Lymia, chaotic female tumblrer Mahou Shoujo ----- -.@.- +.......| |.......| |.......| |.......| ---...--- ----- [Lymia the Schoolkid] St12 Dx5 Co7 In10 Wi13 Ch15 MahTumFemCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC4 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic female x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 88% chance Musable item generation frequency had a negative bias of 37% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 80% Tool drop chance was reduced to 90% Food drop chance was reduced to 97% Monster death drops spawned with only 97% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: searching (turn 12) The following skill became untrainable if you tried to train it too early: flail (turn 210) The following skill became untrainable after a while: healing spells (turn 41131) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 48106) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31175 Monster spawn increase reached its maximum at turn 370295 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1007662 The monster class that cannot be genocided was (null) The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: monster (freq bonus 56) The monster species that spawned more often: quarter-ogre (freq bonus 12) The monster species that spawned more often: varietal winesop (freq bonus 16) The monster species that spawned more often: stoning patriarchy enthuse (freq bonus 3) The monster species that spawned more often: gorebelly (freq bonus 14) The monster species that spawned more often: centaur (freq bonus 15) The monster species that spawned more often: adventurer mold (freq bonus 5) The monster species that spawned more often: slow force fungus (freq bonus 24) The monster species that spawned more often: hell cop (freq bonus 21) The monster species that spawned more often: frost bear (freq bonus 18) The monster species that spawned more often: byakhee (freq bonus 21) The monster species that spawned more often: joust shadow Lord (freq bonus 10) The monster species that spawned more often: rotting mushroom patch (freq bonus 5) The monster species that spawned more often: deep troll (freq bonus 24) The monster species that spawned more often: giant house fly (freq bonus 18) The monster species that spawned more often: tree growth (freq bonus 4) The monster species that spawned more often: Mare (freq bonus 12) The monster species that spawned more often: farting asian girl (freq bonus 24) The monster species that spawned more often: guttural hulked raptly (freq bonus 8) The monster species that spawned more often: green centipede (freq bonus 12) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters that growl (freq bonus 3) The monster species that never randomly spawned: jungle rogue The monster species that never randomly spawned: angst plagiarize craggy The monster species that never randomly spawned: diplomate hawing The monster species that never randomly spawned: umber pony The monster species that never randomly spawned: slimy mushroom patch The monster species that never randomly spawned: umbra colony The monster species that never randomly spawned: fear trove The monster species that never randomly spawned: sloth shrunken head The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: ordinator The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: amulet of undressing (uplift) The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 23) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 6) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 194) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 7) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 5) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 3) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 8) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 8) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 8) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 5) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 4) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: implant of acceleration (empowering) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 2) Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having peacevision (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (537) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 200% b - reflection 6 matter 0% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor orcish helm (iron skull cap) Scrolls scroll of healing (CONJUROR AXIOMATICALLY SILO) scroll of mana (NAMEEXPERIENCEGOLDTIME) scroll of phase door (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS) scroll of standard id (HARATTAMA KIYOTTAMA) scroll of cure (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) * scroll of extra healing (FELLOW ELF STUNT IS MORE HITTING) * scroll of greater mana restoration (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) Spellbooks spellbook of blank paper (plain) spellbook of sleep (pure) spellbook of reflection (venerable) Wands wand of striking (beaming) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.