NetSysFire, chaotic female devilish Gladiator #-------- -------------- --(.....#-### |............| ,|..----..|#,-------- ######|.......<....| ### ,,...| |..|#,|......|###,,,,,.............| --------#############,# #,|..| |...,,|......+,,,,####|............| |.......,|,,,,,***,,,@# #,|..--#{..|,^..%....|#### |............| |......|############### #,--......--,,|.\...#| .............| |.%....| #,,-#------(,,-------- -------------- --%-.---#################,, #,,,,,,,,,,,+############## #,,,,,,,,,,,,,,,,,,,,,,%[,,,,,,,#,,,,,,,,,, `,,,,,,,,,,#,# ##,,,###################,,,,,,,,,,,,,,,,,,`,############## --- #--.-- ##, ##,######,,########,,,,,# #.) --...-- ##,--.----#### ...# ......| |.....|,,,# .... ####|.....| |..#..%,### ... #,,,....(.| |.....|###|##.. ####,##--...-- .......,,# ... #,,,,# ----- -------#,##########,#### #`,,,,,,,,,,,# ############# [NetSysFir the Thraex] St16 Dx8 Co10 In10 Wi7 Ch6 GlaDevFemCha+Hb S698 Dlvl:1 $28 HP55(55) Pw32(32) AC-2 MC3 Mov12 Xp4/137 Wt256/1650 T312 Latest messages You kill the pack fox! You see here a pack fox corpse {300}. There is a doorway here. You see here an antidote mimic corpse {200}. You see here 22 gold pieces {0}. 22 gold pieces. In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] As you kick the door, it crashes open! There is a rude straw mattress here. Rocks fall all around you! Some rocks land on your head! [-2 -> 53] You see here a rock {0}. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Implants o - a cursed implant of honor (being worn) {0} Weapons a - an uncursed +1 silver spear (weapon in foreclaw) {12} l - an uncursed +2 silver dagger (alternate weapon; not wielded) {4} p - the uncursed +0 boomerang named Windrider {0} Armor b - an uncursed +0 shield of reflection (being worn) {20} n - an uncursed +2 stripe mail {160} s - an uncursed +0 dwarvish mithril-coat (being worn) {60} Comestibles c - a blessed cram ration {0} q - a cursed apple {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 3 uncursed scrolls of mana {0} f - an uncursed burnt scroll of mana {0} g - 2 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Spellbooks v - an uncursed finalized spellbook of force bolt (2:3) {0} Rings k - an uncursed ring of sustain ability (on right foreclaw) {0} Wands m - an uncursed wand of fireball (0:10) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: stunnopathy You could not have the double effect of this property: speed Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 13% Ring drop chance was reduced to 86% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 86% Tool drop chance was reduced to 98% Shop item generation was reduced to 90% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 89% chance Mastering the following skill taught you the hidden power: symbiosis The following skill became untrainable if you tried to train it too early: techniques (turn 8) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 40346) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11795 Monster spawn increase reached its maximum at turn 148762 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2803266 The monster class that cannot be genocided was lizard The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: coolink (freq bonus 4) The monster species that spawned more often: nice auntie hilda (freq bonus 6) The monster species that spawned more often: xeroc (freq bonus 60) The monster species that spawned more often: purple mushroom patch (freq bonus 12) The monster species that spawned more often: pocahontas cosplayer (freq bonus 4) The monster species that spawned more often: c++ monster (freq bonus 18) The monster species that spawned more often: bortz galvanizer plaything (freq bonus 8) The monster species that spawned more often: yellow warp patch (freq bonus 12) The monster species that spawned more often: grid bug (freq bonus 54) The monster species that spawned more often: fite zombie (freq bonus 18) The monster species that spawned more often: castle turret (freq bonus 8) The monster species that spawned more often: hauberk aphorizing dextrorotary potmen ballooned hovercraft (freq bonus 24) The monster species that spawned more often: tufted asian girl (freq bonus 16) The monster species that spawned more often: precious WFG (freq bonus 12) The monster species that spawned more often: hiss lich (freq bonus 4) The monster species that spawned more often: eps blob (freq bonus 6) The monster species that spawned more often: sneaker puma (freq bonus 18) The monster species that spawned more often: redlite growth (freq bonus 9) The monster species that spawned more often: geriatrician animistic submitted (freq bonus 6) The monster species that spawned more often: purchase head (freq bonus 42) The monster trait that was more common: monsters that originate from Elona (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 6) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 2) The monster species that never randomly spawned: snowslide enrollment plead precept handshake The monster species that never randomly spawned: Kristin The monster species that never randomly spawned: leavening farrowed The monster species that never randomly spawned: bagmen ugly southwestwardly The monster species that never randomly spawned: Malacath The monster species that never randomly spawned: petty old water dragon The monster species that never randomly spawned: dogshit femmy The monster species that never randomly spawned: unhandled exception The monster species that never randomly spawned: bijou squatly The monster species that never randomly spawned: +4 gmm cutoff The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: heavy shadow ball ((null)) The RNG hath decreed that this item was never generated: troutstaff ((null)) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 22) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 40) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 10) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 10) The RNG hath decreed that this item was generated more often: flindbar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 10) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 4) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 22) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: implant of king beefcake (cream) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this trap was always invisible: dywypi trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 4) The spell school whose books are more common was healing spells (freq bonus 9) The spell school whose books are more common was chaos spells (freq bonus 5) Trap randomization happened for 1 in 168 traps Traps were spawned invisible 1 times in 61 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 370 Strength training was 14 Dexterity training was 28 Wisdom training was 12 Constitution training was 20 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had a strong sense of thirst. (0) You had not decided on your sexuality yet You were prevented from having flying (0) Your chance to block was 27% You saw invisible You had infravision You had 1456 points of nutrition remaining You were fast You had reflection You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina The version you were playing was: Unix SlashEMExtended Version 2.7.1 (86bb1de) - last build Thu May 20 18:46:47 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 26% 100% Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Implants implant of honor (shaven) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (fearsome helmet) * sedge hat (breath control helmet) * skullcap (tight helmet) * flack helmet (deformed helmet) * crystal helm (radiant helmet) * mining helm (meteoric helmet) * field helm (grunter helmet) * helm of safeguard (kitchen hat) * war hat (steel helmet) * plasteel gloves (white gloves) * leather gloves (runic gloves) * gauntlets of safeguard (tar gloves) * gauntlets of plugsuit (scrap gloves) * commander gloves (mirrored gloves) * field gloves (even pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (fungal sandals) * field boots (shadowy heels) * boots of safeguard (living boots) * Femmy stiletto boots (weight attachment boots) * Madeleine plateau boots (lolita boots) * Marlena hiking boots (buffalo boots) * Anastasia dancing shoes (industrial boots) * Jessica lady shoes (imaginary heels) * Solvejg mocassins (house slippers) * Wendy leather pumps (beautiful heels) * Katharina platform boots stone (ornamental shoes) * Elena combat boots (gentle sneakers) * Thai combat boots (orange boots) * Elif sneakers (street boots) * Nadja buckled lady shoes (thigh boots) * Sandra combat boots (balanced boots) * Natalje block heel sandals (velcro sandals) * Jeanetta girl boots (yellow sneakers) * Yvonne girl sneakers (unfashionable boots) * Maurah hugging boots (brittle boots) * Meltem combat boots (battle boots) * Sarah hugging boots (blue sneakers) * Claudia wooden sandals (opankes) * Ludgera hiking boots (melded boots) * Kati girl boots (clink boots) * Nelly lady pumps (spooky boots) * Eveline wedge sandals (old brogues) * Karin lady sandals (princess pumps) * Juen peep-toes (plastic sandals) * Kristina platform sneakers (flipflops) * Lou sneakers (regular sneakers) * Almut sneakers (cheap shoes) * Julietta peep-toes (zero-drop shoes) * Arabella hugging boots (fleshy boots) * Kristin combat boots (generic high heels) * Anna hugging boots (ski heels) * Ruea combat boots (noble sandals) * Dora combat boots (ballet heels) * Marike sneakers (standing footwear) * Jette combat boots (erotic boots) * Ina hugging boots (velvet pumps) * Sing platform boots (gentleman shoes) * Victoria combat boots (sandals with socks) * Melissa wedge boots (hot boots) * Anita lady pumps (golden shoes) * Henrietta combat boots (side zip boots) * Verena stiletto sandals (irregular boots) Scrolls scroll of healing (TITTER WEATHERING) scroll of mana (YKEN PACK) scroll of phase door (WEATHER GH-KISS) scroll of standard id (CONJUROR AXIOMATICALLY SILO) scroll of cure (ZROLYNE KUZROH) scroll of heal other (SHIN KICK OF LOVE) * scroll of extra healing (K MEASURERS WAND OF TELEPORTATION SHALL BE RENAMED WAND OF DOES NOT WORK) * scroll of greater mana restoration (A HOT SINGLE MAHOU SHOUJO) scroll of lockout (TROPHY GET) scroll of immobility (HP LOWED BY HOT AND HEAL BY WATE) scroll of identify (WHY IS THERE NO FUCKING PROMPT) scroll of inferior material (SKYED GNAWN) Spellbooks spellbook of force bolt (squamous) Potions potion called confusion (mulberry) potion of healing (violet) potion called fruit juice (tan) Rings ring of sustain ability (wet) Wands wand of fireball (bristly) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 2 jackals a pack fox a dwarf 0 jellies (1 created) 0 normal jellies (1 created) a kobold an antidote mimic a destructomondaine 0 shardashes (1 created) 0 brown patches (1 created) a blink growth 0 luminescent molds (1 created) 0 kestrels (1 created) a packing human a zero gunnhild (2 created) a squeak babe 2 eh ghosts 0 newts (2 created) 0 regular plants (2 created) 0 stealer plants (1 created) 0 batman plants (1 created) a green mushroom patch 0 shrieker mushroom patches (2 created) 0 stationary walls (1 created) a rain elbow (4 created) 0 hola-hola blurters (1 created) a small turret (2 created) 0 biem turrets (2 created) 0 health troves (1 created) 0 dummy monster needed for visual interfaces (1 created) 41 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 16 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 2 times You read scrolls 5 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 1 time You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 1 time You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (21 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (10 of 20) searching [Basic] (max Master) (21 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (4 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (30 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (5 of 500) memorization [Restricted] (max Restricted) (1 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (1 of 500) axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye NetSysFire the Gladiator... You quit in The Dungeons of Doom on dungeon level 1 with 698 points, and 28 pieces of gold, after 312 moves. Killer: quit You were level 4 with a maximum of 55 hit points when you quit. You reached the 436th place on the top 10000 list. No Points Name Hp [max] 1 6928340 amateurhou-Mon-Esp-Fem-Law died in Minotaur Maze on level 49 [max 74]. Killed by a monster (spiral king). - [253] 2 5228191 amateurhou-Mon-Esp-Fem-Cha died in Gehennom on level 71 [max 72]. Killed by a monster (black shuck). - [277] 3 4455221 Ulf-Ast-Hrl-Mal-Neu died in Void on level 91. Killed by a monster (ancient cancel dragon). - [282] 434 703 amateurhou-Mon-Ang-Mal-Law quit in The Dungeons of Doom on level 2 [max 3]. 48 [48] 435 699 amateurhou-Mon-Asu-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [63] *436 698 NetSysFire-Gla-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 55 [55] 437 694 Rosy-Top-Hom-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (right state on paper). - [23] 438 692 amateurhou-Mon-Ang-Mal-Law died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (Lilith). - [68]