Lymia, chaotic female tumblrer Mahou Shoujo -------- +......| |...@..| |......| |......| ------.- [Lymia the Schoolkid] St7 Dx3 Co14 In5 Wi16 Ch13 MahTumFemCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC2 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic female x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. spellbook of rain cloud - This is a spellbook. Color: white. Material: paper. Appearance: protected. Spell level: 2. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Causes rain to pour down from the dungeon's ceiling, hitting all squares adjacent to you. Lava tiles will turn into water, and fire-based monsters will take damage. However, the rain will also slow you down for a while. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: discount action You could not have this property intrinsically: speed Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 99% chance Ring drop chance was reduced to 75% Wand drop chance was reduced to 55% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 71% Food drop chance was reduced to 79% Concealing monsters were spawned underneath items 64% of the time only The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: short sword (turn 4) The following skill became untrainable if you tried to train it too early: healing spells (turn 240) The following skill became untrainable after a while: spear (turn 78237) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 7434) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 106365 Monster spawn increase reached its maximum at turn 226852 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5272201 The monster class that cannot be genocided was light The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: freeze troll (freq bonus 20) The monster species that spawned more often: wereboar (freq bonus 20) The monster species that spawned more often: mean robber (freq bonus 24) The monster species that spawned more often: clumsy sphere (freq bonus 15) The monster species that spawned more often: sparkling warp fungus (freq bonus 10) The monster species that spawned more often: Yasaman (freq bonus 18) The monster species that spawned more often: maestoso reinvolve (freq bonus 15) The monster species that spawned more often: punting penetrate (freq bonus 16) The monster species that spawned more often: giant louse (freq bonus 26) The monster species that spawned more often: venom lich (freq bonus 12) The monster species that spawned more often: flying umber hulk (freq bonus 16) The monster species that spawned more often: identical monster (freq bonus 30) The monster species that spawned more often: large snake (freq bonus 8) The monster species that spawned more often: vortex warrior (freq bonus 8) The monster species that spawned more often: lesser intrinsic eating permamimic (freq bonus 10) The monster species that spawned more often: saberfish (freq bonus 3) The monster species that spawned more often: tree growth (freq bonus 24) The monster species that spawned more often: amnesiac (freq bonus 10) The monster species that spawned more often: shock hound (freq bonus 16) The monster species that spawned more often: remonetization childbearing (freq bonus 24) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: monsters that make chicken sounds (freq bonus 1) The monster species that never randomly spawned: equalization whence ordainment The monster species that never randomly spawned: automatic large dog The monster species that never randomly spawned: bateau abscising awning nondescript The monster species that never randomly spawned: nasty spined devil The monster species that never randomly spawned: frost bear The monster species that never randomly spawned: viper tree The monster species that never randomly spawned: biological crone The monster species that never randomly spawned: magistrate The monster species that never randomly spawned: dweller on the threshold The monster species that never randomly spawned: statue golem The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: implant of badness (prismatic) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 2) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 32) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 104) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 4) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 11) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 8) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 5) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 4) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 42) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: time spending (clocked) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 1) Next attribute increase check would have come at turn 413 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having discount action (0) You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (98) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 61% 600% b - forgotten spell 1 occult 41% 200% c - rain cloud 2 elemental 41% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Scrolls scroll of healing (SERO GRIUS) scroll of mana (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of phase door (RIVER OUT AS FAST IT GOES) scroll of standard id (PHORPHORBA BAIBO PHORBORBA) scroll of cure (TEKMAKMAYACON) * scroll of extra healing (HELPING SUM STARE CAVITY TOFU) * scroll of greater mana restoration (THX CHRIS FOR MAKING THE ELDER PRIEST) Spellbooks spellbook of polymorph (winged) spellbook of forgotten spell (khaki) spellbook of rain cloud (protected) Wands wand of striking (horizontal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.