Merlek, lawful male dwarven Knight ----- ----- |...- ----- |...| ----- ----- |...| #|.&@| ######....| |.#.| |...| |.`.| #-...| |...-# |...| |...| |>..-#####|[..| #....|# |...| |...| ----- #|...| ###-----# |....# |...| |....##########################` # # |...|# ---.- ---.- ### # -|---# # #### # # ## ### ### # ----------------### # # # # # |..............|# # # ### ## ## |..............|# # # # --.------ -|---- |..............-# ### # ###|.......| |....| #....e..........| #-----.-- #........| |....| ###---------------- #|......| |.....{.| |....| # #-......| |.......| |....-#### |...<..| --------- ------ ##############################.......| -------- Merlek the Esquire Experience level: 4 Strength: 17 Dexterity: 9 Constitution: 12 Intelligence: 9 Wisdom: 15 Charisma: 16 Health: 0(54) Energy: 19(19) Def: 8 Gold: 631 Moves: 2819 Dungeon seed: -coxc3jrIPan43kU Game ID: Merlek_1685732627 Your Inventory: Coins $ - 631 gold pieces Amulets A - an uncursed amulet versus poison (being worn) Weapons a - an uncursed +1 long sword (weapon in hand) b - an uncursed +1 lance o - 14 uncursed +0 arrows O - 9 uncursed +0 darts Armor e - an uncursed +1 ring mail (being worn) n - an uncursed +0 dwarvish iron helm (being worn) q - an uncursed +0 small shield (being worn) r - an uncursed +0 pair of leather gloves (being worn) z - an uncursed +0 robe Comestibles c - 4 uncursed apples d - 10 uncursed carrots x - an uncursed tripe ration C - an uncursed sprig of wolfsbane L - 5 uncursed food rations Scrolls u - an uncursed scroll of identify E - an uncursed scroll of enchant armor Potions f - an uncursed potion of gain energy h - a cursed potion of booze B - an uncursed potion of sickness G - an uncursed potion of see invisible Tools w - an uncursed tin whistle X - an uncursed towel named tele Gems y - an uncursed worthless piece of red glass N - an uncursed worthless piece of green glass Spells and supernatural/magical abilities: Name Level Category Cost Memory W - pray for help -- divine ? -- X - turn undead -- divine ? -- Your skills at the end: Fighting Skills riding [Basic] wands [Basic] Weapon Skills long sword [Basic] lance [Basic] Spellcasting Skills Final Attributes: You were piously aligned. You were immune to poison. You were telepathic. You had infravision. You could jump. Lugh was noncommittal. You are dead. Vanquished creatures: a shrieker a golden naga hatchling 2 little dogs a kobold lord a kobold shaman 3 rothes 3 iguanas a large kobold 2 hobgoblins 4 cave spiders 2 gnomes 7 jackals 2 foxes 2 goblins 5 grid bugs a bat a lichen a newt 40 creatures vanquished. Voluntary challenges: You used a wielded weapon 53 times, starting on turn 139. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 some fountains a long staircase Level 2 (closd shop) stairs to The Gnomish Mines Level 3 a fountain, a vault Level 4 <- You were here an altar to Manannan Mac Lir, a fountain, a sink Level 5 a delicatessen, a fountain Level 6 The Gnomish Mines: levels 3 to 7 Level 3 stairs to The Dungeons of Doom Level 4 (ice box) Level 5 Level 6 many shops, a temple to Manannan Mac Lir, some fountains Level 7 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:37 you reached level 2 of The Dungeons of Doom. On T:221 you reached level 3 of The Dungeons of Doom. On T:294 you reached level 1 of The Gnomish Mines. On T:366 you reached level 2 of The Gnomish Mines. On T:429 you advanced to experience level 2. On T:581 you reached level 3 of The Gnomish Mines. On T:621 you advanced to experience level 3. On T:809 you reached level 4 of The Gnomish Mines. On T:827 you reached level 5 of The Gnomish Mines. On T:1573 you advanced to experience level 4. On T:1652 you reached level 4 of The Dungeons of Doom. On T:1816 you reached level 5 of The Dungeons of Doom. On T:1878 you reached level 6 of The Dungeons of Doom. Score breakdown: Gold: 631 ( 9527 points) Experience: 4 levels ( 9649 points) Exploration: 7 levels ( 14.89%) (10834 points) Discoveries: 2 items ( 0.80%) ( 2677 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 18 monsters ( 4.74%) ( 6529 points) Turncount: 2819 turns ( -508 points) Survival: died (score multiplied by 80%) Total score: 30966 Latest messages: Your movements are slowed slightly because of your load. You have a little trouble lifting R - a rothe corpse. [2 turns] (2x) Your sacrifice is consumed in a flash of light! You sense a conflict between Lugh and Manannan Mac Lir. Unluckily, you feel the power of Lugh decrease. The voice of Manannan Mac Lir booms: "Thou shalt pay for thy indiscretion!" The incubus of Manannan Mac Lir appears before you. The incubus of Manannan Mac Lir just misses! The incubus of Manannan Mac Lir hits! You hit the incubus of Manannan Mac Lir! The incubus of Manannan Mac Lir hits! (2x) You hit the incubus of Manannan Mac Lir! The incubus of Manannan Mac Lir misses. The incubus of Manannan Mac Lir hits! (2x) You miss the incubus of Manannan Mac Lir. The incubus of Manannan Mac Lir hits! (2x) You are now wearing a concave amulet. You die... Final status: Fare thee well Merlek the Knight, killed by an incubus of Manannan Mac Lir... You died in The Dungeons of Doom on dungeon level 4 with 30966 points, and 631 pieces of gold, after 2819 moves. You were level 4 with a maximum of 54 hit points when you died.