Lymia, chaotic male mouldic Intel Scribe -------- |.$....| |......| |......| |O...... |......| -.-.---- [Lymia the Black Ogre] St12 Dx7 Co7 In9 Wi5 Ch5 ScrMouMalCha+X S0 Dlvl:1 $0 HP87(87) Pw0(20) AC-1 HD15 Xp1/0 T6 Latest messages Use the command #monster to use your horn. What do you want to use or apply? [a or ?*] You need hands to be able to write! What do you want to read? [b-dg-k or ?*] As you read the scroll, it disappears. You feel full of mystic power! What do you want to use or apply? [a or ?*] Never mind. # You have 249 free polymorphs left. Polymorph at will? [yn] (n) You turn into a black ogre! What do you want to use or apply? [a or ?*] What do you want to write on? [b-dg-k or ?*] What type of scroll do you want to write? That item isn't type-identified. If it also isn't type-named, writing it may fail depending on your luck. Try anyway? [yn] (n) You don't know how to write that! You write "Lymia was here!" and the scroll disappears. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 17 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 91% Armor drop chance was reduced to 83% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 23% of the time only The following skill could not be trained at all: spear The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 134) The following skill became untrainable if you tried to train it too early: healing spells (turn 1820) The following skill became untrainable after a while: body armor (turn 48612) The following skill couldn't be trained before a certain turn number is reached: lance (turn 23740) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 248 Monster spawn increase started at turn 21578 Monster spawn increase reached its maximum at turn 56903 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 511616 The monster class that cannot be genocided was zombie The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: stun trove (freq bonus 9) The monster species that spawned more often: proportionately adventured (freq bonus 12) The monster species that spawned more often: Queen Mab (freq bonus 120) The monster species that spawned more often: claw devil (freq bonus 8) The monster species that spawned more often: violent beauty (freq bonus 18) The monster species that spawned more often: water control girl (freq bonus 4) The monster species that spawned more often: orange ant (freq bonus 3) The monster species that spawned more often: unabsorbed dogma (freq bonus 6) The monster species that spawned more often: scramper (freq bonus 12) The monster species that spawned more often: oversimplifying trooped penumbrae typo ruddily latitudinarian (freq bonus 8) The monster species that spawned more often: chanting spirit (freq bonus 8) The monster species that spawned more often: trap force fungus (freq bonus 3) The monster species that spawned more often: sasquachuck (freq bonus 10) The monster species that spawned more often: flounderingly prepossessed (freq bonus 32) The monster species that spawned more often: nice old lady (freq bonus 27) The monster species that spawned more often: wrinkled spore (freq bonus 10) The monster species that spawned more often: dwarven wizard (freq bonus 10) The monster species that spawned more often: weapon trapper (freq bonus 24) The monster species that spawned more often: barricaded door (freq bonus 8) The monster species that spawned more often: /o0SLBva\RP"+iN (freq bonus 3) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 3) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 3) The monster species that never randomly spawned: anticlerical nubbly footy The monster species that never randomly spawned: kibbutz different The monster species that never randomly spawned: dog-man The monster species that never randomly spawned: pit archer The monster species that never randomly spawned: Lena's erotic lady shoe The monster species that never randomly spawned: mylings The monster species that never randomly spawned: unsigned god The monster species that never randomly spawned: myrkalfr The monster species that never randomly spawned: freezer permamimic The monster species that never randomly spawned: automatic housecat The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 16) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 3) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 2) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 7) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 19) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 11) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: implant of grace (feral) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: dogshit boot ((null)) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 6) Next attribute increase check would have come at turn 1656 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was -1 You had not decided on your sexuality yet You were prevented from having fire resistance (0) You had infravision You had 1330 points of nutrition remaining You were polymorphing You were polymorphed into a black ogre Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Rothchild The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (307) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor cloak of displacement (living cloak) Scrolls scroll of identify (DAMN IT) scroll of teleportation (BOYTIT ZIDEC) scroll of blank paper (unlabeled) scroll of healing (RO MON LIN TEXTILE) scroll of mana (YO FIQ I PLAYED YOUR VARIANT AND DIED TO SOME UTTER BULLSHIT) scroll of phase door (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of standard id (KLATHA DATHA NY ARYATHA) scroll of cure (ODIV) * scroll of extra healing (RAMBA ZAMBA) * scroll of greater mana restoration (KUS VOLA ZABIJEM TA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye Lymia the Intel Scribe... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.