Unix EvilHack Version 0.8.3-0 post-release - last build Wed Feb 7 15:49:32 2024 (cf304b74550a48134fd876f94e1b73411a3fdbb4, branch: 0.8.3).
Game began 2024-04-10 05:04:33, ended 2024-04-21 06:27:57.
Monk, neutral male human Monk
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@human monk called Monk
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.dark part of a room
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.dark part of a room
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┘wall
(a candle
.floor of a room
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│wall
.dark part of a room
.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.floor of a room
.floor of a room
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.dark part of a room
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%a golden naga hatchling corpse
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.floor of a room
.floor of a room
.floor of a room
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
.floor of a room
.floor of a room
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┐wall
.dark part of a room
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#iron bars
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<staircase up
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│wall
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.dark part of a room
.dark part of a room
.dark part of a room
│wall
.dark part of a room
│wall
.floor of a room
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│wall
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.floor of a room
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┬wall
#iron bars
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.dark part of a room
─wall
┘wall
.dark part of a room
│wall
.floor of a room
.dark part of a room
│wall
.dark part of a room
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.dark part of a room
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.dark part of a room
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#iron bars
.floor of a room
.dark part of a room
#iron bars
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┤wall
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[Monk the Initiate ] St:17 Dx:16 Co:17 In:9 Wi:16 Ch:12
Neutral $:3620 HP:44(57) Pw:58(58) AC:1 MC:2 TH:28 Xp:9/3810
Dlvl:4 T:8857 Hallu
Time information:
Play time: 02h:42m:19s
Wallclock time: 11d01:29:36
Latest messages:
You pull on the leash.
Banmne yowls!
You swap places with Banmne.
The carnivorous ape turns into a long worm!
What do you want to wield? [- qEQ or ?*] -
You are already empty handed.
You hit the long worm!
Your hands stop glowing red.
The long worm appears confused.
You jab the long worm!
You jab the long worm!
You spin around and back kick the long worm!
You hit the long worm!
You punch the long worm!
You chop the long worm!
You spin around and back kick the long worm!
You jab the long worm!
You chop the long worm!
You kill the long worm!
The seemingly dead long worm suddenly transforms and rises as a chameleon!
You kill the chameleon!
You kill the shrieker!
You see here a shrieker corpse.
There is a shrieker corpse here; eat it? [ynq] (n) y
This shrieker corpse tastes delicious!
You finish eating the shrieker corpse.
You descend the stairs.
You swap places with Banmne.
There is nothing here to pick up.
The invisible black light floats through the iron bars.
The invisible black light explodes!
You are caught in a blast of kaleidoscopic light!
You are freaked out.
What do you want to use or apply? [cdkmwzDJLTW or ?*] w
You produce a normal whistling sound.
c - a leash (attached to the wereplatypus) (12 aum).
What do you want to use or apply? [cdkmwzDJLTW or ?*] l
Sorry, I don't know how to use that.
The ice troll bellows!
You kill the poor omnibus!
You feel very guilty.
You hear the studio audience applaud!
oh geez!: unknown extended command.
my leash is always 'l' ,,,,,, that is what I fucking get for not chnaging it!: unknown extended command.
Really quit? [yn] (n) y
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) n
Do you want to see your conduct? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
- Inventory: 382/900 weight (34/52 slots)
Coins ('$')
$ - 3620 gold pieces (36 aum)
Amulets ('"')
A - a blessed adamantine amulet of reflection named Winged=Speed (being worn) (13 aum)
Weapons (')')
q - 3 +0 bone orcish spears (at the ready) (27 aum)
E - 11 +0 steel darts (6 aum)
Q - a +0 elven spear (11 aum)
Armor ('[')
a - an uncursed +2 pair of leather gloves (being worn) (10 aum)
b - an uncursed +1 robe (being worn) (15 aum)
e - an uncursed +0 steel dwarvish helm (being worn) (37 aum)
C - an uncursed +0 bone orcish helm (9 aum)
Comestibles ('%')
f - an uncursed egg (1 aum)
g - 3 uncursed food rations (60 aum)
i - an uncursed orange (2 aum)
j - 3 uncursed fortune cookies (3 aum)
l - 2 uncursed fortune cookies (2 aum)
I - a cursed tin of giant rat meat (10 aum)
K - 2 uncursed lembas wafers (10 aum)
U - 2 uncursed tripe rations (20 aum)
Z - 2 uncursed pancakes (4 aum)
Rings ('=')
p - an uncursed ring of polymorph control (on right hand) (3 aum)
t - an uncursed ring of poison resistance (3 aum)
u - an uncursed +1 ring of adornment (3 aum)
H - an uncursed ring of stealth (3 aum)
P - an uncursed ring of conflict (3 aum)
Y - a cursed -1 ring of increase accuracy (3 aum)
Wands ('/')
d - a wand of digging (0:4) (7 aum)
m - a wand of secret door detection (0:14) (7 aum)
J - a wand of opening (0:6) (7 aum)
L - a wand of create monster (0:12) (7 aum)
W - a wand of cold (0:5) (7 aum)
Tools ('(')
c - an uncursed leash (12 aum)
w - an uncursed magic whistle named Banmne-P,C (3 aum)
z - an uncursed mirror (13 aum)
D - an uncursed mirror (13 aum)
T - an uncursed blindfold (2 aum)
Gems/Stones ('*')
k - an uncursed luckstone (10 aum)
Monk the Monk's attributes:
Background:
- You were an Initiate, a level 9 male human Monk.
- You were neutral, on a mission for Chih Sung-tzu
- who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
- You were in Sokoban, on level 4.
- You entered the dungeon 8857 turns ago.
- You had 3810 experience points, 1310 more were needed to attain level 10.
- You played for 2 hours, 42 minutes and 19 seconds.
Basics:
- You had 44 out of 57 hit points.
- You had all 58 energy points (spell power).
- Your armor class was 1.
- Your wallet contained 3620 spacebucks.
- Autopickup was off.
Final Characteristics:
- Your strength was 17 (limit:18/100).
- Your dexterity was 16 (limit:18).
- Your constitution was 17 (limit:18).
- Your intelligence was 9 (limit:18).
- Your wisdom was 16 (limit:18).
- Your charisma was 12 (limit:18).
Final Status:
- You were hallucinating.
- You were unencumbered.
- You were empty handed.
- You had master skill with martial arts.
Final Attributes:
- You were piously aligned.
- Monster generation rate was 1.00x.
- You were 5% fire resistant.
- You were 5% cold resistant.
- You were 100% sleep resistant.
- You were 100% poison resistant.
- You saw invisible.
- You were warned.
- You had automatic searching.
- You were stealthy.
- You were guarded.
- You had polymorph control.
- You were fast.
- You had reflection.
- You were lucky.
- You had extra luck.
- Bad luck timed out slowly for you.
- Good luck timed out slowly for you.
- You survived.
Spells known:
Name Level Category Fail Retention
a - confuse monster 1 enchantment 0% 60%
Vanquished creatures:
- 2 giant mimics
- a large mimic
- a stalker
- a winter wolf
- a small mimic
- 3 glass piercers
- an ettin mummy
- 2 giant turtles
- 2 cave lizards
- a freezing sphere
- a flaming sphere
- a tiger
- a gargoyle
- a mountain centaur
- a human mummy
- a red naga
- an ettin zombie
- 2 chameleons
- 2 giant beetles
- a cockatrice
- 3 wolves
- a panther
- 3 leprechauns
- an orc-captain
- an iron piercer
- 2 black lights
- a gnome royal
- a hobbit mummy
- 2 owlbears
- a gnoll witherling
- a gold golem
- a housecat
- 2 gnolls
- 3 goblin outriders
- a plains centaur
- a human zombie
- 5 Woodland-elves
- a fire ant
- 2 rabid dogs
- an imp
- 2 wood nymphs
- a water nymph
- a bugbear
- 2 Uruk-hai
- 3 rock piercers
- a jumping spider
- 2 yellow lights
- a shrieker
- a violet fungus
- a black fungus
- 2 gnome nobles
- a gnomish wizard
- a golden naga hatchling
- a guardian naga hatchling
- a ghoul
- a paper golem
- a baby crocodile
- a giant ant
- a kitten
- a hobbit pickpocket
- 3 mountain dwarves
- a lesser homunculus
- 2 kobold nobles
- a kobold shaman
- 2 goblin shamans
- a hill orc
- a giant bat
- 2 kobold mummies
- a hobbit zombie
- a wererat
- an iguana
- 2 acid blobs
- a gas spore
- a hobbit
- 7 manes
- a large kobold
- 6 hobgoblins
- 2 giant rats
- a brown mold
- a yellow mold
- a green mold
- 2 red molds
- 10 rock gnomes
- 5 garter snakes
- 9 gnome zombies
- 4 geckos
- a jackal
- a fox
- a kobold
- 17 goblins
- 7 sewer rats
- 6 grid bugs
- 4 bats
- 3 lichens
- 3 kobold zombies
- 2 newts
201 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You followed a strict vegan diet.
- You never hit with a wielded weapon.
- You were illiterate.
- You never engraved Elbereth.
- You seriously abused your alignment.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- Achievements completed:
- You completed Sokoban.
The Dungeons of Doom: levels 1 to 7
Level 1: "$$$"
Level 2: "$$$"
A fountain.
Portal to Goblin Town.
Level 3:
A scroll shop.
Stairs down to The Gnomish Mines.
Level 4:
A fountain.
Level 5:
Level 6:
Many fountains.
Oracle of Delphi.
Level 7: "$$$"
A forge.
Stairs up to Sokoban, level 6.
The Gnomish Mines:
Level 4:
Goblin Town: levels 2 to 3
Level 2:
A throne, a forge, a magic chest, many dead trees.
Level 3:
Many dead trees.
Sokoban: levels 6 up to 3
Level 3:
Solved.
Level 4: <- You were here.
Solved.
Level 5:
Solved.
Level 6:
A magic chest.
Solved.
Goodbye Monk the Monk...
You quit in Sokoban on dungeon level 4 with 19200 points,
and 3620 pieces of gold, after 8857 moves.
You were level 9 with a maximum of 57 hit points when you quit.