Unix EvilHack Version 0.6.0-0 post-release - last build Tue Feb 23 02:55:17 2021 (f0ad3c3549c408af78d3e4b4f4a2ad873a4b5c5c,branch:0.6.0). Game began 2021-02-23 10:58:15, ended 2021-02-23 12:07:20. Merlek, chaotic male human Rogue ---------- |.........###### |.<......| --------------------------------- |........- ................................| |........|#### |.------------.....------------.| |....%....########|.|!?)|...|@[|.....| |(((|...|.| ## ------------ ---.---+-- ##|.|[(.|...|(.|.....+ |(((|...|.| # |..........| # ###|.|[..|...|@.|)....| |...|.. |.| ##...........| ### #######|.|..+|...||--.....------|-|---.| # |..........| # # #-.-)----|--......................#### ------------ # # #|.............{......{..........| --.--------## #|.--|--|---....-|----...........| |.........-# #|.|...|...|---.|....|.-------|-.| |.........| #|.|(((|...| |.|....|.|..|....|.| |.......>.| #|.|(((|...| +.|..[.|.|..|....|.| |........).########|.|.((|...| |.|...(|.-..|....|.| ----------- #|.------------.------.---------.| |...............................| --------------------------------- Merlek the Rogue St:16 Dx:17 Co:18 In:11 Wi:9 Ch:7 Chaotic Dlvl:7 $:0 HP:28(47) Pw:26(26) AC:3 Xp:7/1264 T:6057 Latest messages: You drop a food ration (unpaid, 68 zorkmids). You see here a food ration (for sale, 68 zorkmids). You see here a food ration (for sale, 68 zorkmids). "For you, good sir; only 68 zorkmids for this food ration." q - a food ration (unpaid, 68 zorkmids). Itemized billing? [ynq] (q) y A slime mold for 51 zorkmids. Pay? [yn] (n) n A tin for 15 zorkmids. Pay? [yn] (n) n A food ration for 68 zorkmids. Pay? [yn] (n) y You bought a food ration for 68 gold pieces. "Thank you for shopping in Tegal's delicatessen!" You drop a tin (unpaid, 15 zorkmids). You don't have enough money to buy the item you picked. Maybe you have some gold stashed away? What do you want to drop? [$a-dfhikloq-swyzACDITUXZ or ?*] q You drop a food ration. Tegal offers 23 gold pieces for your food ration. Sell it? [ynaq] (y) q You see here a food ration (for sale, 68 zorkmids). "For you, most gracious sir; only 68 zorkmids for this food ration." q - a food ration (unpaid, 68 zorkmids). u - a food ration. "For you, esteemed sir; only 8 zorkmids for this tin." t - a tin (unpaid, 8 zorkmids). You see here an ice box containing 7 items (for sale, 119 zorkmids). In what direction? . There is an ice box containing 7 items here, loot it? [ynq] (q) y You open the ice box... You have a little trouble removing a black naga hatchling corpse. Continue? [ynq] (q) q In what direction? . There is an ice box containing 7 items here, loot it? [ynq] (q) y You open the ice box... What do you want to drop? [$a-dfhikloq-uwyzACDITUXZ or ?*] A You drop an uncursed +0 large round shield. Tegal seems uninterested. What do you want to use or apply? [dhklswCDIUX or ?*] I g - an uncursed brilliant blue potion. What do you want to drop? [$a-df-ikloq-uwyzCDITUXZ or ?*] g You drop an uncursed brilliant blue potion. Tegal seems uninterested. g - an uncursed brilliant blue potion. What do you want to zap? [dsCD or ?*] C In what direction? . You feel magical energies being absorbed from your exact location. Really quit? [yn] (n) y Tegal comes and takes all your possessions. Do you want to see what you had when you quit? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 765/900 weight (26/52 slots) Weapons b - 8 +0 daggers (at the ready) a - 2 +0 elven daggers (wielded) y - a +0 short sword (alternate weapon; not wielded) Armor z - an uncursed +0 dwarvish helm (being worn) T - an uncursed burnt +0 pair of elven boots (being worn) o - an uncursed fireproof +0 small shield (being worn) Z - an uncursed +0 dwarvish cloak (being worn) c - an uncursed +0 leather armor (being worn) Comestibles q - an uncursed food ration u - an uncursed food ration t - an uncursed tin of lizard meat Potions g - an uncursed potion of water Rings i - an uncursed +0 ring of increase damage (on right hand) f - an uncursed ring of invisibility Wands C - a wand of cancellation (0:6) s - a wand of digging (0:-1) D - a wand of fire (0:-1) d - a wand of speed monster (0:-1) Tools h - an uncursed oilskin sack containing 3 items I - an uncursed sack containing 17 items U - an uncursed lock pick named p4973 l - an uncursed oil lamp named 5320 w - an uncursed pea whistle k - an uncursed silver skeleton key named p5896 X - an uncursed towel named tele poison 4987 Gems/Stones r - an uncursed worthless piece of black glass Contents of the oilskin sack: 385 gold pieces an uncursed lizard corpse an uncursed scroll of gold detection Contents of the sack: 2 uncursed food rations 2 uncursed tripe rations 2 uncursed eggs 5 uncursed scrolls of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of light 2 uncursed scrolls of magic mapping a blessed scroll of remove curse an uncursed scroll of teleportation 2 uncursed potions of fruit juice an uncursed potion of invisibility an uncursed potion of object detection an uncursed potion of see invisible a blessed potion of sickness an uncursed potion of sickness Merlek the Rogue's attributes: Background: You were a Rogue, level 7 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 6057 turns ago. You had 1264 experience points, 16 more were needed to attain level 8. Basics: You had 28 out of 47 hit points. You had all 26 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding daggers. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. Monster generation rate was 1.00x. You were 5% poison resistant. You were telepathic. You were stealthy. You were warded. You were fast. You survived. Vanquished creatures: a human mummy a winter wolf cub a leprechaun a gold golem a lizard a housecat a dwarf lord a dust vortex a raven a mountain nymph a bugbear 2 rock piercers a jumping spider 3 ponies a fog cloud 8 gnome lords 4 gnome ladies 3 gnomish wizards a golden naga hatchling a gray ooze a ghoul a straw golem 2 paper golems 2 little dogs 2 floating eyes 4 hobbit rogues 6 dwarves 2 kobold ladies a rothe a centipede a giant bat 3 kobold mummies 3 orc zombies a dwarf zombie a hobbit zombie a wererat an iguana 2 acid blobs a coyote a hobbit 2 cave spiders a yellow mold a red mold 18 gnomes 24 gnome zombies a gecko 2 jackals 2 foxes a kobold 2 sewer rats 5 grid bugs 4 bats 2 lichens 12 kobold zombies 5 newts 154 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never touched an artifact. You used no wishes. Achievements completed: You have no achievements. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A forge, a fountain. Level 3: "tinning kit" An altar to Kos, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: "vault pet" Some fountains, a sink. Level 6: An altar to Kos. Level 7: The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: "300scroll" <- You were here. Many shops, a temple to Kos, some fountains. Level 8: Goodbye Merlek the Rogue... You quit in The Gnomish Mines on dungeon level 7 with 5811 points, and 385 pieces of gold, after 6057 moves. You were level 7 with a maximum of 47 hit points when you quit.