Unix NetHack Version 3.6.1 - last build Mon May 14 19:53:25 2018. (8d51e15ae2a252473a3d7d5591cfdc24ffb8e69a) Game began 2018-05-19 09:56:22, ended 2018-05-19 10:33:30. Mandevil, lawful male human Archeologist ---------- -------------- |........| ####.............| |........-#### |.....#......| -------- |........| |............| |[)[)[.| |........| |............| |[[[[..| -.-------- -.------------ |[[)[[[| # #### |.[[[.[| # # |[[.[].-### # ####### |[[[)..| # # ------|---- -------- # ## |.........| # ---.-- |....<....| # |....| |.........| ### |..... |.........| m |.rF.| |.........| #@r..>.. ----------- ------ Mandevil the Digger St:15 Dx:12 Co:25 In:16 Wi:11 Ch:12 Lawful Dlvl:3 $:41 HP:0(17) Pw:9(9) AC:7 Xp:2/22 T:1250 Latest messages: e - an uncursed +0 pick-axe. What do you want to wield? [- aezAC or ?*] e e - an uncursed +0 pick-axe (weapon in hand). You miss the small mimic. The small mimic hits! What do you want to wield? [- aezAC or ?*] a a - an uncursed +2 bullwhip (weapon in hand). e - an uncursed +0 pick-axe (alternate weapon; not wielded). What do you want to wield? [- aezAC or ?*] e e - an uncursed +0 pick-axe (weapon in hand). a - an uncursed +2 bullwhip (alternate weapon; not wielded). Really save? [yn] (n) y Saving... Restoring save file... Hello Mandevil, the human Archeologist, welcome back to NetHack! e - an uncursed +0 pick-axe (weapon in hand). What do you want to use or apply? [ae-hkpuw or ?*] h What do you want to use or apply? [ae-hkpuw or ?*] h You put an uncursed +0 pick-axe into the sack. What do you want to wield? [- azAC or ?*] a a - an uncursed +2 bullwhip (weapon in hand). You have no secondary weapon readied. Wait! That's a small mimic! You hit the small mimic. What do you want to wield? [- azAC or ?*] e You don't have that object. What do you want to wield? [- azAC or ?*] Never mind. You hear a gurgling noise. What do you want to wield? [- azAC or ?*] ? C - a war hammer named Ogresmasher (weapon in hand). What do you want to adjust? [a-df-hjkm-zACD or ?*] C Adjust letter to what [eilBCE-Z] (? see used letters)? b Swapping: b - a war hammer named Ogresmasher (weapon in hand). You stop searching. You find a small mimic. You miss the sewer rat. The sewer rat bites! You miss the sewer rat. You miss the sewer rat. The sewer rat bites! You miss the sewer rat. The sewer rat bites! You miss the sewer rat. The sewer rat bites! The small mimic hits! You miss the sewer rat. The sewer rat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 41 gold pieces Weapons A - an uncursed +0 shuriken z - an uncursed +0 silver spear a - an uncursed +2 bullwhip (alternate weapon; not wielded) b - the uncursed +0 Ogresmasher (weapon in hand) Armor c - an uncursed +0 fedora (being worn) D - an uncursed +0 pair of leather gloves named !c (being worn) y - a blessed +0 cloak of magic resistance (being worn) C - an uncursed +0 leather jacket (being worn) Comestibles r - an uncursed egg d - 2 uncursed food rations q - an uncursed lichen corpse j - an uncursed tripe ration n - 2 cursed tripe rations Spellbooks x - a blessed spellbook of identify Potions t - a cursed potion of booze s - a blessed potion of fruit juice m - an uncursed potion of hallucination named !c Wands p - an uncursed wand of slow monster (0:7) Tools k - an uncursed credit card u - an uncursed leash w - an uncursed magic whistle h - an uncursed sack containing 1 item f - an uncursed tinning kit (0:72) Gems/Stones v - a cursed jasper stone o - 9 uncursed rocks g - an uncursed touchstone Contents of the sack: an uncursed +0 pick-axe Mandevil the Archeologist's attributes: Background: You were a Digger, a level 2 male human Archeologist. You were lawful, nominally on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). Final Characteristics: You had 0 hit points (max:17). You had 9 magic power (max:9). Your armor class was 7. You had 22 experience points. You entered the dungeon 1250 turns ago. Your strength was 15 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 25 (base:11, innate limit:18). Your intelligence was 16 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a hammer. Final Attributes: You were devoutly aligned. You were magic-protected. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a gnome zombie a jackal a goblin 2 sewer rats 4 grid bugs 3 lichens 2 kobold zombies 6 newts 20 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A weapon shop, a fountain. Level 3: <- You were here. An armor shop, a sink. Final resting place for you, killed by a sewer rat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Mandevil | | 41 Au | | killed by a | | sewer rat | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Mandevil the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 225 points, and 41 pieces of gold, after 1250 moves. You were level 2 with a maximum of 17 hit points when you died.