Unix EvilHack Version 0.6.0-0 post-release - last build Tue Feb 23 02:55:17 2021 (f0ad3c3549c408af78d3e4b4f4a2ad873a4b5c5c,branch:0.6.0). Game began 2021-02-23 15:42:51, ended 2021-02-23 19:33:30. Merlek, chaotic male human Wizard ## --------------- --------- ## |.............| ............| --- ## |........!....| |.......<.....| |...| ## |.............|# ####################-.......E.....| ###|...| ########### |...0....(>....### |.$............## |.^.| #--------####----.----------### -------- ###-...| #|...)..%#%#####%#####[###### ## ###### ----- #|......|#%#%########%## ## # ###### #|-}}}}}|% ## ## ##%## #|......|% ## # # # ## ## #|...(..|# ## #### ########## ##|......-## ############################# # ########----------- ##--------# ################### ################ ##########..........| #########%# ####----.-----## -------- -.-|-- # #|.........| ## #|........|### +......| |....| # #|.........| # #|........|## |......| |....| # #|.........| # |.@......|####-......| |....|## #..........| # |........|# -------- |....| |.........| # ----------# ------ ----------- Merlek the Thaumaturge St:9 Dx:6 Co:18 In:18 Wi:14 Ch:4 Chaotic Dlvl:18 $:0 HP:0(81) Pw:51(95) AC:-3 Xp:8/1549 T:11719 Latest messages: The spell hits the fire elemental! In what direction? The spell hits the fire elemental! In what direction? The spell misses the fire elemental. In what direction? The spell hits the fire elemental! In what direction? The spell hits the fire elemental! In what direction? The spell misses the fire elemental. In what direction? The spell hits the fire elemental! In what direction? The spell hits the fire elemental! In what direction? The spell misses the fire elemental. You smash the fire elemental. You are suddenly very hot! Your tentacles suck the fire elemental. The fire elemental doesn't seem harmed. You are suddenly very hot! Your tentacles suck the fire elemental. The fire elemental doesn't seem harmed. Your tentacles suck the fire elemental. The fire elemental doesn't seem harmed. Your tentacles suck the fire elemental. The fire elemental doesn't seem harmed. You are suddenly very hot! You return to human form! You bash the fire elemental! The fire elemental hits! You're on fire! Your speed boots deflect the fire elemental's attack. You miss the fire elemental. You are suddenly very hot! You miss the fire elemental. You are suddenly very hot! The fire elemental hits! You're on fire! The fire elemental engulfs you! You bludgeon the fire elemental. You are suddenly very hot! You are burning to a crisp! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Inventory: 712/725 weight (36/52 slots) Amulets z - an uncursed copper amulet of magical breathing (being worn) Weapons X - a +2 magical orcish dagger of telepathy n - a blessed +1 orcish dagger (at the ready) a - a blessed +0 quarterstaff (weapon in hands) Armor r - an uncursed very corroded +0 helmet (being worn) R - the cursed greased +2 Dragonbane (being worn) U - a blessed greased +1 pair of speed boots of cold resistance (being worn) b - an uncursed greased +2 cloak of magic resistance (being worn) A - an uncursed +0 leather studded armor (being worn) Comestibles w - an uncursed partly eaten lizard corpse Scrolls C - 2 uncursed scrolls of teleportation s - a cursed scroll of teleportation Rings H - a cursed ring of polymorph (on left hand) d - an uncursed ring of polymorph control (on right hand) u - an uncursed ring of sustain ability Wands g - a wand of cold (0:2) i - a wand of digging (0:6) G - a wand of digging (0:5) V - a wand of lightning (0:4) f - a wand of lightning (0:1) c - a wand of magic missile (0:5) v - a wand of probing (0:6) p - a wand of secret door detection (0:11) P - a wand of sleep (0:7) E - a wand of slow monster (0:5) o - a wand of striking (0:5) W - a wand of striking (0:1) B - a wand of striking (0:0) D - a wand of teleportation (0:2) Tools I - an uncursed oilskin sack named b1 containing 33 items J - an uncursed blindfold l - a blessed oil lamp x - a +0 pick-axe k - an uncursed skeleton key h - a +0 unicorn horn Gems/Stones q - an uncursed worthless piece of blue glass named tele poison fire 2265 Contents of the oilskin sack named b1: 2 uncursed cloves of garlic 2 uncursed food rations an uncursed egg an uncursed scroll of identify an uncursed scroll of identify a blessed scroll of teleportation 2 uncursed scrolls of teleportation a cursed ring of aggravate monster an uncursed ring of cold resistance an uncursed ring of cold resistance an uncursed ring of free action an uncursed +2 ring of gain strength an uncursed +1 ring of gain strength a cursed -1 ring of gain strength an uncursed ring of invisibility a cursed ring of invisibility a cursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of see invisible an uncursed ring of shock resistance a cursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control a cursed ring of teleportation an uncursed ring of warning an uncursed ring of warning Merlek the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 18. You entered the dungeon 11719 turns ago. You had 1549 experience points, 1011 more were needed to attain level 9. Basics: You had 0 out of 81 hit points. You had 51 out of 95 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (peak:11, limit:18/100). Your dexterity was 6 (peak:8, limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 4 (limit:18). Final Status: You were swallowed by a fire elemental. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. Monster generation rate was 1.00x. You were magic-protected. You were 15% fire resistant. You were 100% cold resistant. You were 8% sleep resistant. You were 5% shock resistant. You were 40% poison resistant. You were acid resistant. You were telepathic. You were aware of the presence of dragons because of Dragonbane. You aggravated monsters. You could survive without air. You were warded. You were polymorphing periodically. You had polymorph control. You were very fast. You had reflection. You were unlucky. You are dead. Vanquished creatures: a human cavewoman a large mimic a warg 2 small mimics a quantum mechanic 3 trolls a ghost a freezing sphere 2 shocking spheres 2 gargoyles a dwarf king a mountain centaur an ancient pseudodragon a stone giant an elf mummy a human mummy a carnivorous ape 2 ettin zombies a Grey-elf a giant beetle 2 quivering blobs a cockatrice a wolf 3 leprechauns a horse an ice vortex a baby long worm a black light a vampire bat a gnome king a gnome queen 2 hobbit mummies 4 brown puddings 3 rust monsters 2 owlbears a Green-elf a piranha a lizard a chickatrice 2 jaguars a dwarf lord a dwarf lady a white unicorn a dust vortex a snake an ape a human zombie a rope golem 2 Woodland-elves 4 soldier ants 4 fire ants a rabid dog 5 wood nymphs 7 water nymphs 2 mountain nymphs a Mordor orc 5 bugbears a rock piercer 3 rock moles a pony a yellow light 3 shriekers 3 violet fungi 3 gnome lords 4 gnome ladies 2 gnomish wizards a red naga hatchling a gray ooze a ghoul 3 jellyfish 4 giant ants 2 little dogs 3 floating eyes 3 hobbit rogues 8 dwarves a goblin shaman 6 rothes a rabid rat a centipede a monkey a baby owlbear 4 orc zombies 7 dwarf zombies a werejackal an iguana 3 giant mosquitos 5 killer bees an acid blob 2 coyotes a gas spore 5 hobgoblins 8 giant rats 3 cave spiders a brown mold 4 yellow molds a green mold 16 gnomes 20 gnome zombies 4 geckos 5 jackals 2 foxes 3 goblins 5 grid bugs 4 lichens 5 kobold zombies 3 newts 268 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 17 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used 1 wish (for an artifact). Achievements completed: You have no achievements. The Dungeons of Doom: levels 1 to 19 Level 1: A fountain. Level 2: Level 3: "nonid rings" An untended shop. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: "stash" A weapon shop. Level 6: A fountain. Level 7: A forge. Level 8: "spbks" Many fountains. Level 9: "nymphs nymphs nymphs" A fountain, many trees. Stairs up to Sokoban, level 8. Level 10: Some fountains. Level 11: A fountain. Final resting place for dbanethacker-Val-Hum-Fem-Neu, burned by molten lava. Level 12: A fountain. Level 13: A fountain. Final resting place for rebatela-Mon-Hum-Mal-Neu, killed by a human healer called Steve the Medicus ossium. Level 14: "pickaxe vault" A grave. Summoned by Neferet the Green. Level 15: A temple. Level 16: A forge. Level 17: "cockatrice down" Level 18: <- You were here. Final resting place for you, killed by a fire elemental. Level 19: The Gnomish Mines: levels 4 to 7 Level 4: "nymph" Level 5: Level 6: "nonid bag 20 magic lamp 750" Many shops, a temple, some fountains. Level 7: Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Merlek | | 0 Au | | killed by a fire | | elemental | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Merlek the Wizard... You died in The Dungeons of Doom on dungeon level 18 with 25172 points, and 0 pieces of gold, after 11719 moves. You were level 8 with a maximum of 81 hit points when you died.