Ol'slke, chaotic female elven Priestess |.--I--- --- |...I..| --.-- |..%.--- --- |...| ----- |.I..| |.---- |-..| |...-------- ---....-- |....-- |...| |......--..---.......- |.....-- ----....... -...- ---.........|......... --.---.-- |.......... ---.....--- |....-............... --- |..| -..>.-........ |.........- ----..---...---...^.. -----.-- ............... ---.......... --.||...-- |...... |..|...| |..........- |...|.|...... ----.-- |...... |.....-- --....|....%|--.------.|... |...| ---......| -- |.....| |...- ..)-|...| ----.- ---.--- |........----.------------..|.-- ---...-----...|.--- |...| --...| |...........................|- |...............| -----.---- |..--- ----.--.........---..-----<-- ---......---------- --.|...|-.-----.[)- -----.-...........| |.----- |.....|..-- |.....--......[..` ........- |.....| |....-|...| --........[------- -.|.--.-- ---...| |..--- -.-- ---.------- |..-- ---- --- ---- Ol'slke the Adept Experience level: 6 Strength: 12 Dexterity: 13 Constitution: 13 Intelligence: 9 Wisdom: 20 Charisma: 10 Health: 0(40) Energy: 84(84) Def: 12 Gold: 344 Moves: 3797 Dungeon seed: GCiqOV3duikcUBNB Game ID: Ol'slke_1704737019 Your Inventory: Coins $ - 344 gold pieces Weapons a - a blessed +1 mace (weapon in hand) B - 9 +0 daggers (in quiver) C - a blessed +2 dagger D - 3 +0 darts H - 10 poisoned +0 orcish arrows I - a +0 orcish bow (alternate weapon; not wielded) P - 8 +0 arrows Armor e - a +0 robe (being worn) n - a +0 small shield (being worn) r - a +0 dwarvish mithril-coat (being worn) y - a +0 pair of jumping boots (being worn) L - a +0 dwarvish iron helm (being worn) Y - a +0 dwarvish cloak Comestibles d - a sprig of wolfsbane Scrolls j - a scroll of fire s - a blessed scroll of confuse monster t - a cursed scroll of confuse monster v - a scroll of identify w - a blessed scroll of identify S - a scroll of enchant weapon T - a cursed scroll of identify Spellbooks f - a spellbook of light i - a spellbook of knock o - a spellbook of haste self Potions b - 3 potions of holy water O - a potion of object detection Wands l - a wand of locking (0:7) Tools h - a leather drum E - a leash M - a lock pick Q - a mirror Gems q - a worthless piece of blue glass Spells and supernatural/magical abilities: Name Level Category Fail Memory k - knock 1 matter 66% 82% l - light 1 divination 66% 97% n - detect monsters 1 divination 66% 82% H - haste self 3 escape 100% 97% W - pray for help -- divine ? -- X - turn undead -- divine ? -- Y - supernatural jump -- ability ? -- Your skills at the end: Fighting Skills Weapon Skills mace [Basic] Spellcasting Skills clerical spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You could jump. You are dead. Vanquished creatures: a gnome king a bugbear a water nymph 2 Uruk-hai a rock piercer a fog cloud 2 gnome lords a gnomish wizard a kobold mummy 3 floating eyes 7 dwarves a rabid rat a centipede a giant bat 2 orc zombies a wererat a werejackal an iguana a gas spore 3 hobbits 2 manes a yellow mold a red mold 17 gnomes a gnome zombie 6 geckos 11 jackals 2 foxes a goblin 12 sewer rats 2 grid bugs 2 bats 3 lichens a kobold zombie 8 newts 103 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2099. You used a wielded weapon 95 times, starting on turn 4. You read items or engraved 20 times, starting on turn 48. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a general store Level 3 a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 <- You were here Level 6 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:787 you reached level 2 of The Dungeons of Doom. On T:1107 you advanced to experience level 2. On T:1237 you reached level 3 of The Dungeons of Doom. On T:1557 you reached level 1 of The Gnomish Mines. On T:1586 you advanced to experience level 3. On T:1615 you advanced to experience level 4. On T:2183 you advanced to experience level 5. On T:2250 you reached level 2 of The Gnomish Mines. On T:2657 you reached level 3 of The Gnomish Mines. On T:3579 you advanced to experience level 6. Score breakdown: Gold: 344 ( 8632 points) Experience: 6 levels (12456 points) Exploration: 6 levels ( 12.24%) ( 9682 points) Discoveries: 4 items ( 1.40%) ( 3547 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 35 monsters ( 9.19%) ( 9092 points) Turncount: 3797 turns ( -948 points) Survival: died (score multiplied by 80%) Total score: 33968 Latest messages: The bat bites! The bat misses. (2x) You miss the bat. The bat misses. (2x) The bat bites! The bat misses. You kill the bat! The bat misses. The bat bites! You see here a bat corpse. The bat bites! The bat misses. (3x) The bat bites! (2x) The bat misses. The bat bites! You faint from lack of food. It bites! (2x) It misses. It just misses! It misses. It bites! You die... Final status: Goodbye Ol'slke the Priestess, killed by a bat, while fainted from lack of food... You died in The Gnomish Mines on dungeon level 5 with 33968 points, and 344 pieces of gold, after 3797 moves. You were level 6 with a maximum of 40 hit points when you died.