Unix NetHack Version 3.7.0-9 Work-in-progress - last build Mon Jan 13 04:16:17 2020 (4b526f1c75d24544c98472c959e6eeeef283f1eb,branch:3.7-hdf). Game began 2020-01-14 14:15:39, ended 2020-01-14 14:21:09. Merlek, lawful male human Caveman -------- .!....<| |.....@| |......| |......| |......| -----+-- Merlek the Aborigine St:13 Dx:12 Co:18 In:9 Wi:11 Ch:12 Lawful Dlvl:5 $:7 HP:0(37) Pw:16(16) AC:7 Xp:3/54 T:1022 Latest messages: You have a little trouble lifting a sprig of wolfsbane. Continue? [ynq] (q) You have a little trouble lifting C - a sprig of wolfsbane. Your movements are slowed slightly because of your load. What do you want to drop? [a-gikloprCI or ?*] You drop 21 uncursed rocks. Your movements are now unencumbered. You see here a scroll labeled HACKEM MUCHE. D - a scroll labeled HACKEM MUCHE. $ - 7 gold pieces. Crimefighter picks up an uncursed rock. Crimefighter drops an uncursed rock. Crimefighter misses the homunculus. Crimefighter misses the homunculus. Crimefighter misses the homunculus. Crimefighter misses the homunculus. You descend the stairs. b - a +2 sling (weapon in hand). a - a +1 club (alternate weapon; not wielded). You climb up the stairs. Crimefighter misses the homunculus. You descend the stairs. The homunculus bites! a - a +1 club (weapon in hand). b - a +2 sling (alternate weapon; not wielded). The homunculus bites! You miss the homunculus. The homunculus bites! You hit the homunculus! The homunculus bites! You are put to sleep by the homunculus! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! The homunculus bites! You dream that you hear a door open. The homunculus bites! The homunculus bites! You wake up. You kill the homunculus! You see here a homunculus corpse. There is a homunculus corpse here; eat it? [ynq] (n) Ecch - that must have been poisonous! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 7 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) l - a +0 orcish dagger a - a +1 club (weapon in hand) k - a +0 lucern hammer Armor r - an uncursed +0 orcish helm (being worn) e - an uncursed +0 leather armor (being worn) Comestibles o - an uncursed slime mold p - an uncursed food ration C - an uncursed sprig of wolfsbane i - 2 uncursed lichen corpses Scrolls D - an uncursed scroll of food detection Wands f - a wand of striking (0:7) Tools I - an uncursed bag of holding containing 13 items Gems/Stones g - an uncursed worthless piece of white glass c - 18 uncursed flint stones (in quiver pouch) Contents of the bag of holding: 49 gold pieces an uncursed scroll of enchant armor a blessed scroll of enchant armor an uncursed scroll of create monster an uncursed scroll of light an uncursed scroll of teleportation an uncursed potion of sleeping an uncursed potion of fruit juice an uncursed potion of water an uncursed potion of acid a cursed potion of healing an uncursed potion of gain ability a cursed ring of polymorph control Merlek the Caveman's attributes: Background: You were an Aborigine, a level 3 human Caveman. You were lawful, nominally on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 1022 turns ago. You had 54 experience points, 26 more were needed to attain level 4. Basics: You had 0 out of 37 hit points. You had all 16 energy points (spell power). Your armor class was 7. Your wallet contained 7 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (peak:17, limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were devoutly aligned. You were warded. You are dead. Vanquished creatures: a homunculus a red mold a gnome zombie a kobold 4 goblins 4 grid bugs 3 lichens 6 newts 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Some fountains. Level 3: "closed shop" Level 4: Level 5: <- You were here. Final resting place for you, killed by a poisonous corpse. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Merlek | | 56 Au | | killed by a | | poisonous corpse | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Merlek the Caveman... You died in The Dungeons of Doom on dungeon level 5 with 467 points, and 56 pieces of gold, after 1022 moves. You were level 3 with a maximum of 37 hit points when you died.