Mandevil, neutral male gnomish Wizard ----------- --------- |.......... |.......|########## #..........| ------- |.......| # ###|.........| ------------- ####......| |.......-#####@@###########|.........| |...........| |.....| |--.--.-| # ### -.--------- #-...........| -.----- |.......| ### #|...........| ## |.......| ### #|........<..| # |.......- # ### #-.----------- ### -------|-# # # # ######## # ######### # 0##---.--- # # ### ### -.----# #-......####0 # ### # # |....|# |.....| ## # # ### ###|....|# |.....| ### # -.-|------------ 0......# |.....| ### # |..............| ------ |.....| ### -----# |....`.........| ------- ###|....# |..............| ##->..| ---------------- ----- Mandevil the Thaumaturge Experience level: 8 Strength: 9 Dexterity: 12 Constitution: 15 Intelligence: 19 Wisdom: 11 Charisma: 11 Health: 0(54) Energy: 54(57) AC: 6 Gold: 401 Moves: 4288 Your Inventory: Coins $ - 401 gold pieces Weapons a - an uncursed [+0] runed dagger [elven] (weapon in hand) T - a blessed +1 quarterstaff U - an uncursed +0 crude dagger [orcish] Armor b - an uncursed +0 cloak of magic resistance (being worn) x - an uncursed +0 pair of snow boots [water walking] (being worn) P - an uncursed +0 hard hat [dwarvish iron helm] (being worn) Comestibles p - an [uncursed] slime mold s - an [uncursed] tin [of rabid rat meat] y - an uncursed partly eaten food ration G - 3 uncursed food rations K - an uncursed fortune cookie V - an [uncursed] lichen corpse Scrolls i - an uncursed scroll of remove curse j - an uncursed scroll of teleportation k - 2 uncursed scrolls of gold detection u - an uncursed scroll labeled HAPAX LEGOMENON [of stinking cloud] z - a cursed scroll of teleportation A - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA [of magic mapping] F - a blessed unlabeled scroll [of blank paper] X - an [uncursed] scroll labeled TEMOV [of food detection] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self B - an uncursed spellbook of fireball E - an uncursed spellbook of sleep Potions f - an uncursed potion of gain ability g - an uncursed potion of speed h - an uncursed potion of restore ability q - an uncursed fizzy potion [of extra healing] D - a cursed potion of oil Rings d - an uncursed ring of poison resistance (on right hand) e - an uncursed ring of fire resistance (on left hand) r - an uncursed moonstone ring [of polymorph control] Wands c - a blessed wand of slow monster (0:4) Y - an [uncursed] wand of digging [0:5] Tools n - an uncursed brass lantern w - an uncursed magic whistle R - an [uncursed] blindfold S - an uncursed [tallow] candle W - an [uncursed] magic marker [0:65] Z - an uncursed towel Gems o - 2 uncursed green gems [worthless glass] t - 4 uncursed blue gems [worthless glass] C - an uncursed white gem [opal] L - 2 uncursed orange gems [worthless glass] M - 2 uncursed rocks N - an uncursed white gem [dilithium crystal] O - an uncursed yellow gem [citrine] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [|||||||.] b - haste self 3 escape 81% [|||||||.] c - fireball 4 attack 0% [|||||||.] d - sleep 1 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Skilled / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 148. Your alignment was 30 / 31. Monster difficulty range was 1 - 7. Level difficulty was 6. You were immune to fire. You were immune to poison. You were magic-protected. You had infravision. You could walk on water. Your luck was zero. You are dead. Vanquished creatures: a small mimic a dingo a housecat a dust vortex 4 human zombies an imp a water nymph a mountain nymph 4 Mordor orcs 3 Uruk-hai a rock piercer a rock mole a fog cloud a yellow light a violet fungus a gnome lord a guardian naga hatchling a paper golem 3 floating eyes 2 kittens 2 dwarves 2 homunculi a kobold lord a kobold shaman 6 hill orcs 3 rothes a giant bat a monkey 3 orc zombies a wererat 2 werejackals an iguana 3 killer bees 3 acid blobs a coyote 2 gas spores a hobbit a large kobold 3 giant rats 2 cave spiders a yellow mold a red mold 2 gnomes 5 jackals a goblin a sewer rat 5 grid bugs 2 lichens 4 newts 93 creatures vanquished. Voluntary challenges: You used a wielded weapon 108 times. You read items or engraved 2 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 some altars, a fountain a long staircase Level 2 a general store, a fountain Level 3 a general store Level 4 a general store, a fountain stairs to The Gnomish Mines Level 6 <- You were here The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:375 you reached level 2 of The Dungeons of Doom. On T:829 you advanced to experience level 2. On T:876 you reached level 3 of The Dungeons of Doom. On T:906 you advanced to experience level 3. On T:1232 you advanced to experience level 4. On T:1301 you advanced to experience level 5. On T:1566 you reached level 4 of The Dungeons of Doom. On T:1855 you reached level 1 of The Gnomish Mines. On T:1953 you advanced to experience level 6. On T:2459 you advanced to experience level 7. On T:2863 you reached level 5 of The Dungeons of Doom. On T:3372 you reached level 6 of The Dungeons of Doom. On T:3928 you advanced to experience level 8. Latest messages: The Woodland-elf hits! [HP-13=41] The Woodland-elf swings her runed broadsword. The Woodland-elf hits! [HP-8=33] [2 turns] The Woodland-elf swings her runed broadsword. The Woodland-elf hits! [HP-12=21] [2 turns] [HP+1=22] You are beginning to feel hungry. The Woodland-elf swings her runed broadsword. The Woodland-elf hits! [HP-10=12] [2 turns] This burns like acid! Wizard, your life force is running out. The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You die... Final status: Goodbye Mandevil the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 1501 points, and 401 pieces of gold, after 4288 moves. You were level 8 with a maximum of 54 hit points when you died.