Lymia, chaotic male tumblrer Mahou Shoujo --------------- +.............| |.............| -....@........| |.............. |..c..........| --------------- [Lymia the Schoolkid] St7 Dx4 Co6 In6 Wi17 Ch8 MahTumMalCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC-1 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic male x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: full nutrients You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 72% chance Ring drop chance was reduced to 54% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 96% Implant drop chance was reduced to 88% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 79% Monster death drops spawned with only 98% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: occult spells (turn 40) The following skill became untrainable if you tried to train it too early: spirituality (turn 8964) The following skill became untrainable after a while: petkeeping (turn 60840) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 11384) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14227 Monster spawn increase reached its maximum at turn 119795 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 507056 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: ghost (freq bonus 4) The monster species that spawned more often: livingstone (freq bonus 12) The monster species that spawned more often: deflower counterattacking (freq bonus 14) The monster species that spawned more often: flying moyatto ball (freq bonus 14) The monster species that spawned more often: chaos servant (freq bonus 6) The monster species that spawned more often: loud mushroom (freq bonus 12) The monster species that spawned more often: similarly precipitate (freq bonus 10) The monster species that spawned more often: hata-mata (freq bonus 6) The monster species that spawned more often: blithest sallow (freq bonus 16) The monster species that spawned more often: disease cloud (freq bonus 48) The monster species that spawned more often: nexus hound (freq bonus 12) The monster species that spawned more often: shard warp fungus (freq bonus 5) The monster species that spawned more often: dildo golem (freq bonus 14) The monster species that spawned more often: blazon housemother (freq bonus 14) The monster species that spawned more often: sloppy force fungus (freq bonus 9) The monster species that spawned more often: greater daemon (freq bonus 15) The monster species that spawned more often: sand-dweller (freq bonus 44) The monster species that spawned more often: big trapper (freq bonus 14) The monster species that spawned more often: inscrutability tuned (freq bonus 21) The monster species that spawned more often: sparkling warp patch (freq bonus 18) The monster species that spawned more often: killer apple (freq bonus 60) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters that conceal under items (freq bonus 1) The monster trait that was more common: monsters that mew (freq bonus 4) The monster species that never randomly spawned: bind demon The monster species that never randomly spawned: Caro The monster species that never randomly spawned: speedotrice The monster species that never randomly spawned: baby draken The monster species that never randomly spawned: cycling nonstick The monster species that never randomly spawned: gridded pallbearer The monster species that never randomly spawned: reddish stalk The monster species that never randomly spawned: intervention sphere The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: fock mole The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 35) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 359) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 9) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 6) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 16) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 128) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 7) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 12) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 10) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 3) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 69) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: non-prayer trap (freq bonus 14) Next attribute increase check would have come at turn 989 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (0) You had the following problem: You had to partake in the Great NetHack Quiz. (0) You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having full nutrients (0) You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (522) You survived Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 divine 44% 300% b - sleep 2 enchant 60% 200% c - jumping 1 body 60% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor quiz helm (frequent helmet) Scrolls scroll of healing (IAZNAB) scroll of mana (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) scroll of phase door (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of standard id (READ ME) scroll of cure (ASCHELIDONETH BATHARIBATH) * scroll of extra healing (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) * scroll of greater mana restoration (DESREVER TSEPMET) Spellbooks spellbook of clairvoyance (endangered) spellbook of sleep (psychedelic) spellbook of jumping (corrupted) Wands wand of striking (crystal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.