Mandevil, neutral male human Monk -------- --+--- ##-......| |....| # |......| |.(..+ ### |.......# -------- --------------- #...0.| # # |......|# |...{..| |.......`%...).######-|---- ########## .^.....|# .......| |....[%[.)...\| ######### # --|-----# # |......| |(.............############## ### #######.......| ----------.---- ## # # # |......| #############% # # ### ----.--- -------|---|--- # # # #...........%..| # ## # `##|..T..........+ # # # # # |.@..N........| ###########`# ## ### --------------- --.----# # -.-.-- --------.- # |..%..|# ##.....| |.........######### |....<|# |....| |........| |......# |.>..| ---------- ------- ------ Mandevil the Student of Stones Experience level: 10 Strength: 18 Dexterity: 18 Constitution: 17 Intelligence: 11 Wisdom: 14 Charisma: 7 Health: 0(108) Energy: 53(84) Def: 12 Gold: 0 Moves: 16676 Dungeon seed: -2KTekxwnHrD74RX Game ID: Mandevil_1655534557 Your Inventory: Amulets f - an uncursed amulet of unchanging H - an uncursed amulet of reflection (being worn) Z - an uncursed amulet versus poison Armor n - an uncursed +1 robe (being worn) u - an uncursed +2 pair of leather gloves (being worn) z - a blessed +1 T-shirt (being worn) N - a cursed -1 mummy wrapping Y - an uncursed +0 elven leather helm (being worn) Comestibles t - an uncursed male lizard corpse Potions x - an uncursed potion of object detection Rings b - an uncursed +3 ring of searching l - an uncursed ring of cold immunity (on left hand) o - an uncursed +2 ring of gain constitution (on right hand) A - an uncursed ring of protection from shape changers Wands d - an uncursed wand of striking (0:3) i - an uncursed wand of summoning (0:4) B - an uncursed wand of make invisible (0:4) D - an uncursed wand of digging (0:0) E - an uncursed wand of digging (0:7) G - an uncursed wand of light (0:14) L - an uncursed wand of sleep (0:3) S - an uncursed wand of teleportation (0:5) T - an uncursed wand of light (0:15) U - an uncursed wand of striking (0:7) V - an uncursed wand of polymorph (0:0) X - an uncursed wand of magic missile (0:0) Tools e - an uncursed +0 pick-axe g - an uncursed +0 unicorn horn h - an uncursed bag of holding k - an uncursed lock pick w - an uncursed tin whistle y - an uncursed +0 unicorn horn R - an uncursed blindfold Gems q - an uncursed worthless piece of orange glass r - an uncursed worthless piece of black glass Q - an uncursed luckstone W - an uncursed touchstone Contents of the bag of holding: 16921 gold pieces an uncursed +0 Hawaiian shirt an uncursed +0 dwarvish iron helm of searching a blessed +1 elven shield of cold immunity an uncursed +0 orcish helm of aggravate monster named aggr monster an uncursed +0 orcish helm of aggravate monster named aggr monster a cursed +0 pair of gauntlets of power 5 uncursed apples an uncursed carrot an uncursed cream pie an uncursed food ration an uncursed partly eaten food ration an uncursed fortune cookie 4 uncursed oranges 5 uncursed tripe rations a blessed scroll of magic mapping an uncursed potion of full healing a cursed potion of gain level a blessed potion of sleeping a potion of unholy water an uncursed potion of water an uncursed ring of invisibility an uncursed ring of invisibility an uncursed +1 ring of protection an uncursed oil lamp (0:0) 3 blessed tallow candles (0:200) 54 uncursed tallow candles (0:200) 5 uncursed wax candles (0:400) 3 uncursed amethyst stones an uncursed black opal 2 uncursed diamonds 3 uncursed emeralds 4 uncursed fluorite stones an uncursed garnet stone an uncursed opal 5 uncursed rubies 2 uncursed turquoise stones 6 uncursed worthless pieces of black glass 3 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of green glass 3 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass 2 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of white glass 5 uncursed worthless pieces of yellow glass 4 uncursed worthless pieces of yellowish brown glass Spells and supernatural/magical abilities: Name Level Category Cost Memory p - protection 1 clerical 8pw 73% s - slow monster 2 enchantment 25pw 92% u - confuse monster 2 enchantment 25pw 97% x - extra healing 3 healing 25pw 87% A - create familiar 3 clerical 25pw 86% B - cure blindness 2 healing 16pw 83% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills martial arts [Grand Master] wands [Basic] Weapon Skills Spellcasting Skills healing spells [Basic] clerical spells [Basic] Final Attributes: You were piously aligned. You were immune to cold. You were immune to sleep. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were invisible. You were stealthy. You were protected. You were fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 11117 turns ago. Chih Sung-tzu was extremely pleased with you. You are dead. Vanquished creatures: an ice devil a ghost 2 giant mimics a large mimic a wumpus a baby long worm a couatl 2 stalkers a hill giant a giant zombie a water demon a winter wolf 2 small mimics a freezing sphere a flaming sphere a large cat 2 gargoyles an ochre jelly a leocrotta 2 human mummies a pit viper a wraith a leather golem 2 Grey-elves an incubus 2 chameleons 2 giant beetles a quivering blob 2 cockatrices 4 winter wolf cubs 4 panthers 16 leprechauns 6 giant spiders an ice vortex 2 black lights 6 gnome kings 2 dwarf mummies 2 rust monsters an owlbear a yeti a werewolf 3 lizards a dog a jaguar 4 dwarf lords 3 blue jellies a white unicorn 2 black unicorns 2 dust vortices 20 plains centaurs 3 gnome mummies 9 water moccasins an ape 6 human zombies 2 Woodland-elves 3 soldier ants 22 bugbears a quasit 2 wood nymphs a water nymph 2 mountain nymphs 6 Mordor orcs 18 Uruk-hai 2 orc shamans a rock piercer 2 ponies 4 fog clouds a yellow light 3 shriekers 3 violet fungi 20 gnome lords 8 gnomish wizards a kobold mummy a barrow wight a ghoul 2 straw golems a paper golem 4 giant ants 3 floating eyes 21 dwarves 5 homunculi a kobold lord 2 kobold shamans 16 hill orcs 10 rothes 2 centipedes 4 giant bats 3 monkeys 4 orc zombies 3 dwarf zombies a werejackal 4 iguanas 3 killer bees 4 acid blobs 8 coyotes 7 hobbits 2 large kobolds 12 hobgoblins 6 giant rats 5 cave spiders 3 brown molds 3 yellow molds 2 green molds 63 gnomes 8 garter snakes 5 gnome zombies 5 geckos 4 jackals 9 foxes 2 kobolds 4 goblins 2 sewer rats 9 grid bugs 4 bats 2 lichens 2 kobold zombies 12 newts 516 creatures vanquished. Voluntary challenges: You had followed a strict vegan diet until turn 3363. You had followed a strict vegetarian diet until turn 12320. You had been an atheist until turn 5016. You never hit with a wielded weapon. You read items or engraved 31 times, starting on turn 114. You never genocided any monsters. You never polymorphed an object. You changed form 2 times, starting on turn 5161. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 246 points of alignment, starting on turn 11608. Dungeon overview: The Dungeons of Doom: levels 1 to 16 Level 1 some fountains, a vault a long staircase Level 2 a fountain, a vault Level 3 stairs to The Gnomish Mines Level 4 a fountain, a sink Level 5 a vault Level 6 Level 7 stairs to Sokoban Level 8 a vault Level 9 some fountains Level 10 Level 11 a sink Level 12 a scroll shop, a sink Level 13 portal to The Quest Level 14 an altar to Chih Sung-tzu Level 15 Level 16 <- You were here a fountain, a throne The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 some shops, a temple to Huan Ti, some fountains, a sink Level 7 Level 8 Level 9 Level 10 Level 11 The Quest: Level 1 portal to The Dungeons of Doom Sokoban: levels 3 to 6 Level 3 Solved Level 4 Solved Level 5 Solved Level 6 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:251 you reached level 2 of The Dungeons of Doom. On T:505 you reached level 3 of The Dungeons of Doom. On T:601 you advanced to experience level 2. On T:641 you reached level 1 of The Gnomish Mines. On T:664 you advanced to experience level 3. On T:739 you advanced to experience level 4. On T:859 you reached level 2 of The Gnomish Mines. On T:867 you advanced to experience level 5. On T:965 you reached level 4 of The Dungeons of Doom. On T:1308 you reached level 5 of The Dungeons of Doom. On T:1595 you reached level 6 of The Dungeons of Doom. On T:1666 you advanced to experience level 6. On T:1734 you reached level 7 of The Dungeons of Doom. On T:1924 you reached level 4 of Sokoban. On T:2184 you reached level 3 of Sokoban. On T:2595 you reached level 2 of Sokoban. On T:2992 you reached level 1 of Sokoban. On T:3168 you advanced to experience level 7. On T:4920 you reached level 3 of The Gnomish Mines. On T:6740 you reached level 8 of The Dungeons of Doom. On T:7101 you reached level 9 of The Dungeons of Doom. On T:7418 you reached level 10 of The Dungeons of Doom. On T:7589 you advanced to experience level 8. On T:7770 you reached level 11 of The Dungeons of Doom. On T:7994 you reached level 12 of The Dungeons of Doom. On T:8465 you reached level 13 of The Dungeons of Doom. On T:8631 you reached level 1 of The Quest. On T:9038 you reached level 14 of The Dungeons of Doom. On T:10063 you reached level 15 of The Dungeons of Doom. On T:10254 you advanced to experience level 9. On T:11923 you reached level 4 of The Gnomish Mines. On T:12306 you reached level 5 of The Gnomish Mines. On T:12320 you advanced to experience level 10. On T:12641 you reached level 6 of The Gnomish Mines. On T:12998 you reached level 7 of The Gnomish Mines. On T:13313 you reached level 8 of The Gnomish Mines. On T:16293 you reached level 16 of The Dungeons of Doom. Score breakdown: Gold: 16921 (14383 points) Experience: 10 levels (16712 points) Exploration: 16 levels ( 34.04%) (17131 points) Discoveries: 33 items ( 11.62%) (10226 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 117 monsters ( 30.79%) (16646 points) Turncount: 16676 turns (-3134 points) Survival: died (score multiplied by 80%) Total score: 57571 Latest messages: The rock troll wields a curved sword! (2x) The rock troll swings his curved sword at you. The rock troll hits! (2x) The rock troll bites! You hit the rock troll! (2x) The rock troll wields a curved sword! The rock troll swings his curved sword at you. The rock troll hits! (2x) The rock troll bites! You hit the rock troll! (2x) The rock troll wields a magical curved sword! The rock troll wields a curved sword! The rock troll swings his curved sword at you. The rock troll hits! (2x) The rock troll bites! You feel much better. The rock troll wields a curved sword! (2x) The rock troll swings his curved sword at you. The rock troll hits! (2x) You die... Final status: Goodbye Mandevil the Monk, killed by a rock troll... You died in The Dungeons of Doom on dungeon level 16 with 57571 points, and 16921 pieces of gold, after 16676 moves. You were level 10 with a maximum of 108 hit points when you died.