Unix NetHack Version 3.7.0-9 Work-in-progress - last build Mon Jan 13 04:16:17 2020 (4b526f1c75d24544c98472c959e6eeeef283f1eb,branch:3.7-hdf). Game began 2020-01-13 16:46:13, ended 2020-01-13 22:54:41. Merlek, chaotic male elven Ranger ------- |.....| |--...--- --0......| |.......-- |.-..---- --- |-..-- .---.----------..-- hE@.............-- -----------...--| ---...-- ----- --...---.(.-- ---....**..| |...%...-- |--%.---- .------...-- .........(| ----------- Merlek the Trailblazer St:13 Dx:12 Co:15 In:14 Wi:13 Ch:8 Chaotic Dlvl:12 $:0 HP:0(61) Pw:52(52) AC:-3 Xp:9/2848 T:6834 Latest messages: What do you want to use or apply? [ikortIQ or ?*] You have a little trouble removing f - a flute. You have a little trouble removing w - an uncursed whistle. You have a little trouble removing F - an uncursed leash. You drop a flute. You drop an uncursed whistle. You drop an uncursed leash. What do you want to use or apply? [ikortIQ or ?*] You have a little trouble removing L - a tinning kit. The gnome picks up a hooded cloak. The gnome puts on a hooded cloak. What do you want to drop? [a-cegi-koq-tDHILO-QST or ?*] You drop a tinning kit. Your movements are now unencumbered. You hit the gnome. The gnome just misses! You kill the gnome! There are several objects here. There is a gnome corpse here; eat it? [ynq] (n) This gnome corpse tastes okay. You finish eating the gnome corpse. # Your candle's flame flickers low! With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. With great effort you move the boulder. Your candle is consumed! Its flame dies. The water elemental hits! The scorpion misses! The scorpion misses! The scorpion stings! You miss the water elemental. The water elemental misses! The scorpion hits! The scorpion hits! The scorpion stings! You hit the water elemental. The water elemental hits! The hobbit throws an elven dagger! The elven dagger hits the water elemental. You hit the water elemental. The water elemental hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons T - 24 +0 arrows (in quiver) c - 4 +2 elven arrows D - 3 +0 elven arrows b - a +1 elven bow (alternate weapon; not wielded) H - 6 +0 daggers a - a blessed +1 elven dagger (weapon in hand) Armor s - an uncursed +1 pair of leather gloves (being worn) S - an uncursed +0 pair of iron shoes (being worn) g - an uncursed +0 small shield (being worn) e - an uncursed +2 elven cloak (being worn) O - an uncursed +0 elven mithril-coat (being worn) Comestibles P - an uncursed tripe ration j - an uncursed lizard corpse Wands r - a wand of create monster (0:10) i - a wand of digging (0:3) Tools I - an uncursed bag of holding containing 40 items t - a cursed magic marker named 0:36 (0:36) k - an uncursed skeleton key Q - an uncursed towel Gems/Stones q - an uncursed opal named sle poi tel Contents of the bag of holding: 2086 gold pieces a cursed amulet of change an uncursed +0 pair of gauntlets of dexterity named +0 a cursed +3 small shield named +3 a cursed +0 Hawaiian shirt named +0 an uncursed candy bar a cursed food ration an uncursed food ration 3 uncursed lembas wafers an uncursed scroll of scare monster named fnord scare monster an uncursed scroll of charging a cursed scroll of remove curse a cursed scroll of identify a cursed scroll of magic mapping 3 uncursed scrolls of magic mapping a cursed scroll of create monster an uncursed scroll of food detection 3 uncursed scrolls of blank paper an uncursed scroll of confuse monster a blessed scroll of amnesia a cursed scroll of amnesia an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed scroll of punishment a blessed scroll of enchant armor a cursed scroll of enchant armor a cursed potion of enlightenment a potion of holy water a cursed potion of gain level a cursed potion of gain energy a blessed potion of speed a cursed potion of confusion an uncursed potion of confusion an uncursed potion of hallucination an uncursed potion of monster detection a cursed potion of monster detection an uncursed potion of object detection an uncursed potion of healing a cursed potion of healing a +0 pick-axe Merlek the Ranger's attributes: Background: You were a Trailblazer, a level 9 male elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 6834 turns ago. It was nighttime. You had 2848 experience points, 2272 more were needed to attain level 10. Basics: You had 0 out of 61 hit points. You had all 52 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (peak:16, limit:18). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 14 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You were guarded. You are dead. Vanquished creatures: a watch captain a ghost a gelatinous cube a large dog a freezing sphere a shocking sphere a tiger a dwarf king 2 ettin zombies 4 watchmen a succubus a crocodile a giant beetle a quivering blob a lynx a leprechaun an orc-captain a giant spider a horse a gnome king a werewolf a Green-elf a lizard a dog a housecat a dust vortex a raven an ape 4 soldier ants 4 fire ants a wood nymph a mountain nymph 2 rock piercers a pony a fog cloud 2 yellow lights 8 gnome lords 5 gnomish wizards a straw golem a paper golem 5 giant ants 2 floating eyes 13 dwarves a homunculus a kobold lord 12 hill orcs 2 rothes a centipede a wererat 6 killer bees a gas spore a large kobold 3 hobgoblins 2 cave spiders a brown mold 3 yellow molds a green mold 3 red molds 34 gnomes 4 garter snakes a gnome zombie 3 geckos 2 jackals 4 foxes 2 goblins 4 sewer rats 7 grid bugs 4 lichens a kobold zombie 6 newts 194 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: Level 3: "stash" A general store, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: The Gnomish Mines: levels 5 to 12 Level 5: Level 7: A grave. Final resting place for Raisse-Wiz-Gno-Fem-Neu, killed by a large dog, Vis-Arc-Hum-Mal-Law, killed by a gnome lord. Level 8: "magic marker+tinning kit" Many shops, a temple to Mars, some fountains, a grave. Final resting place for Bliss56-Val-Dwa-Fem-Law, killed by a soldier ant. Level 9: Level 10: Level 12: "tinning kit" <- You were here. Final resting place for you, killed by a water elemental. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Merlek | | 2086 Au | | killed by a | | water elemental | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Merlek the Ranger... You died in The Gnomish Mines on dungeon level 12 with 13840 points, and 2086 pieces of gold, after 6834 moves. You were level 9 with a maximum of 61 hit points when you died.