Lymia, chaotic female tumblrer Mahou Shoujo ---- |#..| |...| |...| |...+ ..@.| |#.F| ---- [Lymia the Schoolkid] St8 Dx6 Co4 In5 Wi9 Ch10 MahTumFemCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC-9 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic female x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 87% Potion drop chance was reduced to 98% Armor drop chance was reduced to 82% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: general combat (turn 8) The following skill became untrainable if you tried to train it too early: body spells (turn 36) The following skill became untrainable after a while: lightsaber (turn 30577) The following skill couldn't be trained before a certain turn number is reached: saber (turn 14839) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38661 Monster spawn increase reached its maximum at turn 140041 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 440130 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: spectral killer (freq bonus 9) The monster species that spawned more often: skeleton giant (freq bonus 6) The monster species that spawned more often: wild cat (freq bonus 8) The monster species that spawned more often: fancy warp fungus (freq bonus 16) The monster species that spawned more often: fleeing annoyer (freq bonus 36) The monster species that spawned more often: general (freq bonus 24) The monster species that spawned more often: greater fart elemental (freq bonus 12) The monster species that spawned more often: Karin's flat sandal (freq bonus 24) The monster species that spawned more often: shan (freq bonus 5) The monster species that spawned more often: freezer turret (freq bonus 10) The monster species that spawned more often: dark eye (freq bonus 5) The monster species that spawned more often: veneered rubbishing (freq bonus 24) The monster species that spawned more often: crawling maggot (freq bonus 24) The monster species that spawned more often: widow of death (freq bonus 9) The monster species that spawned more often: aquator (freq bonus 45) The monster species that spawned more often: contamination force patch (freq bonus 30) The monster species that spawned more often: Dora's tender stiletto sandal (freq bonus 4) The monster species that spawned more often: shadow breeder (freq bonus 27) The monster species that spawned more often: evaporator capacitance (freq bonus 16) The monster species that spawned more often: Hanh's little-girl sandal (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster species that never randomly spawned: dream spore The monster species that never randomly spawned: magic stalk The monster species that never randomly spawned: nepto The monster species that never randomly spawned: jumping force babelfish The monster species that never randomly spawned: tawdriest tightest bop swimmingly snappily The monster species that never randomly spawned: topaz patch The monster species that never randomly spawned: mana force fungus The monster species that never randomly spawned: vacuum growth The monster species that never randomly spawned: petredge The monster species that never randomly spawned: flying clear jelly The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: implant of stature (thin) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 369) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 18) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 4) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 8) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 5) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 5) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 5) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 6) The RNG hath decreed that this item class was generated more often: Chains (freq bonus 14) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 61) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 6) Next attribute increase check would have come at turn 469 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having petrification resistance (0) Your chance to block was 31% You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - forgotten spell 1 occult 46% 200% b - stone to flesh 3 healing 27% 300% c - resist sleep 1 protect 46% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Scrolls scroll of healing (VO FACIAM) scroll of mana (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of phase door (ZARRO BOOGS) scroll of standard id (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of cure (MORAL IS RISED WITH PRAS) * scroll of extra healing (AM PO COLVATIO) * scroll of greater mana restoration (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) Spellbooks spellbook of forgotten spell (goofy) spellbook of stone to flesh (parchment) spellbook of resist sleep (fleecy) Wands wand of striking (perforated) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) shield [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.