Unix NetHack Version 3.7.0-9 Work-in-progress - last build Mon Jan 13 04:16:17 2020 (4b526f1c75d24544c98472c959e6eeeef283f1eb,branch:3.7-hdf). Game began 2020-01-14 14:21:41, ended 2020-01-14 15:10:49. Merlek, lawful male human Caveman --- .<. ... ----------Z |........|@ |{...%....# |........| ---------- Merlek the Wanderer St:18/02 Dx:15 Co:15 In:11 Wi:9 Ch:7 Lawful Dlvl:13 $:55 HP:0(58) Pw:22(22) AC:-2 Xp:7/716 T:7530 Latest messages: $ - 55 gold pieces. You see here a runed spear. Y - a runed spear. You miss the violet fungus. You hear a distant explosion. You hit the violet fungus! You miss the violet fungus. You hit the violet fungus! You kill the violet fungus! Welcome back to experience level 7. You feel more confident in your skills. # You are now more skilled in spear. You see here a violet fungus corpse. You hear a door open. You stop waiting. You see here a violet fungus corpse. You are beginning to feel hungry. The lizard bites! You hit the lizard. The lizard misses! You hit the lizard! You hit the lizard! The lizard bites! You miss the lizard. The lizard bites! You hit the lizard! You hit the lizard! You kill the lizard! You see here a lizard corpse. There is a lizard corpse here; eat it? [ynq] (n) This lizard corpse tastes okay. You finish eating the lizard corpse. You miss the giant zombie. You hit the giant zombie! The giant zombie just misses! The giant zombie hits! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You hit the giant zombie! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 55 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) z - a +0 elven spear (weapon in hand) Y - a +0 elven spear a - a +0 aklys Armor N - an uncursed +0 orcish helm (being worn) F - a blessed +2 pair of leather gloves (being worn) M - an uncursed +0 pair of water walking boots (being worn) h - a blessed +2 chain mail (being worn) Comestibles K - an uncursed clove of garlic U - an uncursed food ration f - an uncursed fortune cookie x - 3 uncursed tripe rations A - an uncursed tripe ration g - an uncursed egg Q - an uncursed lichen corpse i - 2 cursed lichen corpses t - 2 uncursed lizard corpses Scrolls X - an uncursed scroll of light Wands J - a wand of digging (0:4) E - a wand of digging (0:3) H - a wand of magic missile (0:2) u - a wand of speed monster (0:3) W - a cursed wand of striking (0:7) L - a wand of teleportation (0:3) Tools T - a horn of plenty (0:9) j - an uncursed leather drum k - an uncursed skeleton key Gems/Stones C - an uncursed worthless piece of black glass B - an uncursed worthless piece of red glass Merlek the Caveman's attributes: Background: You were a Wanderer, a level 7 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 7530 turns ago. You had 716 experience points, 564 more were needed to attain level 8. Basics: You had 0 out of 58 hit points. You had all 22 energy points (spell power). Your armor class was -2. Your wallet contained 55 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a spear. You had basic skill with spear. Final Attributes: You were piously aligned. You were poison resistant. You could walk on water. You were warded. You were fast. You are dead. Vanquished creatures: 4 sergeants a warg a xan a large dog 2 wraiths 2 giant spiders a gnome king a dwarf mummy 3 lizards a jaguar a plains centaur a snake a human zombie 2 rope golems a bugbear a quasit 3 rock piercers a shrieker 3 violet fungi 4 gnome lords 4 gnomish wizards a gray ooze a paper golem 5 giant ants 2 floating eyes a dwarf 2 homunculi a kobold lord a kobold shaman 3 hill orcs 3 rothes a rabid rat a giant bat 5 monkeys an orc zombie a dwarf zombie 2 wererats 3 werejackals an iguana 2 killer bees 5 acid blobs a coyote a manes 3 large kobolds 2 hobgoblins 3 cave spiders 2 yellow molds 22 gnomes 5 geckos 13 jackals 2 kobolds 7 sewer rats 2 grid bugs 2 bats 5 lichens 7 newts 158 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain, a sink. Level 5: A weapon shop, some fountains, a sink. Level 6: "nymph with wand" A fountain. Level 7: Level 8: Many fountains, a grave. Final resting place for Merlek-Cav-Hum-Mal-Law, killed by a poisonous corpse. Level 9: Some fountains, a sink. Level 10: A temple. Level 11: A throne, a fountain. Level 12: Some fountains, a sink, many graves. Level 13: <- You were here. A fountain. Final resting place for you, killed by a giant zombie. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Some shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Merlek | | 55 Au | | killed by a | | giant zombie | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Merlek the Caveman... You died in The Dungeons of Doom on dungeon level 13 with 9456 points, and 55 pieces of gold, after 7530 moves. You were level 7 with a maximum of 58 hit points when you died.