Mandevil, chaotic male orcish Rogue -------- |..*.o.. |.(....| |....<.| ---.---- . + . . --- [Mandevil the Footpad] St:15 Dx:17 Co:15 In:12 Wi:8 Ch:10 Chaotic Dungeons of Doom:2 $:73 HP:0(11) Pw:2(2) AC:7 Xp:1/4 T:260 Latest messages You displaced Micka. You hit the lichen. You kill the lichen! You see here a scroll labeled HACKEM MUCHE. p - a scroll labeled HACKEM MUCHE. 6 gold pieces. There is nothing here to pick up. Where do you want to travel to? (For instructions type a ?) Micka is hit by a rock! Micka is killed! A trap door in the ceiling opens and a rock falls on your head! You see here a dark green potion. q - a dark green potion. You hear a distant squeak. You see here a chest. # Hmmm, it seems to be locked. There is a chest here, pick its lock? [ynq] (q) You succeed in picking the lock. Unknown command '^J'. # You carefully open the chest... There is a falling rock trap here. You see here a rock. You escape a falling rock trap. There is a falling rock trap here. You see here a rock. A trap door in the ceiling opens and a rock falls on your head! You die... Your inventory Weapons i - 5 uncursed +0 orcish daggers named ammo (in quiver)* a - an uncursed +0 orcish dagger named primary (alternate weapon; not wielded)* b - an uncursed +0 orcish short sword (weapon in hand)* Armor c - an uncursed +1 leather armor (being worn)* Comestibles m - an [uncursed] apple f - an uncursed carrot* g - an uncursed orange* l - an [uncursed] tripe ration Scrolls p - a [cursed] scroll labeled HACKEM MUCHE [of confuse monster] o - a [blessed] scroll labeled SODALG [of light] Potions q - an [uncursed] dark green potion [of hallucination] d - an uncursed potion of sickness* n - an [uncursed] puce potion [of extra healing] Tools k - an uncursed lock pick* h - an uncursed sack* Gems j - 2 [uncursed] black gems [worthless glass] The sack is empty. Final Attributes You were fervently aligned. Hunger level was 635. Your alignment was 10 / 11. Monster difficulty range was 0 - 1. Level difficulty was 2. You were poison resistant. You had infravision. You were stealthy. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a kitten a lichen a newt 3 creatures vanquished. Voluntary challenges You were an atheist. You went without food. You were illiterate. You used a wielded weapon 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: a fountain Level 2: <- You were here Game information Seed: 853388047 Started: 2018-06-09 18:14:29 Ended: 2018-06-09 18:16:38 Play time: PT00:01:11 Goodbye Mandevil the Rogue... You died in The Dungeons of Doom on dungeon level 2 with 132 points, and 73 pieces of gold, after 260 moves. Killer: falling rock You were level 1 with a maximum of 11 hit points when you died. You reached the 24th place on the top 100 list. No Points Name Hp [max] 1 84445 stenno-Val-Hum-Fem-Law died in The Ruins of Moria on level 13 [max 24]. Killed by a deep orc. - [120] 2 80040 Mandevil-Val-Dwa-Fem-Law died in The Quest on level 18 [max 16]. Killed by Lord Surtur. - [133] 3 44260 Mandevil-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 8 [max 13]. Killed by an ochre jelly. - [126] 22 164 Dins-Hea-Hum-Mal-Neu died in The Gnomish Mines on level 3. Killed by a gnome. - [14] 23 159 k2-Pri-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a newt. - [14] *24 132 Mandevil-Rog-Orc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a falling rock. - [11] 25 72 Dins-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 1. Killed by a sewer rat. - [15] 26 24 awajz-Mon-Hum-Mal-Law died in The Dungeons of Doom on level 1. Killed by a kobold zombie. - [14]