Lymia, chaotic male tumblrer Mahou Shoujo ----- |.{.| .@..| |.... |...| ----- [Lymia the Schoolkid] St15 Dx7 Co6 In11 Wi13 Ch13 MahTumMalCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC1 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic male x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The oilskin cloak fits very tightly. The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. tin of hobbit reveller meat - This is a comestible. Color: cyan. Material: metal. Appearance: (null). It can be eaten. A tin that may contain some type of food. If you wield a tin opener, you can open it more quickly; after a tin has been opened, you can decide whether you really want to eat it. The nutritional value of a tin is randomized. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: polymorph control Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 48 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 1192 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 26% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 76% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 78% Armor drop chance was reduced to 94% Food drop chance was reduced to 96% The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 4) The following skill became untrainable if you tried to train it too early: elemental spells (turn 572) The following skill became untrainable after a while: missile weapons (turn 53511) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 49140) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 80460 Monster spawn increase reached its maximum at turn 139313 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 759572 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: escarping provocateur (freq bonus 14) The monster species that spawned more often: grandmaster twen (freq bonus 16) The monster species that spawned more often: Gridin (freq bonus 8) The monster species that spawned more often: pile of roulette jetons (freq bonus 6) The monster species that spawned more often: domestic dragon (freq bonus 18) The monster species that spawned more often: challenging bounder (freq bonus 6) The monster species that spawned more often: plague elemental (freq bonus 24) The monster species that spawned more often: chillbug (freq bonus 12) The monster species that spawned more often: pikachu (freq bonus 8) The monster species that spawned more often: smudge scrotal executory reportable havening (freq bonus 8) The monster species that spawned more often: chaoshade (freq bonus 9) The monster species that spawned more often: grandmaster spore lichen (freq bonus 6) The monster species that spawned more often: Levuntator (freq bonus 12) The monster species that spawned more often: bone fish (freq bonus 6) The monster species that spawned more often: evil superbeholder (freq bonus 8) The monster species that spawned more often: multiplying hulk (freq bonus 8) The monster species that spawned more often: xorn wizard (freq bonus 36) The monster species that spawned more often: cubature sousing umlauted rumanian statuary antipacifist (freq bonus 20) The monster species that spawned more often: clay-soldier (freq bonus 12) The monster species that spawned more often: petty big black unicorn (freq bonus 20) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 2) The monster species that never randomly spawned: trailing mozambique sniffily The monster species that never randomly spawned: eldritch warp patch The monster species that never randomly spawned: Ksenia The monster species that never randomly spawned: pJkCf?X}Ef7!"(1T^ The monster species that never randomly spawned: burning fern sprout The monster species that never randomly spawned: wiretap halest The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: Olog-hai lunatic The monster species that never randomly spawned: hell hound pup The monster species that never randomly spawned: pink mold The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: implant of badass (pestilent) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: implant of lines (victorious) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 19) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 18) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 47) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 4) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 8) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 11) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 8) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 76) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 2) Next attribute increase check would have come at turn 294 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having stunnopathy (0) You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - detect foot 7 divine 46% 700% b - detect monsters 4 divine 0% 400% c - magic missile 3 attack 0% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor oilskin cloak (slippery cloak) Scrolls scroll of healing (XOR ME HSALS) scroll of mana (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of phase door (TROOG TROOOG TROOOOOG) scroll of standard id (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of cure (ELF VERY ACCURASY) * scroll of extra healing (RECOVER DEAD BY SCREAM) * scroll of greater mana restoration (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) Spellbooks spellbook of detect foot (lunar) spellbook of detect monsters (psionic) spellbook of magic missile (raging) Wands wand of striking (woven) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.