Mandevil, chaotic female orcish Rogue
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-.--- d## ####|...........|### #
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# d ### #|...........| ### #
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|.........>.[.%# # # |.....|
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[Mandevil the Rogue] St:16 Dx:17 Co:14 In:10 Wi:9 Ch:11 Chaotic
Dungeons of Doom:3 $:468 HP:0(38) Pw:21(21) AC:0 Xp:7/756 T:2755
Latest messages
You throw 2 orcish daggers named ammo.
The 1st orcish dagger named ammo hits the werejackal.
The 2nd orcish dagger named ammo hits the werejackal.
Your movements are now unencumbered.
The jackal bites! (2x)
The werejackal summons help!
The werejackal misses.
#
Are you sure you want to pray? [yn] (n)
You begin praying to Kos.
You are surrounded by a shimmering light.
The jackal starts to attack you, but pulls back. (2x)
The werejackal starts to attack you, but pulls back.
The jackal starts to attack you, but pulls back. (2x)
The werejackal starts to attack you, but pulls back.
The jackal starts to attack you, but pulls back. (2x)
The werejackal changes into a jackal.
The werejackal starts to attack you, but pulls back.
You finish your prayer.
You feel that Kos is well-pleased.
Your stomach feels content.
What do you want to drink? [d or ?*]
Never mind.
What do you want to throw? [$abimzJKN or ?*]
In what direction?
The carafe crashes on the werejackal's head and breaks into shards.
The potion of sickness evaporates.
The werejackal looks unharmed.
The jackal bites!
You die...
Your inventory
Weapons
N - a [cursed -2] dagger
K - 3 [blessed +1] daggers
z - 9 [uncursed +0] daggers
m - an [uncursed +0] orcish dagger
i - 7 uncursed +0 orcish daggers named ammo (in quiver)*
a - an uncursed +0 orcish dagger named primary (weapon in hand)*
b - an uncursed +0 orcish short sword*
J - an [uncursed +0] runed dagger [elven]
Armor
s - an [uncursed] +0 dwarvish mithril-coat named !c (being worn)
L - an [uncursed +1] mummy wrapping
n - an [uncursed] +0 orcish helm (being worn)
r - an [uncursed] +0 pair of hard shoes named !c [iron] (being worn)
Comestibles
g - an uncursed food ration*
j - 2 [uncursed] food rations
l - an [uncursed] lichen corpse
h - 2 uncursed sis*
Scrolls
p - a [blessed] scroll labeled KO BATE [of identify]
Rings
G - an [uncursed] pearl ring [of conflict]
o - a [cursed -1] shiny ring named cursed [of protection]
Wands
A - a [cursed] bent wand [of death (0:8)]
Tools
M - an [uncursed wax] candle
O - an uncursed lock pick*
e - an [uncursed +0] pick-axe (alternate weapon; not wielded)
f - an uncursed sack*
w - an [uncursed] tin whistle
R - an [uncursed] towel
Gems
P - an [uncursed] black gem [worthless glass]
E - 2 [uncursed] blue gems [worthless glass]
H - an [uncursed] green gem [emerald]
C - an [uncursed] green gem [worthless glass]
I - an [uncursed] orange gem [worthless glass]
W - an [uncursed] stone called touchstone [touchstone]
x - an [uncursed] yellow gem [worthless glass]
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 900.
- Your alignment was 22 / 23.
- Monster difficulty range was 0 - 5.
- Level difficulty was 3.
- You were poison resistant.
- You were telepathic.
- You had infravision.
- You were stealthy.
- Your luck was zero.
- You are dead.
You didn't know any spells.
Vanquished creatures
78 creatures vanquished.
Voluntary challenges
- You were illiterate.
- You used a wielded weapon 91 times.
- You put on armor 9 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Basic] |
short sword | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1:
- a fountain
- Level 2:
- a potion shop, a fountain
- Level 3: <- You were here
- Stairs down to The Gnomish Mines
Game information
Seed: 301020146
Started: 2018-06-09 18:17:16
Ended: 2018-06-09 18:39:25
Play time: PT00:11:44
Goodbye
Goodbye Mandevil the Rogue...
You died in The Dungeons of Doom on dungeon level 3 with 2276 points,
and 468 pieces of gold, after 2755 moves.
Killer: jackal
You were level 7 with a maximum of 38 hit points when you died.
You made the top ten list!
No Points Name Hp [max]
1 84445 stenno-Val-Hum-Fem-Law died in The Ruins of Moria on
level 13 [max 24]. Killed by a deep orc. - [120]
2 80040 Mandevil-Val-Dwa-Fem-Law died in The Quest on level
18 [max 16]. Killed by Lord Surtur. - [133]
3 44260 Mandevil-Val-Dwa-Fem-Law died in The Dungeons of Doom
on level 8 [max 13]. Killed by an ochre jelly. - [126]
7 22143 Dins-Kni-Hum-Fem-Law died in Sokoban on level 5
[max 12]. Killed by a giant beetle, while frozen by
a monster's gaze. - [81]
8 2305 engelson-Val-Hum-Fem-Law died in The Dungeons of Doom
on level 7. Killed by a snow ant, while dragging an
iron ball. - [58]
* 9 2276 Mandevil-Rog-Orc-Fem-Cha died in The Dungeons of Doom
on level 3 [max 5]. Killed by a jackal. - [38]
10 1964 Mandevil-Pri-Elf-Fem-Cha died in The Gnomish Mines on
level 5. Killed by a gnome lord. - [55]
11 1857 Mandevil-Val-Dwa-Fem-Law died in The Dungeons of Doom
on level 3 [max 5]. Killed by a rothe. - [71]