Lymia, chaotic female tumblrer Mahou Shoujo --# |@# ### [Lymia the Schoolkid] St8 Dx4 Co11 In8 Wi19 Ch19 MahTumFemCha+X S0 Dlvl:1 $0 HP-1(12) Pw2(5) AC7 Xp1/0 T5 Stn Latest messages Continue? Doing so may damage your maximum health. [yn] (n) Your maximum health was reduced by 2. [-5 -> 13] You fail to cast the spell correctly. You don't have enough energy to cast that spell. Continue? Doing so may damage your maximum health. [yn] (n) Your maximum health was reduced by 2. [-2 -> 9] You fail to cast the spell correctly. Unknown command ' '. You don't have enough energy to cast that spell. Continue? Doing so may damage your maximum health. [yn] (n) Your maximum health was reduced by 2. [-6 -> 1] Warning: HP low! You fail to cast the spell correctly. Unknown command ' '. You don't have enough energy to cast that spell. Continue? Doing so may damage your maximum health. [yn] (n) Your maximum health was reduced by 2. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: magical breathing You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Wand drop chance was reduced to 82% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 37% Tool drop chance was reduced to 75% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 60% of the time only The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: body armor (turn 4) The following skill became untrainable if you tried to train it too early: implants (turn 1872) The following skill became untrainable after a while: shuriken (turn 45335) The following skill couldn't be trained before a certain turn number is reached: riding (turn 24810) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101398 Monster spawn increase reached its maximum at turn 238588 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1688508 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: weird stalk (freq bonus 4) The monster species that spawned more often: wooden golem (freq bonus 24) The monster species that spawned more often: sound turret (freq bonus 4) The monster species that spawned more often: petty stained jelly (freq bonus 9) The monster species that spawned more often: peony natty (freq bonus 16) The monster species that spawned more often: werefox (freq bonus 9) The monster species that spawned more often: ogre mummy (freq bonus 8) The monster species that spawned more often: tu-tara warmonger (freq bonus 5) The monster species that spawned more often: bollixing fracturing (freq bonus 12) The monster species that spawned more often: large puma (freq bonus 2) The monster species that spawned more often: simulating arabesque (freq bonus 8) The monster species that spawned more often: gnashing mumak (freq bonus 12) The monster species that spawned more often: poison prince (freq bonus 6) The monster species that spawned more often: nonalignment medially (freq bonus 18) The monster species that spawned more often: mountain orc (freq bonus 5) The monster species that spawned more often: Traffic Kop (freq bonus 20) The monster species that spawned more often: Shuma-Gorath (freq bonus 3) The monster species that spawned more often: pleasure weekly (freq bonus 108) The monster species that spawned more often: abstruser didy (freq bonus 5) The monster species that spawned more often: reagent disadvantaged (freq bonus 18) The monster trait that was more common: monsters that originate from Animeband (freq bonus 20) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 8) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 6) The monster trait that was more common: monsters that explode when killed (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 3) The monster trait that was more common: monsters that count as prince (freq bonus 24) The monster trait that was more common: monsters whose attacks digest you (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 4) The monster trait that was more common: monsters that never move (freq bonus 9) The monster species that never randomly spawned: white light The monster species that never randomly spawned: ego pit fiend The monster species that never randomly spawned: drowned soul The monster species that never randomly spawned: spike fiend The monster species that never randomly spawned: fake spore The monster species that never randomly spawned: topaz mushroom The monster species that never randomly spawned: jubjub bat The monster species that never randomly spawned: collodium rowdyism gatecrasher The monster species that never randomly spawned: heritability ropiest The monster species that never randomly spawned: unthinkable universalization The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 2) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 15) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 18) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 11) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 26) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 4) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 3) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 9) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 11) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 3) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: contamination trap (freq bonus 10) Next attribute increase check would have come at turn 344 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from hallu partying (0) You had 1484 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (519) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 200% b - earthquake 7 chaos 99% 700% c - teleport away 6 body 0% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Scrolls scroll of healing (DEUTSCHLAND SUCHT DEN SUPERBUESCHEL) scroll of mana (PSINA PSINA KRADIDA PSIOMOIPS) scroll of phase door (23571113171923293137) scroll of standard id (GNOZAB) scroll of cure (MASS ABORTION CAMP) * scroll of extra healing (CHRISTIAN LINDNER SAGT AUF WIEDERSEHEN) * scroll of greater mana restoration (BU MISH MISH EMAS) Spellbooks spellbook of light (fullpost) spellbook of earthquake (corrupted) spellbook of teleport away (indecisive) Wands wand of striking (burnable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo...