Mandevil, lawful female human Priestess ------- ------- |.....|#####......| |.....|# |..<..| |.....|# ......| |.....|# -|----- |.....+## ----.--# #### # @ d ------|- ......%| |......| #.......| -------- Mandevil the Adept Experience level: 6 Strength: 11 Dexterity: 13 Constitution: 15 Intelligence: 10 Wisdom: 18 Charisma: 9 Health: 0(43) Energy: 62(86) AC: 5 Gold: 40 Moves: 2164 Your Inventory: Coins $ - 40 gold pieces Amulets A - an uncursed amulet called restful sleep [of restful sleep] Weapons a - a blessed +1 mace (weapon in hand) Armor b - an uncursed +0 robe (being worn) c - an uncursed +0 small shield (being worn) m - an uncursed +0 pair of jackboots [high] (being worn) Comestibles e - an uncursed clove of garlic f - an uncursed sprig of wolfsbane Scrolls k - a cursed scroll labeled VAS CORP BET MANI [of gold detection] C - an uncursed scroll labeled KERNOD WEL [of earth] Potions d - 4 potions of holy water p - an uncursed puce potion [of gain ability] u - an uncursed pink potion [of healing] B - an uncursed orange potion [of see invisible] Wands l - an uncursed wand called teleportation [of teleportation (0:6)] n - an uncursed curved wand [of make invisible (0:3)] q - an uncursed wand of magic missile (0:0) Tools h - an uncursed bag [oilskin sack] r - an uncursed [tallow] candle Gems s - an uncursed orange gem [worthless glass] t - an uncursed yellowish brown gem [worthless glass] v - an uncursed green gem [jade] Contents of the oilskin sack: an uncursed spellbook of cure blindness a blessed spellbook of detect unseen Spells known in the end: Name Level Category Fail Memory a - detect unseen 3 divination 64% [||||||||] b - cure blindness 2 healing 11% [||||||||] Your skills at the end: Fighting Skills Weapon Skills mace [Basic / Expert] Spellcasting Skills clerical spells [Basic / Expert] Final Attributes: You were piously aligned. Hunger level was 682. Your alignment was 20 / 20. Monster difficulty range was 1 - 6. Level difficulty was 6. You were telepathic. Your luck was zero. You are dead. Vanquished creatures: an imp a rock mole a yellow light 2 gnome lords a gray ooze a giant ant a floating eye a kitten 5 hill orcs a giant bat 4 iguanas a coyote a gas spore a giant rat a red mold 3 jackals a goblin 2 grid bugs 2 bats a lichen a kobold zombie 4 newts 37 creatures vanquished. Voluntary challenges: You were illiterate. You used a wielded weapon 47 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a fountain a long staircase Level 2 a fountain Level 4 a jewelry store, some fountains stairs to The Gnomish Mines Level 6 <- You were here The Gnomish Mines: Level 5 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:260 you reached level 2 of The Dungeons of Doom. On T:434 you advanced to experience level 2. On T:769 you reached level 3 of The Dungeons of Doom. On T:795 you advanced to experience level 3. On T:966 you reached level 4 of The Dungeons of Doom. On T:974 you advanced to experience level 4. On T:1004 you reached level 1 of The Gnomish Mines. On T:1015 you advanced to experience level 5. On T:1325 you advanced to experience level 6. On T:1612 you reached level 5 of The Dungeons of Doom. On T:1647 you reached level 6 of The Dungeons of Doom. Latest messages: The magic missile hits the wolf. The magic missile hits the wolf! You kill the coyote! The magic missile bounces! The wolf bites! [HP-4=24] The magic missile misses the wolf. The magic missile hits the wolf! The magic missile bounces! The wolf bites! [HP-3=21] You miss the wolf. The wolf bites! [HP-4=17] You miss the wolf. The wolf bites! [HP-5=12] You feel an absence of magical power. The wolf bites! [HP-5=7] You hit the wolf. The wolf bites! You die... Final status: Goodbye Mandevil the Priestess... You died in The Dungeons of Doom on dungeon level 6 with 1636 points, and 40 pieces of gold, after 2164 moves. You were level 6 with a maximum of 43 hit points when you died.