Lymia, chaotic male tumblrer Mahou Shoujo --------- |.......| +........ |......@| --------- [Lymia the Schoolkid] St9 Dx4 Co8 In4 Wi12 Ch17 MahTumMalCha+X S0 Dlvl:1 $0 HP20(20) Pw5(5) AC10 Xp1/0 T1 Stn Latest messages Hello Lymia, welcome to SlashEMExtended! You are a chaotic male x-race tumblrer Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: full nutrients You could not have this property intrinsically: double attacks Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 86% Wand drop chance was reduced to 83% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 93% Tool drop chance was reduced to 68% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: martial arts (turn 1) The following skill became untrainable if you tried to train it too early: attack spells (turn 12556) The following skill became untrainable after a while: whip (turn 16286) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 38644) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 77669 Monster spawn increase reached its maximum at turn 244444 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 342224 The monster class that cannot be genocided was troll The monster class that was spawned more often: xorn (freq bonus 6) The monster species that spawned more often: gnome uberwarrior (freq bonus 7) The monster species that spawned more often: roadblock colony (freq bonus 84) The monster species that spawned more often: werepenetrator (freq bonus 44) The monster species that spawned more often: wood nymph (freq bonus 11) The monster species that spawned more often: marihuana wolf (freq bonus 14) The monster species that spawned more often: emperor twen (freq bonus 36) The monster species that spawned more often: dark juraian druid (freq bonus 10) The monster species that spawned more often: Otto (freq bonus 28) The monster species that spawned more often: adult gentleman (freq bonus 180) The monster species that spawned more often: poliwhirl (freq bonus 22) The monster species that spawned more often: vampire adventurer (freq bonus 8) The monster species that spawned more often: senhora snout (freq bonus 70) The monster species that spawned more often: cycle of life (freq bonus 44) The monster species that spawned more often: ghostly sentai (freq bonus 56) The monster species that spawned more often: sea snake (freq bonus 9) The monster species that spawned more often: dire shark (freq bonus 36) The monster species that spawned more often: Lilly (freq bonus 10) The monster species that spawned more often: Ilona Szilagy (freq bonus 44) The monster species that spawned more often: furious whirlwind (freq bonus 54) The monster species that spawned more often: weir (freq bonus 56) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 6) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters that are neuter (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 4) The monster species that never randomly spawned: cruiser captive The monster species that never randomly spawned: Lisa's purple stiletto The monster species that never randomly spawned: large centipede The monster species that never randomly spawned: black centipede The monster species that never randomly spawned: wood troll The monster species that never randomly spawned: genetic engineer The monster species that never randomly spawned: rejoice mashing The monster species that never randomly spawned: the ultimate tank The monster species that never randomly spawned: librarian The monster species that never randomly spawned: personal guard The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 19) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 5) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 31) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 5) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 17) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 2) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 7) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 6) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 25) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: implant of daring (felicitous) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: ESP (dawn) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: jeanetta trap (freq bonus 3) Next attribute increase check would have come at turn 666 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (0) You had not decided on your sexuality yet You were prevented from having invisibility (0) You were prevented from having full nutrients (0) You had 1500 points of nutrition remaining You were stealthy You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (81) You survived Spells known in the end Name Level Category Fail Memory a - lock manipulation 2 chaos 8% 200% b - create monster 4 attack 0% 400% c - holy shield 3 protect 0% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) shopping queen 1 O Prepared(0) beauty charm 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) jiu-jitsu 1 O Prepared(0) re-taming 1 O Prepared(0) wild slashing 1 O Prepared(0) perilous whirl 1 O Prepared(0) summon shoe 1 O Prepared(0) Discoveries Armor leather gloves (natural gloves) elven cloak (faded pall) Scrolls scroll of healing (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of mana (THE GIAGGOSTUONO) scroll of phase door (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of standard id (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of cure (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) * scroll of extra healing (LOELLEL IHR SPERRERFRITZES) * scroll of greater mana restoration (EVIL STUNT IS MORE POWER) Spellbooks spellbook of lock manipulation (left-handed) spellbook of create monster (hostile) spellbook of holy shield (complete) Wands wand of striking (bronze) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Master] (max Master) (12800 of 25000) high heels [Master] (max Master) (12800 of 25000) general combat [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Master] (max Master) (12800 of 25000) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Master] (max Master) (12800 of 25000) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) firearms [Master] (max Master) (12800 of 25000) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Master] (max Master) (12800 of 25000) healing spells [Master] (max Master) (12800 of 25000) divination spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) Goodbye Lymia the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.