/dev/null/nethack tribute tournament, November 2017 Unix NetHack Version 3.6.0 - last build Wed Oct 25 12:47:31 2017. Game began 2017-11-01 18:16:50, ended 2017-11-02 16:02:33. Mandevil, lawful male human Knight --- . |H| ; |@|u @ X |.| @ @ @ |.| X |.--- ; @@@@ @@@@@@@@@ H R D |0.*|@ @@ @@@a@@@@@ R L D --.| ; @@ O X O E ; |.| L N |.| ; T N ; |! @ @@@@@@@@@ ON L H D - @@@@@@@@@ T D H ; @ @ @ @ H ; Mandevil the Sergeant St:18 Dx:13 Co:16 In:8 Wi:16 Ch:18 Lawful S:166167 Dlvl:26 $:152 HP:0(83) Pw:113(113) AC:-9 Xp:13/42491 T:21639 Blind Burdened Latest messages: Boing! You hear a door open. You hear a door open. Unknown command ' '. X - an uncursed ring called warning (on right hand). What do you want to put on? [rR or ?*] r r - an uncursed ring called regeneration (on left hand). The sergeant zaps a wand of striking! Boing! You hear a distant C note squeak. The sergeant zaps a wand of striking! Boing! You hear a door open. You hit the sergeant! The sergeant zaps a wand of striking! Boing! You hit the sergeant! The sergeant reads a scroll of teleportation! Your legs feel better. Your movements are only slowed slightly by your load. You hear a distant C note squeak. You hear a door open. You hear a door open. What do you want to put on? [R or ?*] R You are now wearing a moist towel around your head. You can't see any more. The minotaur hits! The minotaur hits! The minotaur butts! What do you want to zap? [cdjqDKOPTZ or ?*] ? In what direction? 8 The sleep ray hits the minotaur. The sleep ray hits the minotaur. You caitiff! You hit the minotaur. You caitiff! You hit the minotaur. The minotaur misses! The minotaur hits! The minotaur butts! The minotaur hits! The minotaur hits! The minotaur butts! What do you want to zap? [cdjqDKOPTZ or ?*] ? Nothing happens. The minotaur hits! The minotaur hits! The minotaur butts! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 152 gold pieces Amulets p - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) b - an uncursed greased +1 lance Armor E - a blessed +0 elven cloak (being worn) W - an uncursed +0 elven leather helm (being worn) I - an uncursed +0 elven shield (being worn) C - a blessed +0 gray dragon scale mail (being worn) t - an uncursed +0 pair of elven boots F - an uncursed +4 pair of leather gloves (being worn) V - an uncursed +0 pair of water walking boots (being worn) Comestibles v - 2 uncursed apples o - an uncursed food ration i - an uncursed K-ration U - an uncursed lizard corpse L - an uncursed tin of long worm meat Rings r - an uncursed ring of regeneration (on left hand) X - an uncursed ring of warning (on right hand) Wands P - an uncursed wand of cancellation (0:4) d - an uncursed wand of cold (0:0) K - an uncursed wand of digging (0:6) j - an uncursed wand of digging (0:5) T - an uncursed wand of enlightenment (0:8) D - an uncursed wand of fire (0:4) c - an uncursed wand of nothing (0:12) O - an uncursed rusty wand of sleep (0:0) q - an uncursed wand of teleportation (0:5) Z - an uncursed wand of teleportation (0:0) Tools h - a blessed bag of holding containing 132 items m - a blessed magic lamp (lit) B - an uncursed magic lamp w - an uncursed magic whistle R - an uncursed moist towel (being worn) e - an uncursed +0 pick-axe (alternate weapon; not wielded) k - an uncursed rusty skeleton key A - an uncursed tinning kit (0:63) y - an uncursed +0 unicorn horn Gems/Stones x - an uncursed luckstone z - 2 uncursed opals s - 2 uncursed worthless pieces of green glass u - 3 uncursed worthless pieces of white glass Contents of the bag of holding: a cursed -2 alchemy smock an empty uncursed sack an empty uncursed sack 4 uncursed worthless pieces of black glass an uncursed black opal 4 uncursed jet stones an uncursed black opal a cursed ring of protection from shape changers an uncursed worthless piece of blue glass 4 uncursed fluorite stones an uncursed turquoise stone a cursed ring of hunger an uncursed can of grease (0:12) 2 uncursed wax candles 11 uncursed carrots an uncursed +0 cloak of displacement an uncursed +0 cloak of displacement a cursed potion of fruit juice the uncursed rustproof +0 Demonbane 3 uncursed diluted potions of healing a blessed diluted potion of sleeping an uncursed egg an uncursed +1 elven leather helm an uncursed +0 elven leather helm an uncursed +0 elven leather helm 7 uncursed food rations 5 uncursed fortune cookies 2 uncursed amethyst stones 17193 gold pieces 2 uncursed emeralds an uncursed ring of poison resistance an uncursed oil lamp an uncursed oil lamp an uncursed leash an uncursed lembas wafer 2 uncursed lizard corpses an uncursed rusty +0 long sword an uncursed luckstone a blessed +0 mummy wrapping 2 uncursed opals 3 uncursed oranges 4 uncursed worthless pieces of orange glass 3 uncursed agate stones an uncursed +0 pair of jumping boots a cursed -1 pair of levitation boots an uncursed +0 pair of elven boots a cursed -1 pair of gauntlets of fumbling a cursed ring of polymorph a cursed ring of polymorph a blessed potion of acid a cursed potion of invisibility an uncursed potion of object detection 9 potions of holy water 2 uncursed potions of water a potion of unholy water an uncursed potion of water 2 uncursed potions of extra healing an uncursed potion of full healing an uncursed potion of gain level a blessed potion of healing a cursed potion of levitation an uncursed potion of levitation an uncursed potion of paralysis a blessed potion of paralysis an uncursed potion of speed a cursed potion of speed an uncursed jasper stone 8 uncursed worthless pieces of red glass an uncursed ruby an uncursed worthless piece of red glass an uncursed rusty ring of cold resistance an uncursed very rusty ring of cold resistance an uncursed ring of see invisible a blessed +3 ring of adornment an uncursed +1 ring of adornment a cursed -3 ring of adornment an uncursed ring of invisibility an uncursed ring of invisibility 3 uncursed scrolls of blank paper an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of fire an uncursed scroll of stinking cloud an uncursed scroll of enchant weapon 3 uncursed scrolls of identify 2 uncursed scrolls of identify an uncursed scroll of remove curse an uncursed scroll of gold detection an uncursed scroll of gold detection 2 uncursed scrolls of destroy armor an uncursed scroll of magic mapping an uncursed scroll of enchant armor a cursed scroll of create monster a blessed scroll of teleportation an uncursed scroll of teleportation 2 uncursed sis the uncursed rustproof +0 Snickersnee an uncursed spellbook of cause fear an uncursed spellbook of invisibility an uncursed sprig of wolfsbane an uncursed tin opener 6 uncursed tripe rations a blessed scroll of blank paper 11 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed +0 helm of telepathy an uncursed wand of polymorph (0:6) an uncursed wand of secret door detection (0:12) an uncursed wand of digging (0:5) an uncursed wand of magic missile (0:0) an uncursed wand of magic missile (0:5) an uncursed rusty wand of magic missile (0:6) an uncursed rusty wand of magic missile (0:4) an uncursed wand of speed monster (0:4) an uncursed wand of speed monster (0:7) an uncursed wand of speed monster (0:5) an uncursed wand of striking (0:4) an uncursed rusty wand of striking (0:0) an uncursed rusty wand of striking (0:2) an uncursed wand of teleportation (0:2) an uncursed wand of teleportation (0:6) an uncursed tin whistle an uncursed diamond 6 uncursed worthless pieces of green glass an uncursed worthless piece of green glass 3 uncursed worthless pieces of white glass 2 uncursed worthless pieces of white glass 4 uncursed worthless pieces of yellow glass an uncursed topaz stone 7 uncursed worthless pieces of yellowish brown glass an uncursed amber stone an uncursed worthless piece of yellowish brown glass Mandevil the Knight's attributes: Background: You were a Sergeant, a level 13 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were deliberately blind. You were burdened; movement was slightly slowed. You were wielding a long sword. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You could jump. You could walk on water. You regenerated. You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa [extinct] King Arthur [extinct] a purple worm 2 gray dragons an orange dragon a blue dragon 3 minotaurs a vampire lord a shopkeeper The Oracle [extinct] 4 lurkers above 3 frost giants 2 ettins a vampire a ghost 5 giant mimics 2 long worms a zruty an ogre king a rock troll an umber hulk a flesh golem 2 large mimics a wumpus a baby purple worm 6 stalkers an air elemental a fire elemental 3 earth elementals a water elemental a giant mummy a black naga a giant zombie 4 elf-lords 4 wargs a winter wolf 8 small mimics 5 warhorses 4 xans an ogre lord 3 quantum mechanics 8 trolls a sasquatch a wood golem a gelatinous cube 2 pyrolisks 3 freezing spheres 2 flaming spheres a tiger 3 gargoyles 3 tengu 3 ochre jellies 3 leocrottas 2 mountain centaurs 3 elf mummies 2 human mummies a red naga 2 pythons 3 pit vipers 2 cobras 3 wraiths 3 carnivorous apes an ettin zombie 2 Grey-elves 2 soldiers a watchman 2 incubi 5 crocodiles 6 giant beetles 3 quivering blobs 6 cockatrices 5 wolves a winter wolf cub 2 lynxes a gremlin 13 leprechauns 2 orc-captains an iron piercer a mumak 5 giant spiders 2 horses an ice vortex a baby long worm 2 black lights 2 vampire bats 8 forest centaurs 4 gnome kings an orc mummy a dwarf mummy an ogre 10 brown puddings a rust monster 6 owlbears 3 yetis 6 Green-elves a giant eel 7 lizards a chickatrice 2 dingoes 3 dogs a housecat 3 jaguars a dwarf lord 4 blue jellies a gray unicorn 4 dust vortices 30 ravens 4 plains centaurs 4 gnome mummies 3 snakes 3 apes a rope golem a Woodland-elf 8 soldier ants 7 fire ants 14 bugbears 2 imps 3 quasits 3 wood nymphs 2 water nymphs a mountain nymph 4 Uruk-hai 4 orc shamans 5 rock piercers 2 rock moles 2 ponies 3 fog clouds 6 yellow lights a violet fungus 29 gnome lords 7 gnomish wizards 3 kobold mummies 2 red naga hatchlings a black naga hatchling 2 guardian naga hatchlings a barrow wight a ghoul 3 straw golems a paper golem 2 jellyfish 6 giant ants 5 little dogs 3 floating eyes 2 kittens 9 dwarves 4 kobold lords 2 kobold shamans 26 hill orcs 2 rothes a rabid rat a centipede 3 giant bats a monkey 2 orc zombies a dwarf zombie a werejackal 2 iguanas 8 killer bees 4 acid blobs 3 hobbits 13 manes 2 large kobolds 18 hobgoblins 12 giant rats 5 cave spiders a brown mold 2 yellow molds 3 green molds a red mold 71 gnomes 2 garter snakes 7 geckos 7 jackals 3 foxes 7 goblins a sewer rat a grid bug 7 lichens 4 kobold zombies 6 newts 695 creatures vanquished. Extinctions: 3. Tournament kills (ignoring kills over 120): 695. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: Level 4: A weapon shop. Level 5: A general store, a sink. Level 6: A fountain. Level 7: Some fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A general store, a fountain. Level 10: A sink. Level 11: Level 12: A fountain. Level 13: An untended shop. Level 14: A fountain. Summoned by King Arthur. Portal to The Quest. Level 15: A primitive area. Level 16: A throne. Level 17: (Stash (in niche NW)) Many fountains. Level 18: An altar to Lugh, a fountain. Level 19: A jewelers, a fountain. Level 20: An altar to Lugh, a sink. Level 21: An altar, some fountains. Level 22: (Pony stashed at Perseus) A fountain, many trees. Level 23: Level 24: Level 25: Level 26: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Gave over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Mandevil | | 17345 Au | | killed by a | | minotaur | | | | | | 2017 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Mandevil the Knight... You died in The Dungeons of Doom on dungeon level 26 with 164433 points, and 17345 pieces of gold, after 21639 moves. You were level 13 with a maximum of 83 hit points when you died.