bonus 21) The monster species that spawned more often: undead justice keeper (freq bonus 18) The monster species that spawned more often: nasty turret (freq bonus 108) The monster species that spawned more often: war dragon (freq bonus 11) The monster species that spawned more often: taliban militia (freq bonus 40) The monster species that spawned more often: gorgon fly (freq bonus 14) The monster species that spawned more often: brass gargoyle (freq bonus 11) The monster species that spawned more often: reproducing imp (freq bonus 22) The monster species that spawned more often: hell hound pup (freq bonus 32) The monster species that spawned more often: threshold warp patch (freq bonus 11) The monster trait that was more common: monsters with petrification resistance (freq bonus 3) The monster trait that was more common: monsters that spawn in large groups (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 6) The monster species that never randomly spawned: secluded growth The monster species that never randomly spawned: werejelly The monster species that never randomly spawned: gore colony The monster species that never randomly spawned: sin image The monster species that never randomly spawned: Magdalena's stinking combat boot The monster species that never randomly spawned: Birgit The monster species that never randomly spawned: bewitched turret The monster species that never randomly spawned: bone devil The monster species that never randomly spawned: plaguebearer of Nurgle The monster species that never randomly spawned: edged turret The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: implant of cremation (tireless) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: bone stone (gray) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 42) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 3) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 4) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 3) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 42) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 17) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 102) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 3) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 4) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of suffering (compact, freq bonus 4) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 10) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 93) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 49) The RNG hath decreed that this item was always generated cursed: heavy chain ((null)) The RNG hath decreed that this item was always generated cursed: weight stone (gray) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: rain pipe ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: throne trap (freq bonus 10) Next attribute increase check would have come at turn 1042 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You were stunned (0) You were blinded (121) You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having infravision (0) You had 1481 points of nutrition remaining You were stealthy You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (560) You are dead Spells known in the end Name Level Category Fail Memory a - teleport away 6 body 0% 615% b - magic mapping 5 divine 0% 580% c - detect monsters 4 divine 0% 400% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor iron shoes (hard shoes) elven cloak (faded pall) Scrolls scroll of healing (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of mana (VO AMMITAM SA) scroll of phase door (IL NEMICO E STATO VENDUTO) scroll of standard id (SNOWMAN WITHOUT SNOW) scroll of cure (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) * scroll of extra healing (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) * scroll of greater mana restoration (FRINDS ELF ATTACK) Spellbooks spellbook of teleport away (rough) spellbook of magic mapping (accusory) spellbook of detect monsters (blurred) Wands wand of striking (acoustic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5410 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5406 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo...