# This is an example nethackrc file for GruntHack. You should edit # this file to meet your play style needs. # Available editors: rnano or virus via the terminal, or see our web-based RC Editor # at https://www.hardfought.org/nethack/rcedit # Examples of common defaults: OPTIONS=windowtype:tty OPTIONS=showexp,time,color,!autopickup OPTIONS=autodig,boulder:0 # hjkl ftw OPTIONS=number_pad:0 # pets are for noobs OPTIONS=pettype:none OPTIONS=pickup_burden:stressed OPTIONS=fruit:ball of keyboard gunk OPTIONS=catname:void with murdermittens OPTIONS=dogname:fido2 OPTIONS=showscore OPTIONS=use_inverse #OPTIONS=!implicit_uncursed #OPTIONS=!use_darkgray OPTIONS=hilite_obj_piles OPTIONS=msg_window:reverse OPTIONS=hitpointbar OPTIONS=statuscolors # Valid colors are: black, blue, brown, cyan, gray, green, lightblue, lightcyan, lightgreen, lightmagenta, magenta, none, orange, red, white, yellow # Hitpoints and power STATUSCOLOR=hp%100=green,hp%75=yellow,hp%50=orange STATUSCOLOR=hp%25=red,hp%10:black STATUSCOLOR=pw%100=green,pw%75=yellow,pw%50:orange,pw%25:red,pw%10:black # Carry and hunger status STATUSCOLOR=burdened:yellow,stressed:orange,strained:red STATUSCOLOR=overtaxed:red,overloaded:black STATUSCOLOR=satiated:brown,hungry:orange,weak:red STATUSCOLOR=fainting:black,fainted:black # Mental/Health/Other status STATUSCOLOR=hallu:magenta,conf:orange,stun:red STATUSCOLOR=ill:lightgreen,foodpois:lightgreen,slime:lightgreen STATUSCOLOR=held:red,blind:black STATUSCOLOR=gold:yellow OPTIONS=menucolors MENUCOLOR=" blessed .*"=green MENUCOLOR=" holy .*"=green MENUCOLOR=" cursed .*"=red MENUCOLOR=" unholy .*"=red MENUCOLOR=" uncursed .*"=white MENUCOLOR=" blessed .* \(being worn\)"=lightgreen MENUCOLOR=" blessed .* \(weapon in (hand|foreclaw)\)"=lightgreen MENUCOLOR=" blessed .* \(weapon in hands|foreclaws\)"=lightgreen MENUCOLOR=" cursed .* \(being worn\)"=orange MENUCOLOR=" cursed .* \(weapon in (hand|foreclaw)\)"=orange MENUCOLOR=" cursed .* \(weapon in hands|foreclaws\)"=orange MENUCOLOR=" blessed .* \(on (left|right) hand\)"=lightgreen MENUCOLOR=" blessed .* \(on (left|right) foreclaw\)"=lightgreen MENUCOLOR=" blessed .* \(at the ready\)"=lightgreen MENUCOLOR=" cursed .* \(on (left|right) hand\)"=orange MENUCOLOR=" cursed .* \(on (left|right) foreclaw\)"=orange MENUCOLOR=" cursed .* \(at the ready\)"=orange MENUCOLOR=" blessed .* \(alternate weapon; not wielded\)"=lightgreen MENUCOLOR=" blessed .* \(wielded in other (hand|foreclaw)\)"=lightgreen MENUCOLOR=" cursed .* \(alternate weapon; not wielded\)"=orange MENUCOLOR=" cursed .* \(wielded in other (hand|foreclaw)\)"=orange MENUCOLOR=" gold piece"=yellow MENUCOLOR=" Amulet of Yendor"=lightmagenta MENUCOLOR=" wand .*[^!]canc"=yellow MENUCOLOR=" [1-7] .*[^!]gone"=black MENUCOLOR=" [1-7] .*[^!]-(1|2|3|4|5|6|7|8|9|10)%"=orange # Curses interface is available on this server. Some common settings: ## Curses interface (be sure to disable windowtype:tty) # OPTIONS=windowtype:curses OPTIONS=align_status:bottom OPTIONS=align_message:top OPTIONS=windowborders:3 OPTIONS=petattr:I # Set terminal window for same dimensions OPTIONS=term_cols:124 OPTIONS=term_rows:32 MSGTYPE=hide "You swap places with your *" # items on floor #MSGTYPE=norep "You see here *" #MSGTYPE=norep "You see here a *" #MSGTYPE=norep "You see here an *" # Miscellaneous MSGTYPE=hide "You descend the stairs" MSGTYPE=hide "You climb up the stairs" MSGTYPE=norep "Your sacrifice is consumed *" MSGTYPE=hide "You open the *" MSGTYPE=hide "You carefully open *" MSGTYPE=norep "A tower of flame erupts *" MSGTYPE=hide "You start digging." MSGTYPE=hide "You hit the rock with all your might." MSGTYPE=stop "This wall is too hard to dig into." #MSGTYPE=stop "This door is locked." MSGTYPE=hide "You displaced *" MSGTYPE=stop "You wrest one last charge from the worn-out wand" MSGTYPE=hide "Something is engraved here on the headstone." MSGTYPE=hide " tastes terrible!" MSGTYPE=hide " tastes okay." MSGTYPE=hide "The golden haze around you becomes less dense." MSGTYPE=norep "The Book of the Dead glows a strange dark red, but remains intact." MSGTYPE=hide "A mysterious force prevents the *" # emergencies MSGTYPE=alert "The (couatl|.*eel|kraken) swings itself around you!" MSGTYPE=alert "The python grabs you!" MSGTYPE=alert "You don't feel very well." MSGTYPE=alert "You are turning a little *" MSGTYPE=alert "Your limbs are getting oozy." MSGTYPE=alert "Your skin begins to peel away." MSGTYPE=alert "You are turning into a green slime." MSGTYPE=alert " hits you with the (cockatrice|chickatrice) corpse." MSGTYPE=alert "You are slowing down." MSGTYPE=alert "Your limbs are stiffening." MSGTYPE=alert "It constricts your throat!" MSGTYPE=alert "You find it hard to breathe." MSGTYPE=alert "You're gasping for air." MSGTYPE=alert "Your blood is having trouble reaching your brain." MSGTYPE=alert "You can no longer breathe." MSGTYPE=alert "You're turning blue." MSGTYPE=alert "Your consciousness is fading." MSGTYPE=alert "You feel deathly sick." MSGTYPE=alert "You feel much worse." MSGTYPE=alert "You feel even worse." MSGTYPE=alert " reaches out, and you feel fever and chills." MSGTYPE=alert " reaches out, and your body shrivels." MSGTYPE=alert " chuckles." MSGTYPE=alert "You slow down." MSGTYPE=alert "You feel yourself slowing down a bit." MSGTYPE=alert "Your quickness feels less natural." MSGTYPE=alert " steals *" MSGTYPE=alert " stole *" # Vibrating square MSGTYPE=alert "You feel a strange vibration *" # enhance MSGTYPE=stop "You feel more confident *" # status effects MSGTYPE=stop "You feel hungry." MSGTYPE=stop "You are beginning to feel hungry." MSGTYPE=stop "You are getting the munchies." MSGTYPE=stop "You feel weak now." MSGTYPE=stop "You still have the munchies." MSGTYPE=stop "You feel weak." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "The munchies are interfering with your motor capabilities." MSGTYPE=stop " needs food, badly!" MSGTYPE=stop "You only feel hungry now." MSGTYPE=stop "You now have a lesser case of the munchies." MSGTYPE=alert "You faint from lack of food." MSGTYPE=stop "You regain consciousness." MSGTYPE=stop "You die from starvation." MSGTYPE=stop "You die from hunger and exhaustion." MSGTYPE=stop "You die from your illness." MSGTYPE=alert "You feel feverish." # (potential) inventory cursing MSGTYPE=alert "You feel a malignant aura surround *" # near-death MSGTYPE=alert "You hear the howling of the CwnAnnwn..." MSGTYPE=alert ", your life force is running out" MSGTYPE=alert ", all your powers will be lost..." MSGTYPE=alert "You hear the wailing of the Banshee..." MSGTYPE=alert " is about to die." # hit messages (help stop deaths from riding movement keys) MSGTYPE=stop " bites!" MSGTYPE=stop " hits!" MSGTYPE=stop " kicks!" MSGTYPE=stop " butts!" MSGTYPE=stop " stings!" MSGTYPE=stop " touches *" MSGTYPE=stop " tentacles suck you!" MSGTYPE=stop "You are hit by *" # riding the search key MSGTYPE=stop "You find *" # Nurse MSGTYPE=norep " nurse touches you!" MSGTYPE=hide " nurse touches you! (I hope you don't mind.)" # For more information on what you can set in your nethackrc file, refer to: # https://nethackwiki.com/wiki/Options # Happy hacking!