Unix NetHack Version 3.7.0-28 Work-in-progress - last build Tue Dec 8 03:06:00 2020 (fa59a2230a5a30f858ea8909bdb46017b3b4c83b,branch:3.7-hdf). Game began 2020-12-09 11:10:51, ended 2020-12-09 11:10:55. Merlek, chaotic male orcish Wizard ------ .....| |.f..| |.@..| ------ Merlek the Evoker St:9 Dx:14 Co:16 In:16 Wi:11 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:6(6) AC:9 Xp:1/0 T:1 Latest messages: Shall I pick character's race, role, gender and alignment for you? [ynaq] (y) [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello Merlek, welcome to NetHack! You are a chaotic male orcish Wizard. # Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor k - an uncursed scroll of identify j - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions h - an uncursed potion of blindness f - an uncursed potion of gain energy g - an uncursed potion of see invisible Rings d - an uncursed ring of shock resistance e - an uncursed ring of warning Wands c - a wand of sleep (0:7) Merlek the Wizard's attributes: Background: You were an Evoker, a level 1 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You had just started your adventure. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 6 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye Merlek the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 11 hit points when you quit.