NetSysFire, chaotic female devilish Gladiator -------.-- |........| |.`...` .| .%@<..` | ------- [NetSysFir the Dimachaerus] St9 Dx10 Co7 In5 Wi5 Ch6 GlaDevFemCha+Hb S1784 Dlvl:2 $84 HP75(77) Pw44(44) AC4 MC0 Mov12 Xp6/426 Wt52/1200 T576 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello NetSysFire, the haxor bossrusher devilish Gladiator, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed greased +1 silver spear (weapon in foreclaw) {12} m - the cursed +0 silk spear named Softspire {12} Armor b - an uncursed +1 shield of reflection (being worn) {20} n - an uncursed +0 pair of speed boots {8} Comestibles c - a blessed cram ration {0} k - an uncursed tin of coronet cloll meat {0} p - an uncursed sandwich {0} t - a blessed tin of beans {0} w - an uncursed huge chunk of meat {0} x - an uncursed cheese {0} Scrolls d - 4 uncursed scrolls of healing {0} e - 5 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 3 uncursed scrolls of standard id {0} h - 2 uncursed scrolls of cure {0} i - an uncursed scroll of heal other {0} Spellbooks l - a blessed spellbook of nexusport (0:2) {0} v - an uncursed finalized spellbook of blank paper (0:5) {0} Wands y - an uncursed wand of undead turning (0:11) {0} Tools q - an uncursed tinning kit (7:18) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property intrinsically: the Force You could not have the double effect of this property: sickopathy Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 98% chance Musable item generation frequency had a negative bias of 93% Wand drop chance was reduced to 99% Implant drop chance was reduced to 97% Potion drop chance was reduced to 92% Armor drop chance was reduced to 89% Tool drop chance was reduced to 92% Food drop chance was reduced to 98% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 83% of the time only Mastering the following skill taught you the hidden power: grinder The following skill could not be trained at all: polymorphing The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: gun control (turn 31) Number of artifacts generated was 3 Number of fake artifacts generated was 5 Monster spawn increase started at turn 58672 Monster spawn increase reached its maximum at turn 129610 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1236330 The monster class that cannot be genocided was blob Today, this monster class was always generated invisible: imp or minor demon The monster species that spawned more often: purveyor triangulating (freq bonus 6) The monster species that spawned more often: penetratingly sequin cation (freq bonus 6) The monster species that spawned more often: attractive trove (freq bonus 4) The monster species that spawned more often: mad dood (freq bonus 4) The monster species that spawned more often: unknown turret (freq bonus 1) The monster species that spawned more often: individual will-o-the-wisp (freq bonus 2) The monster species that spawned more often: lamb (freq bonus 4) The monster species that spawned more often: very evasive killer bee (freq bonus 6) The monster species that spawned more often: knighting mine engender (freq bonus 72) The monster species that spawned more often: alternatingly mishearing (freq bonus 4) The monster species that spawned more often: bewitched mushroom (freq bonus 24) The monster species that spawned more often: leafeon (freq bonus 6) The monster species that spawned more often: petty wallaroo (freq bonus 2) The monster species that spawned more often: tunnel spider (freq bonus 6) The monster species that spawned more often: athach (freq bonus 4) The monster species that spawned more often: unburned galvanizing (freq bonus 2) The monster species that spawned more often: breaching undetected (freq bonus 3) The monster species that spawned more often: offerer angulating reaccustomed loom duckweed (freq bonus 8) The monster species that spawned more often: fake coins (freq bonus 15) The monster species that spawned more often: broken laser (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 3) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters with bleedout attacks (freq bonus 5) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 3) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster species that never randomly spawned: gulp integrationist The monster species that never randomly spawned: diamond dragom The monster species that never randomly spawned: Demimaster Assassin The monster species that never randomly spawned: special spore The monster species that never randomly spawned: illithid larva The monster species that never randomly spawned: minor corpse The monster species that never randomly spawned: pile of killer coins The monster species that never randomly spawned: telemindflayer The monster species that never randomly spawned: hexer glottal The monster species that never randomly spawned: lurking raven The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: steal degrade stone (gray) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: amulet of guarding (cabbage) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 16) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 14) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 15) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 2) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 8) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: Juen peep-toes (old brogues) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 6) Trap randomization happened for 1 in 282 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 808 Strength training was 39 Dexterity training was 33 Wisdom training was 11 Constitution training was 20 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had 4 points of BUC expertise You had not decided on your sexuality yet You were prevented from having dimmopathy (0) Your chance to block was 29% You had infravision You had 1865 points of nutrition remaining You were stealthy You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina The version you were playing was: Unix SlashEMExtended Version 2.7.1 (86bb1de) - last build Thu May 20 18:46:47 2021. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) shield bash 2X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dark helmet) * sedge hat (serrated helmet) * skullcap (gemmed helmet) * flack helmet (organic helmet) * crystal helm (post-nuclear helmet) * mining helm (translucent helmet) * field helm (narrow helmet) * helm of safeguard (padded helmet) * war hat (speechpipe helmet) * plasteel gloves (white gloves) * leather gloves (foam gloves) * gauntlets of safeguard (boiled gloves) * gauntlets of plugsuit (nonexistant gloves) * commander gloves (flower gloves) * field gloves (copper gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit stone (failed shoes) * field boots (side gore boots) * boots of safeguard (ugly boots) * Femmy stiletto boots (garden slippers) * Madeleine plateau boots (reflective slippers) * Marlena hiking boots (winter stilettos) * Anastasia dancing shoes (rain boots) * Jessica lady shoes (weapon light boots) * Solvejg mocassins (living boots) * Wendy leather pumps (steel toed boots) * Katharina platform boots (melded boots) * Elena combat boots (sand-als) * Thai combat boots (clink boots) * Elif sneakers (thick boots) * Nadja buckled lady shoes (conundrum boots) * Sandra combat boots (lolita boots) * Natalje block heel sandals (ankle boots) * Jeanetta girl boots (riding boots) * Yvonne girl sneakers (gentle sneakers) * Maurah hugging boots (fur boots) * Meltem combat boots (garish boots) * Sarah hugging boots (feelgood heels) * Claudia wooden sandals (brittle boots) * Ludgera hiking boots (alloy boots) * Kati girl boots (erotic boots) * Nelly lady pumps (fleshy boots) * Eveline wedge sandals (glass shoes) * Karin lady sandals (everlasting boots) * Juen peep-toes (flat-soled shoes) * Kristina platform sneakers (industrial boots) * Lou sneakers (volcanic boots) * Almut sneakers (house slippers) * Julietta peep-toes (plateau boots) * Arabella hugging boots (demonologist boots) * Kristin combat boots (red sneakers) * Anna hugging boots (tightly fitting boots) * Ruea combat boots (hot boots) * Dora combat boots (3D-printed wedges) * Marike sneakers (princess pumps) * Jette combat boots (roller boots) * Ina hugging boots (bronze shoes) * Sing platform boots stone (ornamental shoes) * Victoria combat boots (pink sneakers) * Melissa wedge boots (3D-printed shoes) * Anita lady pumps (machinery boots) * Henrietta combat boots (bone trotteurs) * Verena stiletto sandals (rumble boots) speed boots (spooky boots) Scrolls scroll of healing (THE APOSTROPHE M USES A TOUCH OF DEATH) scroll of mana (CUT ENEMY BY HAMME OR NAIL) scroll of phase door (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of standard id (WHATWASTHATONLY) scroll of cure (YOUR SISTER LOOKS LIKE A STEAMROLLER) scroll of heal other (SURPRISE INSIDE) * scroll of extra healing (CUTME) * scroll of greater mana restoration (NHQDB IS ACTUALLY KERIOQDB) scroll of charging (PROJECTION LEAD) scroll of enchant armor (V RATE RISE BY DISTURB) Spellbooks spellbook of blank paper (plain) spellbook of nexusport (blurred) Potions potion of object detection (wormwood) potion called restore ability (nitroglycerin) Wands wand of undead turning (rusty) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 memants (1 created) a giant grasshopper a blot an acid blob 5 jackals 0 petty wild dogs (1 created) 0 space goblins (1 created) 0 kobolds (1 created) 4 pack kobolds 0 kobolts (1 created) 0 cave kobolds (1 created) 0 small kappas (1 created) 0 large kobolds (1 created) 0 large group kobolds (2 created) 0 kobold susers (1 created) an enraged shaman 0 dark potatoes (1 created) a hehehe-hehe tiny 0 baby mimics (1 created) 0 lickety nymphs (1 created) 0 down nymphs (1 created) a goblin a nilbog 0 fiendish goblins (1 created) a decision weakski The Aobe (0 times) an imipig 0 roffs (1 created) a mine giant rat 2 giant garbage rats a hole spider a green killer tomato a lame angel 0 tiny dragons (1 created) 2 hahaha mushrooms (1 created) a spore sounder (0 created) 0 golden naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 multi-hued naga hatchlings (1 created) 5 cave vipers a grid xorn a baby owlbear 0 controllers (1 created) 0 actual miner zombies (1 created) a fly golem a vicar 0 farting girls (1 created) a novice archer 0 superthieves (1 created) 0 shopkeepers (1 created) 0 hata-splashas (1 created) 0 graceful mussles (1 created) 0 thick jellyfish (1 created) 0 newts (1 created) a polycyclic aromatic hydrocarbon an energy trove 68 creatures born. 39 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 10 times You never prayed to the gods You hit with a wielded weapon 68 times You killed 37 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 2 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 8 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 16 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (26 of 160) shield [Basic] (max Expert) (28 of 160) body armor [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (8 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Basic] (max Master) (35 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (88 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (1 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye NetSysFire the Gladiator... You quit in The Dungeons of Doom on dungeon level 2 with 1784 points, and 84 pieces of gold, after 576 moves. Killer: quit You were level 6 with a maximum of 77 hit points when you quit. You reached the 346th place on the top 10000 list. No Points Name Hp [max] 1 5228191 amateurhou-Mon-Esp-Fem-Cha died in Gehennom on level 71 [max 72]. Killed by a monster (black shuck). - [277] 2 4455221 Ulf-Ast-Hrl-Mal-Neu died in Void on level 91. Killed by a monster (ancient cancel dragon). - [282] 3 2137882 mobileuser-Mid-Gel-Mal-Cha died in The Temple of Moloch on level 63 [max 73]. Killed by a monster (Grengor). - [248] 344 1900 amateurhou-Mon-Sok-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a monster (vorpal jabberwock). - [55] 345 1797 amateurhou-Mon-Asu-Mal-Law died in The Dungeons of Doom on level 3. Killed by a bullet. - [58] *346 1784 NetSysFire-Gla-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 75 [77] 347 1721 microlance-Sex-Wra-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (domestic shopkeeper crow). - [41] 348 1720 amateurhou-Mon-Ang-Mal-Law quit in The Dungeons of Doom on level 2 [max 4]. 59 [74]