Muad, neutral male draconian Lunatic ----########--------- |<..,,,,,,,,....}..}| | ----########|@......| ..| ########|.......| .... #,,},,,,@@..@...---..}..-.-----+-----+-----...-...-----+-----+-----+---- #}######|..@...........................................}...............| #%# |@.}@..@#........................................`.............| #,# |@.}@@B.--..-----+-----+-----+-----+ ----+-----+-----+-----+---- -----%----- |.@.....| .. |...}.....| |....}........| |..``.`%.`| |..........@..| |...`..``.` ...}....------- |...``}..`| |}....... |}`..}}.}`| |......... |.}.}..}.}| |.......--- |...}.....| |.......| |.}....`..| |.......| |....}....| |..}....| |}.....}..| |}......| ----------- --------- [Muad the Moon Worshipper] St16 Dx16 Co13 In16 Wi5 Ch8 LunDraMalNeu S8093 Min:5 $59 HP-6(116) Pw58(58) AC0 Xp8/1956 T1210 Latest messages Unknown command ' '. (2x) You hit Mr. Bitterberg! The tattered lurker shrieks. Your white dragon scales blocks the tattered lurker's attack. The errand boy misses. "six times nine is ... um ... uh ... ... forty-two" Mr. Bitterberg hits you! [-6 -> 3] Warning: HP low! Mr. Bitterberg touches you! [-1 -> 2] Warning: HP low! [-1 -> 1] Warning: HP low! The pupil picks up an iron skull cap {12}. The pupil puts on an iron skull cap {12}. You hit Mr. Bitterberg! The tattered lurker shrieks. The tattered lurker stings you! You die... Your inventory Weapons e - an uncursed +1 steel whip {8} Armor a - an uncursed +1 helm of steel {20} b - an uncursed +1 pair of gauntlets of steel {4} c - an uncursed +1 steel shield {120} d - a blessed +1 pair of kicking boots {8} g - an uncursed +1 set of white dragon scales (being worn) {20} Comestibles f - 5 uncursed tripe rations {0} F - an uncursed food ration {0} Scrolls h - 7 uncursed scrolls of healing {0} i - 5 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} n - 2 uncursed scrolls of identify {0} A - an uncursed scroll of enchant armor {0} Potions v - an uncursed potion of vampire blood {0} Wands G - an uncursed wand of healing (0:4) {0} Tools w - an uncursed oilskin sack {5} B - an uncursed skeleton key {0} E - an uncursed brass lantern {0} Gems r - an uncursed +0 worthless piece of cyan glass {1} t - an uncursed +0 worthless piece of yellowish brown glass {1} The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 64 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 141 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 35% Wand drop chance was reduced to 96% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 90% Tool drop chance was reduced to 86% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: short sword (turn 6) The following skill became untrainable if you tried to train it too early: morning star (turn 5) The following skill became untrainable after a while: polearms (turn 28609) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 39336) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 224280 Monster spawn increase reached its maximum at turn 346517 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1468460 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: yellow jaguar (freq bonus 9) The monster species that spawned more often: cursed grue (freq bonus 20) The monster species that spawned more often: auto-roller (freq bonus 2) The monster species that spawned more often: mimic (freq bonus 8) The monster species that spawned more often: death metal freak (freq bonus 5) The monster species that spawned more often: blue monster (freq bonus 8) The monster species that spawned more often: sniper bundle head (freq bonus 3) The monster species that spawned more often: teal mold (freq bonus 4) The monster species that spawned more often: depowered colony (freq bonus 3) The monster species that spawned more often: Singular Grigori (freq bonus 4) The monster species that spawned more often: weapon bug (freq bonus 6) The monster species that spawned more often: Nico (freq bonus 18) The monster species that spawned more often: null warp fungus (freq bonus 10) The monster species that spawned more often: Pegasus (freq bonus 4) The monster species that spawned more often: great hell wyrm (freq bonus 6) The monster species that spawned more often: young adult gray dragon (freq bonus 12) The monster species that spawned more often: hell clan (freq bonus 24) The monster species that spawned more often: multi-hued mold (freq bonus 12) The monster species that spawned more often: tu-tara fleshscarler (freq bonus 6) The monster species that spawned more often: dawdle purificatory (freq bonus 6) The monster trait that was more common: monsters that usually spawn tame (freq bonus 13) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 6) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 8) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 4) The monster species that never randomly spawned: penultimate kappa The monster species that never randomly spawned: white blob The monster species that never randomly spawned: polarity reacquaint The monster species that never randomly spawned: dark hound The monster species that never randomly spawned: leprechaun The monster species that never randomly spawned: dural tankship The monster species that never randomly spawned: funny boar The monster species that never randomly spawned: yesod sephirah The monster species that never randomly spawned: bad turret The monster species that never randomly spawned: yellow devil The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 17) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 51) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 10) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 17) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 5) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 10) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 18) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: solvejg trap (freq bonus 4) Next attribute increase check would have come at turn 2316 Strength training was 32 Dexterity training was 17 Wisdom training was 9 Constitution training was 10 You were cold resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having regeneration (0) You were prevented from having confusion resistance (0) You had 2272 points of nutrition remaining You were stealthy You aggravated monsters You could fly You were a weresnake You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eluvian, Moon and Lycanthus Your deity was Moon The version you were playing was: Unix SlashEMExtended Version 2.2.2 (1187e70) - last build Fri Jun 15 20:15:44 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status eviscerate 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Armor helm of steel (wok-shaped helmet) gauntlets of steel (princess gloves) kicking boots (sexy heels) Scrolls scroll of healing (WERMUT MOSERMOSER) scroll of mana (POLSKA TO WIELKI KRAJ) scroll of phase door (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of standard id (ENSSNAKE F FIGHTAH) scroll of cure (FATAL ADVENTURE TO ADULT LECHERY) * scroll of extra healing (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) * scroll of greater mana restoration (CLUSTERBOMBROCK GIGABOMBROCK RAGNAROCK) scroll of flood (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of clouds (REGNAD) scroll of fire (OIL YOU ASSHOLE) scroll of earth (THREW THE PIN INSTEAD OF THE GRENADE) scroll of identify (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of enchant armor (AS ISE DAT) Potions potion of blindness (St.John's Wort) potion of vampire blood (blood-red) Wands wand of summon undead (flesh) wand of healing (chiseled) Tools oilskin sack (bag) skeleton key (key) Gems worthless piece of cyan glass (cyan) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 5: <- You are here Vanquished creatures a nexus blob 0 slugs (1 created) 0 cocks (1 created) a turkey chick a jackal a fox (2 created) 0 large racoon dogs (1 created) a silver fox 0 hidden gas spores (1 created) 0 hobbits (1 created) 0 dwarven wizards (1 created) a jelly (2 created) 0 green puyos (1 created) 0 kobolds (1 created) 0 training kobolds (1 created) a small group kobold (2 created) 0 mud kobolds (1 created) an eloi a kobold lord a kobold shaman a mynock 0 mini mimics (1 created) 0 demimondaines (1 created) 0 group goblins (1 created) 0 gas goblins (1 created) a plain orc 0 giant penguins (1 created) 0 porings (1 created) a sewer rat 0 evasive sewer rats (2 created) 0 visor sewer rats (2 created) 0 packer rats (1 created) a scavenger 0 enormous rats (1 created) 3 man eating plants a black metroid 2 ego dung worms 8 grid bugs 3 weapon bugs 0 egg-laying mammals (1 created) a housebat a giant force bat 0 tattered lurkers (1 created) 0 porter lichens (1 created) a blue spore a yellow growth 0 golden fungi (1 created) a green growth 0 red growths (1 created) 0 reddish patches (1 created) 5 shriekers (3 created) 0 sub-gnomes (1 created) a deep gnome digger a giant child 2 little giants a low minator 0 kestrels (1 created) 0 small snakes (1 created) 0 white snakes (1 created) a grid xorn 0 kobold zombies (1 created) 4 human zombies 0 skeletons (1 created) a kasa-obake 0 friendly adventurers (1 created) a cleaner seller (2 created) 0 overworked police officers (1 created) 0 errand boys (2 created) 0 biker gang members (1 created) 0 filthy street urchins (1 created) 0 blubbering idiots (2 created) 0 boil-covered wretches (1 created) 5 busy-looking merchants 0 agents of the black market (1 created) 0 nords (1 created) 0 heretics (1 created) 0 asgardians (1 created) 0 navis (1 created) a weregridbug 0 evasive smirking sneak thieves (1 created) 0 werefloatingeyes (1 created) 20 pupils (85 created) 4 teachers (21 created) The principal (0 times) 0 shopkeepers (2 created) a minighost 0 efreetis (1 created) a newt (2 created) a twen 2 batman plants 0 clear mewlips (1 created) 0 blue mewlips (1 created) 0 novice medium walls (1 created) 0 low rub monsters (1 created) 4 gem troves 235 creatures born. 92 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 91 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (41 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (10 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (30 of 160) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Skilled] (max Grand Master) (234 of 540) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Muad the Lunatic... You died in The Gnomish Mines on dungeon level 5 with 8088 points, and 59 pieces of gold, after 1210 moves. Killer: a monster (tattered lurker) You were level 8 with a maximum of 116 hit points when you died. You reached the 63rd place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 61 10311 winsalot-Blo-Alb-Mal-Cha quit in The Dungeons of Doom on level 3 [max 4]. 133 [133] 62 8582 AmyBSOD-Mid-Rod-Mal-Neu died in The Dungeons of Doom on level 14. Killed by a disintegration beam. - [90] *63 8088 Muad-Lun-Dra-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (tattered lurker). - [116] 64 7718 winsalot-Psi-Ins-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a droven bolt. - [41] 65 7703 Goreval-Pok-Dun-Fem-Neu died in The Dungeons of Doom on level 7 [max 8]. Killed by a monster (Danielle's erotic lady shoe). - [71]