Merlek, neutral female human Tourist --------- |...<...| |........### -------------------------------- |.......| ## |..............................| --.------ #### |...--------.......----------- | # ## |...|+?+|(.|------.| #### |...|+++|..|.....|.| ## |...|.. ||-|.._..|.-+-- -- | #### |...--|--..|.@...|....--+-- ...| ## |..........|.@...|.............| ###.........{.--G----.{...........+ #|..............................| #|..--|--....Z.......-+---+-- ..| #|..|...|-------..---| | #|..|(%(| |%%.-..-..| #|..|.((| |%!.|..|..| #|..----- -----..---- |.. .... ---- ------ Merlek the Excursionist Experience level: 7 Strength: 18/05 Dexterity: 13 Constitution: 16 Intelligence: 14 Wisdom: 9 Charisma: 13 Health: 0(51) Energy: 24(24) Def: 7 Gold: 1604 Moves: 5336 Dungeon seed: ZcE3q9uMm1m9AE1m Game ID: Merlek_1624264639 Your Inventory: Coins $ - 1604 gold pieces Weapons a - an uncursed +1 dwarvish mattock (weapon in hands) E - 40 uncursed +2 darts (in quiver) S - an uncursed corroded +2 dart U - a blessed +5 elven dagger named Dagger of Integrity X - a blessed +4 orcish short sword named Sword of Justice Z - 14 uncursed +0 darts Armor e - an uncursed +0 Hawaiian shirt (being worn) n - an uncursed +0 dwarvish iron helm (being worn) r - an uncursed +0 dwarvish cloak (being worn) y - an uncursed thoroughly rusty +0 pair of iron shoes (being worn) N - an uncursed +0 elven mithril-coat (being worn) Comestibles b - 2 uncursed food rations c - 2 uncursed fortune cookies d - an uncursed tripe ration g - 2 uncursed eggs q - 2 uncursed lembas wafers w - 3 uncursed sprigs of wolfsbane Scrolls i - 4 uncursed scrolls of magic mapping p - a blessed scroll of identify s - a blessed scroll of remove curse J - a cursed scroll of identify K - an uncursed scroll of light P - an uncursed scroll of light named scare monster? Q - an uncursed scroll of enchant weapon named scare monster? R - an uncursed scroll of identify T - an uncursed scroll of create monster V - an uncursed scroll of blank paper Wands o - an uncursed wand of secret door detection (0:14) Tools j - an uncursed expensive camera (0:30) k - an uncursed skeleton key named tele l - a blessed oil lamp (0:128) m - an uncursed tin opener F - an uncursed tooled horn O - an uncursed wax candle (0:400) W - an uncursed drum of earthquake (0:5) Gems A - 2 uncursed worthless pieces of orange glass Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] stealth [Basic] Weapon Skills dart [Basic] Spellcasting Skills Final Attributes: You were stridently aligned. You were telepathic. You were somewhat stealthy. You were lucky. You are dead. Vanquished creatures: a small mimic a gnome king an orc mummy 2 dwarf lords a dust vortex 6 Uruk-hai a rock piercer 4 gnome lords a gnomish wizard an elf zombie 2 floating eyes a kitten 3 dwarves a homunculus an iguana a hill orc a rabid rat a giant bat an orc zombie a gas spore 4 hobbits an acid blob 2 large kobolds 4 geckos a cave spider a brown mold a yellow mold a green mold 15 gnomes 5 manes a gnome zombie 4 jackals 8 newts 2 goblins 2 sewer rats a grid bug 4 lichens a kobold zombie 90 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 32 times, starting on turn 3824. You did not use containers. You did not apply a unicorn horn. You did not use plumbed fixtures. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 12 points of alignment, starting on turn 1005. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 (vault) an altar to Offler, a fountain a long staircase Level 2 (nonid 400 ring) a general store Level 3 Level 4 a fountain stairs to The Gnomish Mines Level 5 (vault) some fountains Level 6 The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 <- You were here some shops, a temple to The Lady, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:156 you reached level 2 of The Dungeons of Doom. On T:370 you reached level 3 of The Dungeons of Doom. On T:844 you advanced to experience level 2. On T:945 you reached level 4 of The Dungeons of Doom. On T:1370 you advanced to experience level 3. On T:1531 you reached level 1 of The Gnomish Mines. On T:1625 you reached level 5 of The Dungeons of Doom. On T:1696 you advanced to experience level 4. On T:2124 you reached level 6 of The Dungeons of Doom. On T:2783 you advanced to experience level 5. On T:3825 you advanced to experience level 6. On T:4006 you reached level 2 of The Gnomish Mines. On T:5014 you reached level 3 of The Gnomish Mines. On T:5137 you advanced to experience level 7. On T:5233 you entered the Minetown temple Score breakdown: Gold: 973 ( 97 points) Experience: 7 levels ( 600 points) Exploration: 7 levels ( 180 points) Discoveries: 3 items ( 150 points) Variety of kills: 38 monsters ( 1900 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 10281 Latest messages: You hear a scream! Your conscience bothers you. (2x) You hear a scream! Your conscience bothers you. The elf zombie turns to flee! Waltham turns to flee! The gnomish wizard turns to flee! You hear a door open. You miss the gnomish wizard. The air crackles around the gnomish wizard. The gnomish wizard points at you, then curses. You miss the gnomish wizard. The gnomish wizard points at you, then curses. The priest of The Lady wields a mace! The mace welds itself to the priest of The Lady's hand! The priest of The Lady kicks! The priest of The Lady casts a spell at you! You are frozen in place! The gnomish wizard points at you, then curses. The priest of The Lady swings his mace at you. The priest of The Lady hits you! You die... Final status: Aloha Merlek the Tourist, killed by a priest of The Lady, while paralyzed by a monster... You died in The Gnomish Mines on dungeon level 7 with 10281 points, and 1604 pieces of gold, after 5336 moves. You were level 7 with a maximum of 51 hit points when you died.