Mandevil, chaotic male elven Ranger ----------------------------------------------------------------------------- |.....|}}}}}}}}}.............................................}}}}}}}}}|.|...| |.|.|.|}-------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}|.|.|.| |.|.|.|}| |}|.|.|.| |.|.--|}| |}|.|%|.| |.|...|}------ ------ ------------------------}|...|.| |.---.|}}}}}}| +...... |%%%%%%%+.-*****.*|}}}}}}----|.| |...|.|.....}| |........ |%%%%%%%|.|*.*****|}.........|.| ---%|.|.....}| -|....<..... |--------|--------|}.....---.|.| |.|<|.|.....}+...{....- -.........\(%.%)%.^E.R^...^..^-......|.|.|.| |.|.|.|.....}| -|.......... |--------@--------|}.....|.|.|.| |.|.|.......}| |........ |......)|%|[[[[[[[|}.....|.|...| |.|.|--}}}}}}| .(....... |...).))%0-[[[[[[[|}}}}}}|.|--.| |...| |}------ --------- ------------------------}|.|...| |.--| | | |.|.--- |...| |.|.| |--.| |.|.| |.... |.... ----- ----- Mandevil the Reconnoiterer Experience level: 13 Strength: 18 Dexterity: 17 Constitution: 16 Intelligence: 14 Wisdom: 13 Charisma: 7 Health: 0(85) Energy: 73(73) AC: -5 Gold: 1 Moves: 31463 Your Inventory: Coins $ - a gold piece Weapons a - an uncursed +1 elven dagger (weapon in hand) l - 11 [uncursed +0 thirsty] arrows n - an uncursed +0 bow of fire w - 29 uncursed +0 elven arrows F - 2 uncursed +2 elven arrows G - 14 uncursed +0 daggers (in quiver) Armor r - an uncursed +0 pair of speed boots (being worn) v - an uncursed +0 pair of fencing gloves [leather] (being worn) D - an uncursed +1 iron skull cap [orcish helm] (being worn) I - a blessed +3 cloak of magic resistance (being worn) V - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles o - an uncursed partly eaten food ration X - an uncursed lizard corpse Rings L - an uncursed ring of levitation Z - an uncursed ring of free action (on left hand) Wands b - an [uncursed] wand of opening [0:4] d - an uncursed wand called cancellation [of cancellation (0:6)] f - an uncursed wand called zinc NoMsg [of nothing (0:3)] i - an uncursed wand called iron NoMsg [of probing (0:5)] j - an uncursed wand of digging [0:2] p - an uncursed wand of light [0:6] q - an uncursed wand called porcelain NoMsg [of undead turning (0:6)] s - an uncursed wand called zinc NoMsg [of nothing (0:7)] C - an uncursed wand of sleep (0:1) J - an uncursed wand of digging [0:3] M - an uncursed wand of cold [0:2] O - an uncursed wand of digging [0:7] S - an uncursed wand called iron NoMsg [of probing (0:3)] Tools h - a blessed bag called bag of holding [of holding] k - an uncursed key [skeleton key] m - an uncursed brass lantern (0:135) t - an uncursed stethoscope y - an uncursed [+0] unicorn horn R - an uncursed towel Gems g - an uncursed stone called touchstone [touchstone] B - a blessed stone called luckstone [luckstone] H - an [uncursed] gem called red gem [ruby] P - an [uncursed] gem called green gem [jade] Contents of the bag of holding: 10500 gold pieces 58 uncursed [+0] arrows an uncursed [+0] Hawaiian shirt an uncursed [+0] T-shirt an uncursed +0 mummy wrapping an uncursed +0 set of fire dragon scales 2 uncursed food rations an uncursed fortune cookie an uncursed lichen corpse 3 uncursed lizard corpses 3 uncursed slime molds 3 uncursed sprigs of wolfsbane 4 uncursed tripe rations a blessed scroll called scare monster [of scare monster] an [uncursed] scroll labeled ABRA KA DABRA [of fire] an uncursed scroll of create monster an [uncursed] scroll of destroy armor a blessed scroll of enchant weapon an [uncursed] scroll of enchant weapon a cursed scroll of gold detection an [uncursed] scroll of light an [uncursed] scroll of magic mapping a [cursed] scroll of teleportation an [uncursed] unlabeled scroll [of blank paper] an uncursed potion called object detection [of enlightenment] an [uncursed] potion called ruby UniClear hallu|conf [of hallucination] 3 uncursed potions called sickness [of sickness] a blessed potion called water [of holy water] 4 uncursed potions called water [of water] a cursed potion called water [of unholy water] a blessed potion of extra healing an [uncursed] potion of full healing an [uncursed] potion of healing an uncursed potion of levitation 2 blessed potions of object detection an uncursed potion of object detection 2 [uncursed] white potions [of monster detection] a cursed black onyx ring [of teleportation] a cursed ceramic ring [of protection from shape changers] an uncursed -1 ring of adornment an uncursed ring of cold resistance a blessed +1 ring of gain intelligence an uncursed +1 ring of gain intelligence a cursed -2 ring of gain intelligence and searching an uncursed ring of invisibility an uncursed ring of invisibility a cursed ring of polymorph control an uncursed ring of see invisible an uncursed [+1] steel ring [of increase damage] an uncursed [+0] topaz ring [of gain dexterity] an uncursed wand of digging [0:8] an uncursed wand of digging [0:7] an [uncursed] wand of magic missile [0:5] an uncursed wand of make invisible [0:7] an uncursed wand of make invisible [0:4] an uncursed wand of make invisible [0:8] an [uncursed] wand of make invisible [0:7] an uncursed wand of polymorph [0:6] an [uncursed] wand of polymorph [0:8] an uncursed wand of sleep [0:5] an uncursed wand of slow monster [0:3] an uncursed wand of speed monster [0:5] an uncursed wand of speed monster [0:3] an uncursed wand of striking [0:3] an uncursed wand of striking [0:3] an uncursed sack an uncursed tinning kit [0:52] a cursed [+0] unicorn horn [of hunger] 8 uncursed gems called amethyst [amethyst] an uncursed gem called green gem [jade] 4 uncursed gems called green gem [emerald] 4 uncursed gems called red gem [jasper] an uncursed gem called yellow gem [chrysoberyl] an [uncursed] gem called yellow gem [citrine] 2 uncursed gems called yellowish brown gem [topaz] Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills body armor [Skilled / Skilled] Weapon Skills dagger [Expert / Expert] bow [Skilled / Expert] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 1240. Your alignment was 167 / 167. Monster difficulty range was 4 - 19. Level difficulty was 26. You resisted fire. You resisted cold. You were immune to sleep. You resisted electricity. You resisted poison. You were magic-protected. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You were very fast. You had free action. You were very lucky (6). You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a storm giant a titan 2 purple worms 2 guivres a tatzelworm a draken an amphitere a demilich a trapper a baby lindworm a baby sarkany a baby amphitere a guardian naga a vampire lord Aphrodite 4 frost giants a golden naga 2 vampires 7 ghosts a locust 3 giant mimics 2 fire giants an ogre king an ice troll a rock troll an umber hulk a doppelganger a bone devil a large mimic a wumpus a long worm 6 stalkers a fire elemental 2 earth elementals a water elemental 2 hill giants a giant mummy 2 black nagas a xorn a sergeant 3 wargs 4 winter wolves 4 small mimics a glass piercer a rodent of unusual size 2 warhorses 2 xans an ettin mummy 4 quantum mechanics 4 trolls a sasquatch a giant turtle 2 gelatinous cubes 2 large dogs a freezing sphere 2 flaming spheres 3 shocking spheres a large cat a tiger 3 gargoyles 3 tengu 5 ochre jellies 3 leocrottas 2 energy vortices a mountain centaur 5 stone giants 3 elf mummies a human mummy a python a cobra a wraith 3 carnivorous apes 14 ettin zombies 3 leather golems 11 soldiers a succubus 3 incubi a chameleon 4 crocodiles 4 giant beetles 2 cockatrices a wolf 14 winter wolf cubs 2 lynxes 2 panthers 15 leprechauns 5 orc-captains 3 iron piercers 4 mumakil 10 giant spiders a scorpion 2 horses a black light 3 vampire bats 2 gnome kings 3 orc mummies a dwarf mummy an ogre a brown pudding 2 rust monsters an owlbear 2 yetis a gold golem 2 werewolves 7 lizards 4 chickatrices 3 dogs a dingo 2 housecats a jaguar 5 dwarf lords a blue jelly 3 white unicorns 5 dust vortices 3 ravens 3 plains centaurs 3 gnome mummies 2 snakes 10 apes 5 soldier ants 41 fire ants 11 snow ants 24 bugbears 7 wood nymphs 10 water nymphs 11 mountain nymphs 30 Mordor orcs 15 Uruk-hai 8 orc shamans 3 enormous rats 5 rock moles a woodchuck 6 ponies 5 fog clouds 10 yellow lights 3 shriekers 5 violet fungi 22 gnome lords 6 gnomish wizards 2 kobold mummies 2 black naga hatchlings a golden naga hatchling 2 gray oozes a barrow wight an elf zombie 2 ghouls 2 straw golems 2 paper golems 2 wax golems a jellyfish 3 baby crocodiles 9 giant ants 4 little dogs 7 floating eyes 6 kittens 24 dwarves a homunculus 4 kobold lords 8 kobold shamans 29 hill orcs 12 rothes 2 rabid rats 4 centipedes 6 giant bats 3 monkeys 6 orc zombies 6 dwarf zombies a wererat 4 muggers 7 iguanas 3 killer bees 3 acid blobs 7 coyotes 3 gas spores 10 hobbits 24 manes 3 large kobolds 20 hobgoblins 5 giant rats 8 cave spiders a brown mold 6 yellow molds 2 green molds 4 red molds 88 gnomes 4 garter snakes 2 gnome zombies 9 geckos 11 jackals 3 foxes 4 kobolds 22 goblins 4 sewer rats 9 grid bugs 11 bats 6 lichens a kobold zombie 5 newts 980 creatures vanquished. Voluntary challenges: You used a wielded weapon 1604 times. You read items or engraved 60 times. You put on armor 56 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You wrote Elbereth's name 33 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 26 Level 1 some fountains a long staircase Level 2 a general store stairs to The Gnomish Mines Level 3 a sink Level 4 a fountain, a sink Level 6 some fountains, a throne Level 7 a fountain, a sink Level 9 many fountains Level 10 some fountains stairs to Sokoban Level 11 stairs to Town Level 12 some fountains Level 14 a fountain Level 15 (STASH +) Level 16 portal to The Quest Level 17 (STASH + iron safe) many trees Level 18 a fountain Level 19 a fountain Level 20 an altar to Mars Level 23 portal to One-eyed Sam's Market Level 26 <- You were here a magic chest, a fountain, a throne Gehennom: levels 26 to 27 The Gnomish Mines: levels 3 to 11 Level 3 stairs to The Dungeons of Doom Level 6 many shops, a temple to Mars, a magic chest, a fountain Level 11 a fountain The Quest: Level 1 many trees portal to The Dungeons of Doom Sokoban: levels 7 to 9 Level 9 a magic chest stairs to The Dungeons of Doom Town: levels 8 to 10 Level 8 many shops, some fountains, a sink Level 9 (STASH !) many fountains, many trees Level 10 stairs to The Dungeons of Doom One-eyed Sam's Market: Level 1 portal to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:195 you advanced to experience level 2. On T:388 you reached level 2 of The Dungeons of Doom. On T:497 you advanced to experience level 3. On T:663 you reached level 1 of The Gnomish Mines. On T:678 you advanced to experience level 4. On T:701 you advanced to experience level 5. On T:1013 you advanced to experience level 6. On T:1603 you reached level 2 of The Gnomish Mines. On T:1620 you advanced to experience level 7. On T:1762 you reached level 3 of The Gnomish Mines. On T:2658 you advanced to experience level 8. On T:2960 you reached level 4 of The Gnomish Mines. On T:3487 you advanced to experience level 9. On T:5218 you reached level 3 of The Dungeons of Doom. On T:5736 you reached level 4 of The Dungeons of Doom. On T:6233 you reached level 5 of The Dungeons of Doom. On T:6636 you reached level 6 of The Dungeons of Doom. On T:7064 you advanced to experience level 10. On T:7516 you reached level 7 of The Dungeons of Doom. On T:8023 you reached level 8 of The Dungeons of Doom. On T:8519 you reached level 9 of The Dungeons of Doom. On T:9132 you reached level 10 of The Dungeons of Doom. On T:9300 you reached level 3 of Sokoban. On T:9789 you reached level 2 of Sokoban. On T:10549 you reached level 1 of Sokoban. On T:12380 you advanced to experience level 11. On T:14551 you reached level 5 of The Gnomish Mines. On T:14710 you reached level 6 of The Gnomish Mines. On T:15013 you reached level 7 of The Gnomish Mines. On T:15727 you received Orcrist from Mars. On T:16673 you reached level 8 of The Gnomish Mines. On T:17096 you reached level 9 of The Gnomish Mines. On T:19131 you advanced to experience level 12. On T:19920 you reached level 11 of The Dungeons of Doom. On T:20235 you reached level 3 of Town. On T:20444 you reached level 2 of Town. On T:20710 you killed Aphrodite on level 2 of Town. On T:21215 you reached level 1 of Town. On T:21290 you advanced to experience level 13. On T:22292 you reached level 12 of The Dungeons of Doom. On T:22788 you reached level 13 of The Dungeons of Doom. On T:23209 you reached level 14 of The Dungeons of Doom. On T:23584 you reached level 15 of The Dungeons of Doom. On T:23830 you reached level 16 of The Dungeons of Doom. On T:24047 you reached level 1 of The Quest. On T:24132 you reached level 17 of The Dungeons of Doom. On T:25855 you received Ogresmasher from Mars. On T:26767 you reached level 18 of The Dungeons of Doom. On T:27000 you reached level 19 of The Dungeons of Doom. On T:27429 you reached level 20 of The Dungeons of Doom. On T:27657 you reached level 21 of The Dungeons of Doom. On T:28616 you reached level 22 of The Dungeons of Doom. On T:28738 you reached level 23 of The Dungeons of Doom. On T:29073 you reached level 1 of One-eyed Sam's Market. On T:29423 you reached level 24 of The Dungeons of Doom. On T:30123 you reached level 25 of The Dungeons of Doom. On T:30140 you reached The Castle. Latest messages: Status of the minotaur (neutral): Level 17 HP 87(87) AC 6, cancelled, scared. You hit the minotaur! (2x) The minotaur hits! (2x) The minotaur butts! The minotaur hits! (2x) The minotaur butts! [HP-77=8] You don't have anything to drink. The sleep ray hits the minotaur. The sleep ray hits the fire giant. The sleep ray hits the zruty. The sleep ray misses the fire giant. You add "Elbereth" with your fingers to the writing in the dust. The xan turns to flee! [HP+4=12] The xan scratches your right boot! The disenchanter hits! [HP-7=5] You write "Elbereth" with your fingers into the dust. The disenchanter hits! You die... The sack is empty. Final status: Goodbye Mandevil the Ranger... You died in The Dungeons of Doom on dungeon level 26 with 30853 points, and 10501 pieces of gold, after 31463 moves. You were level 13 with a maximum of 85 hit points when you died.