# # starting character OPTIONS # OPTIONS=!blind OPTIONS=bones OPTIONS=!deaf OPTIONS=!hallucinating OPTIONS=!nudist #OPTIONS=playmode #OPTIONS=name:Nidan #OPTIONS=role #OPTIONS=race #OPTIONS=gender #OPTIONS=align OPTIONS=dogname:D1 OPTIONS=catname:F1 OPTIONS=fruit:omlette of Yendor OPTIONS=horsename:U1 OPTIONS=pettype:dog # # boolean OPTIONS # OPTIONS=acoustics,altmeta,autodescribe,!autodig,autoopen,autopickup,autoquiver OPTIONS=checkpoint,!clicklook,cmdassist,color,confirm OPTIONS=dark_room OPTIONS=!eight_bit_tty,!extmenu OPTIONS=fixinv,!force_invmenu OPTIONS=!goldX OPTIONS=help,!herecmd_menu,hilite_pet,hilite_pile,hitpointbar OPTIONS=!ignintr,!implicit_uncursed OPTIONS=!large_font,!legacy,lit_corridor,!lootabc OPTIONS=mail,mention_walls,menucolors,menu_objsyms,menu_overlay OPTIONS=!news,null OPTIONS=perm_invent,pickup_thrown,!pushweapon OPTIONS=!rest_on_space OPTIONS=safe_pet,selectsaved,showexp,!showrace,!showscore,silent,sortpack,!sparkle,!splash_screen,!standout,status_updates OPTIONS=time,timed_delay,tombstone,!toptenwin,travel OPTIONS=use_darkgray,use_inverse OPTIONS=verbose,!vt_tiledata OPTIONS=!whatis_menu,!whatis_moveskip # # compound OPTIONS # #OPTIONS=altkeyhandler OPTIONS=boulder:0 OPTIONS=disclose:+i +a +v +g +c +o OPTIONS=menustyle:full OPTIONS=menu_headings:inverse OPTIONS=msghistory:1000 OPTIONS=msg_window:reversed OPTIONS=number_pad:0 OPTIONS=packorder:$")[%?+!=/(*`0_ OPTIONS=paranoid_confirmation:quit attack wand-break eat Were-change pray Remove OPTIONS=pickup_burden:unencumbered OPTIONS=pickup_types:$"?!=/* OPTIONS=pile_limit:3 #OPTIONS=roguesymset OPTIONS=runmode:run #OPTIONS=scores OPTIONS=sortloot:none OPTIONS=statushilites:3 OPTIONS=statuslines:3 OPTIONS=symset:DECgraphics OPTIONS=suppress_alert:3.4.3 #OPTIONS=whatis_coord #OPTIONS=whatis_filter OPTIONS=windowtype:curses # # Curses # #OPTIONS=classic_status OPTIONS=windowborders:2 #OPTIONS=term_cols #OPTIONS=term_rows #OPTIONS=petattr:i OPTIONS=guicolor OPTIONS=align_message:top OPTIONS=align_status:bottom # # MENUCOLOR # # called and named things MENUCOLOR=" (call|nam)ed "=magenta # color after BUC status MENUCOLOR=" (blessed|holy) "=green MENUCOLOR=" uncursed "=brown MENUCOLOR=" (cursed|unholy) "=red # worn/wielded/lit things - everything with brackets but without charges MENUCOLOR=" .* \(([^0-9n].*|.*lit)\)"=gray&bold MENUCOLOR=" blessed .* \(([^0-9n].*|.*lit)\)"=green&bold MENUCOLOR=" uncursed .* \(([^0-9n].*|.*lit)\)"=brown&bold MENUCOLOR=" cursed .* \(([^0-9n].*|.*lit)\)"=red&bold # vegan food # prepared food MENUCOLOR=" ((food |cram |K-|C-)ration|gunyoki|lembas wafer)s?( |$)"=lightmagenta # fruits & co MENUCOLOR=" (apple|banana|carrot|cloves? of garlic|eucalyptus lea(f|ve)|kelp frond|melon|pear|slime mold|sprigs? of wolfsbane)s?( |$)"=lightmagenta MENUCOLOR="[^d] orange( [^Ddgp]|$)"=lightmagenta # your fruit MENUCOLOR=" omlettes? of Yendor( |$)"=lightmagenta # tins and corpses MENUCOLOR=" (tins? of )?((acid|quivering) blob|gelatinous cube|violet fungus|(blue|spotted|ochre) jelly|lichen|(brown|yellow|green|red) mold|shrieker|spinach)( corpses?)?( |$)"=lightmagenta # vegetarian food # other stuff MENUCOLOR=" (candle|candy bar|cream pie|egg|fortune cookie|lumps? of royal jelly|pancake)s?( |$)"=magenta # tins and corpses MENUCOLOR="(tins? of )?brown pudding|gray ooze( corpses?)?( |$)"=magenta # corpse name fruits MENUCOLOR=" candied "=lightmagenta # don't put these in each other MENUCOLOR=" bag .* holding"=lightcyan MENUCOLOR=" (bag|sack|wand) .* cancel"=lightcyan MENUCOLOR=" (bag|sack) .* (wand|trick)s?"=lightcyan MENUCOLOR="\bvanish\b"=lightcyan # glass MENUCOLOR=" (worthless|glass)( |$)"=black&bold # invocation artifacts MENUCOLOR=" (silver bell|Bell of Opening|candelabrum|papyrus spellbook|Book of the Dead)( |$)"=blue # cursed invocation artifacts MENUCOLOR="cursed (silver bell|Bell of Opening|candelabrum|papyrus spellbook|Book of the Dead)( |$)"=blue&bold # other things MENUCOLOR=" (luckstone|unicorn horn)( |$)"=cyan MENUCOLOR=" cursed ((.* )?luckstone|unicorn horn)( |$)"=cyan&bold # # AUTOPICKUP # # gems AUTOPICKUP_EXCEPTION=">.*(gray|flint|load) ?stone.*" AUTOPICKUP_EXCEPTION=">.*rock.*" # matches "looking glass" but we want only one of those AUTOPICKUP_EXCEPTION=">.*glass.*" # # STATUSCOLORS # OPTIONS=hilite_status: hitpoints-max/green&normal OPTIONS=hilite_status: hitpoints/100%/green&normal OPTIONS=hilite_status: hitpoints/<100%/lightgreen&normal OPTIONS=hilite_status: hitpoints/<76%/yellow&normal OPTIONS=hilite_status: hitpoints/<51%/orange&normal OPTIONS=hilite_status: hitpoints/<26%/red&normal OPTIONS=hilite_status: hitpoints/<11%/black&bold OPTIONS=hilite_status: power-max/green&normal OPTIONS=hilite_status: power/100%/green&normal OPTIONS=hilite_status: power/<100%/lightgreen&normal OPTIONS=hilite_status: power/<76%/yellow&normal OPTIONS=hilite_status: power/<51%/orange&normal OPTIONS=hilite_status: power/<26%/red&normal OPTIONS=hilite_status: power/<11%/black&bold OPTIONS=hilite_status: carrying-capacity/burdened/yellow/strained/orange OPTIONS=hilite_status: condition/movement/green&normal OPTIONS=hilite_status: condition/minor_troubles/yellow&normal OPTIONS=hilite_status: condition/major_troubles/orange&normal # # MSGTYPE # # displacing pets MSGTYPE=hide "You swap places with .*" # items on floor MSGTYPE=norep "You see here a .*" MSGTYPE=norep "You see here an .*" # weak MSGTYPE=stop ".* needs food, badly!" # delayed instadeaths MSGTYPE=stop "You are slowing down\." MSGTYPE=stop "You find it hard to breathe\." MSGTYPE=stop "You are turning a little .*" # pet deaths MSGTYPE=stop ".*, then it passes.*"